Account Options

  1. Sign in
The old Google Groups will be going away soon, but your browser is incompatible with the new version.
Google Groups Home
« Groups Home
Message from discussion Games for July - Stormlord by Hewson
The group you are posting to is a Usenet group. Messages posted to this group will make your email address visible to anyone on the Internet.
Your reply message has not been sent.
Your post was successful
 
From:
To:
Cc:
Followup To:
Add Cc | Add Followup-to | Edit Subject
Subject:
Validation:
For verification purposes please type the characters you see in the picture below or the numbers you hear by clicking the accessibility icon. Listen and type the numbers you hear
 
Seppo  
View profile  
 More options Jul 13 2011, 7:12 pm
Newsgroups: comp.sys.amiga.games
From: "Seppo" <grou...@spamp.inet.fi>
Date: 13 Jul 2011 23:12:59 +0000
Local: Wed, Jul 13 2011 7:12 pm
Subject: Re: Games for July - Stormlord by Hewson

On Wed, 13 Jul 2011 14:51:13 +0900, Hidehiko Ogata wrote:
> In article <MPG.2882b0bf187043c9989...@news.demon.co.uk>,
>  Angus-san <angus@_ANTISPEM_angusm.demon.co.uk> wrote:

> > Yup, just had a session with the nymphettes.

> Woohoo!  Half-naked nymphettes, here I come!

> *ahem*

> ...well, other than *that*, I have to say the game is kinda meh.
> But it's not so bad in the historical context - let's see, back in '89
> Psygnosis was throwing Baal at us, and there was Probe's ohhhHHHHGGGG
> SAVAGE!!! (sorry couldn't resist),

We also got some excellent (New Zealand Story) and some
above average (Strider, Ghouls' n' Ghosts) arcade conversions
and also some rather good original titles (Rick Dangerous) during
that year.

>but it reminds me of Thalamus'
> Hawkeye (C64 version) more than anything else.

Did that game have half-naked nymphettes?  :)

> Speaking of which, the main riff sounded somewhat familiar, and sure
> enough, the C64 version has Maniacs of Noise in the credits.  But
> I have to say the mighty SID version won out this time round.  

My understanding is that music of Amiga version of this
game was not done by MoN.

>What is it that's lost in the adaptation to the "improved" 32bit platform?

I just checked some screenshots of the C64 version - is it my
imagination or are the C64 nymphettes even more nude?  :o

> Haven't been able to clear the first level yet - those pesky fly-traps!  
> It could use the defender-style radar display too.

Flytraps are easy to avoid - just be ready to jump when the platform
above them crumbles.

Where do you need radar - for the flying dragons?  :)

   Bye,

    Seppo


 
You must Sign in before you can post messages.
To post a message you must first join this group.
Please update your nickname on the subscription settings page before posting.
You do not have the permission required to post.