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John Madden Football crashes my Amiga!

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Brandon Taylor

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Jul 27, 2012, 3:08:26 AM7/27/12
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I have a serious problem trying to run "John Madden Football" on my Amiga. Just about every time I try to do so, at one point or another it will almost inevitably crash the Amiga with a "Guru Meditation" error or something to that effect. Is there something I'm doing wrong, or are my disks merely defective?

Angus

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Sep 13, 2012, 2:40:08 PM9/13/12
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In article <789fc42a-5d89-4707...@googlegroups.com>,
dmn20...@gmail.com says...
>
> I have a serious problem trying to run "John Madden Football" on my Amiga. Just about every time I try to do so, at one point or another it will almost inevitably crash the Amiga with a "Guru Meditation" error or something to that effect. Is there something I'm doing wrong, or are my disks merely defective?


That looked like a really well made game to me. I have a copy, but I've
not sat down and played it in depth, partly because I don't understand
the rules of American Football, or Ponce Rugby as it sometimes known.
:)


What type of Amiga have you got? The game's compatibility is impressive,
but it was released before AGA I believe so that might trip it up.

If you have AGA and a hard drive then the WHDLoad system is your friend
and will make the game work very well, JST probably has some function
that will help as well.

Hidehiko Ogata

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Sep 14, 2012, 10:12:53 AM9/14/12
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On 09/14/2012 03:40 AM, Angus-san wrote:
>
> That looked like a really well made game to me. I have a copy, but I've
> not sat down and played it in depth, partly because I don't understand
> the rules of American Football, or Ponce Rugby as it sometimes known.
> :)

That term I haven't heard of 8)

Anyways, I agree - I think EOA did a top-notch port job on this one.
(Didn't it take advantage of the EHB mode as well?) The problem is,
it's a Sega Genesis port - meaning, they had to cram 6-button control
onto the Amiga's common one-button stick (sigh), so it gets tedious
mighty quick...

Hmm, I wonder WHDLoad guys might have done anything about it? Will have
to look it up.
--
// }{idehiko ()gata "I'm not like other people.
\X/ Amigan since '86 I can't stand pain.
It hurts me." - Daffy Duck

Sparc IPX

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Sep 14, 2012, 1:23:30 AM9/14/12
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Angus <angus@_antispem_angusm.demon.co.uk> wrote:
> That looked like a really well made game to me. I have a copy, but I've
> not sat down and played it in depth, partly because I don't understand
> the rules of American Football, or Ponce Rugby as it sometimes known.

Ponce Rugby! Now *that* is absolutely brilliant!

--
spar...@sdf.lonestar.org
SDF Public Access UNIX System - http://sdf.lonestar.org

Seppo

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Oct 2, 2012, 4:15:08 PM10/2/12
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On Fri, 14 Sep 2012 23:12:53 +0900, Hidehiko Ogata wrote:

> On 09/14/2012 03:40 AM, Angus-san wrote:
> >
> > That looked like a really well made game to me. I have a copy, but I've
> > not sat down and played it in depth, partly because I don't understand
> > the rules of American Football, or Ponce Rugby as it sometimes known.
> > :)
>
> That term I haven't heard of 8)

The rules are pretty simple - you have four tries to advance ten
yards - if you succeed then you get another try - if not then your
opponent gets its turn. You can make goal either by running into
goal area or kicking it into the goal.

Under the surface it is a rather tactical game - there are lots
of offensive and defensive plays at your disposal for each
try - and the players on the field have clearly defined roles
in each play.

I am sure master tactician like Angus would tear his opponents
into shreads should he some day pick up the game :)

> Anyways, I agree - I think EOA did a top-notch port job on this one.
> (Didn't it take advantage of the EHB mode as well?) The problem is,
> it's a Sega Genesis port - meaning, they had to cram 6-button control
> onto the Amiga's common one-button stick (sigh), so it gets tedious
> mighty quick...
>
> Hmm, I wonder WHDLoad guys might have done anything about it? Will have
> to look it up.

Have you guys played TV Sports Football by Cinemaware? To me
is a top notch representation of the game. I used to spend hours on
that one (it was the game that actually made me fully understand the
finer aspects of American Football).

Seppo





Angus

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Oct 20, 2012, 2:55:58 PM10/20/12
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In article <1269312154160926.N...@News.Individual.NET>,
gro...@spamp.inet.fi says...
>
>
> The rules are pretty simple - you have four tries to advance ten
> yards - if you succeed then you get another try - if not then your
> opponent gets its turn. You can make goal either by running into
> goal area or kicking it into the goal.
>


Just got back from the US, and I'd quite like to give John Madden's a
go. When I looked at it years ago, I remember being impressed by what a
polished Amiga production it appeared to be.

Are you guys interested, it'd be nice to get people on board (and
obviously some USA know-how would come in handy). :)

Hidehiko Ogata

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Oct 24, 2012, 3:59:06 AM10/24/12
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On 2012/10/21 03:55, Angus-san wrote:
>
> Just got back from the US,

Hey cool! How was the trip?

> and I'd quite like to give John Madden's a
> go. When I looked at it years ago, I remember being impressed by what a
> polished Amiga production it appeared to be.
>
> Are you guys interested, it'd be nice to get people on board (and
> obviously some USA know-how would come in handy). :)

Sure, I'll be in. My knowledge of the sport is fairly basic, though...
can understand the rules and basic strategy, but that's about it.
ISTR Activision also did an earlier effort in daring first-person
perspective, but the game itself was kind of meh.

Dan/Danielle Bunten did a wonderful spin on it with Modem Wars, but
it was on a different Commodore ;).

Angus

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Oct 31, 2012, 3:51:12 PM10/31/12
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In article <k68749$q0h$1...@speranza.aioe.org>,
wile_e_hide_no@spam_ybb.ne.jp says...
>
> On 2012/10/21 03:55, Angus-san wrote:
> >
> > Just got back from the US,
>
> Hey cool! How was the trip?

Really good thanks, Hidehiko. We drove down the West coast from San
Francisco to Los Angeles then went East to the Grand Canyon, Monument
Valley, then back through Death Valley and Yosemite to return to SF.

Didn't like the atmosphere in SF much on account of all the poor
homeless people, but that aside we really liked it. Fantastic land - and
most of the people seem quite nice too. ;)

I was expecting more of a Twin Peaks, apple pie and "darn good coffee"
vibe in "all American" diners with blue-eyed waitresses fascinated by my
funky English accesnt, but most of the places we went seemed to be
largely hispanic people - who were lovely, but are not as well
represented in the impression I ad of the place (largely from film and
TV).



>
> Sure, I'll be in. My knowledge of the sport is fairly basic, though...
> can understand the rules and basic strategy, but that's about it.
> ISTR Activision also did an earlier effort in daring first-person
> perspective, but the game itself was kind of meh.
>
> Dan/Danielle Bunten did a wonderful spin on it with Modem Wars, but
> it was on a different Commodore ;).

:)

Now we are two. Seppo? Sparc? Nate? - actually be particuarly nice to
Nate, we need his native expertise. ;)


Seppo

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Nov 5, 2012, 7:28:16 PM11/5/12
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On Wed, 31 Oct 2012 19:51:12 -0000, Angus wrote:

> In article <k68749$q0h$1...@speranza.aioe.org>,
> wile_e_hide_no@spam_ybb.ne.jp says...
>
> > Sure, I'll be in. My knowledge of the sport is fairly basic, though...
> > can understand the rules and basic strategy, but that's about it.
> > ISTR Activision also did an earlier effort in daring first-person
> > perspective, but the game itself was kind of meh.
> >
> > Dan/Danielle Bunten did a wonderful spin on it with Modem Wars, but
> > it was on a different Commodore ;).
>
> :)
>
> Now we are two. Seppo? Sparc? Nate? - actually be particuarly nice to
> Nate, we need his native expertise. ;)

I'm in. Will be nice to see how it compares to the
TV Sports Football (from Cinemaware).

Seppo




Nate Brazil

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Nov 13, 2012, 8:44:12 AM11/13/12
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On Monday, November 5, 2012 5:26:17 PM UTC-5, Seppo wrote:
> On Wed, 31 Oct 2012 19:51:12 -0000, Angus wrote: > In article <k68749$q0h$1...@speranza.aioe.org>, > wile_e_hide_no@spam_ybb.ne.jp says... > > > Sure, I'll be in. My knowledge of the sport is fairly basic, though... > > can understand the rules and basic strategy, but that's about it. > > ISTR Activision also did an earlier effort in daring first-person > > perspective, but the game itself was kind of meh. > > > > Dan/Danielle Bunten did a wonderful spin on it with Modem Wars, but > > it was on a different Commodore ;). > > :) > > Now we are two. Seppo? Sparc? Nate? - actually be particuarly nice to > Nate, we need his native expertise. ;) I'm in. Will be nice to see how it compares to the TV Sports Football (from Cinemaware). Seppo

I'm definitely in! I could not count how many times I've played this game! I actually already have the disks out as I was playing this about 6 weeks ago. It is one of the best Amiga sports games I've seen. There is one really nasty bug though that I'll mention later. It has to do with the 'On-side Kick'.

I always wondered if this game could be rewritten to accept a 'data disk' that could be released every year to reflect previous year's team stats. That would have been really cool. Or it seems that one might be able to edit the data on the disks with an editor to tweak team strengths and weaknesses.

One thing that always impressed me about this game and a few others is the statement 'Extra Memory Detected' when you boot the game and it detects a full one-meg of RAM available. The graphic displayed is usually pretty cool as well.
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