Andrew
--
I'd love a good pinball game. I'm currently getting my UFO: Enemy Unknown
fix via DosBox on an iMac, but a turn-based strategy would be good. OTOH we
already have one of those in the excellent Battle for Wesnoth.
--
Simon Smith
When emailing me, please use my preferred email address, which is on my web
site at http://www.simon-smith.org
> Andrew
another platformer .... (tongue hanging out, desparate....)
--
One of the de Cordova family
All those who believe in psychokinesis, raise my hand.
I think I'd like a Worms clone, because we never got Skirmish.
Wormux looks nice http://www.wormux.org/
And there's also http://www.hedgewars.org/
Also, Pingus is a nice Lemmings style game. http://pingus.seul.org/
Frozen Bubble is like Bubble Impact. http://www.frozen-bubble.org/
Michael
--
Michael Drake (tlsa)
> In article <b87e98c5...@no.reply>, <grou...@googlemail.com>
> wrote:
> > RISC OS has done quite well out of the open source movement in
> > recent years not least in terms of games. So what do people want?
> > If not specific titles then what types of games?
>
> > Andrew
>
> another platformer .... (tongue hanging out, desparate....)
SuperTux is a pretty good one.
I'd second this. There is nothing like a good old Pinball. I used to
frequently play Pinball Dreams on the Amiga, back in early 90's!
I don't think RISC OS has ever had a decent Pinball game.
Regards
Paul Stewart
Having looked at these websites all of these look nice.
Wormux looks like it is very close to being able to be built by the
GCCSDK autobuilder. From the list of what it needs, only the C++
XML library seems to be missing.
Hedgewars and Frozen Bubble also use SDL, but they are
written in non C/C++ languages with binding to SDL and I haven't
a clue how to get them working on RISC OS.
I've always fancied getting Pingus to work. Unfortunately it is
dependent on several libraries including ClanLib which I haven't
managed to get going.
Regards,
Alan
ArcPinball is the only one I can think of.
cheers
Matthew
--
Message sent from an IYONIX www.iyonix.com
Using RISC OS 5 : RISC OS Open Ltd www.riscosopen.co.uk
> Having looked at these websites all of these look nice.
Thanks for looking into them. I thought Wormux looked better than
Hedgewars from the screenshots. :)
I prefer the look of Secret Maryo Chronicles, which is another Mario style
platformer. http://www.secretmaryo.org/
> In article <20080728185...@tiber.lan>,
> Tony Houghton <h...@realh.co.uk> wrote:
> > On Mon, 28 Jul 2008 18:20:34 +0100
> > someone <deco...@ukgateway.net> wrote:
>
> > > another platformer .... (tongue hanging out, desparate....)
>
> > SuperTux is a pretty good one.
>
> I prefer the look of Secret Maryo Chronicles, which is another Mario
> style platformer. http://www.secretmaryo.org/
It looks like OpenGL is compulsory for SMC so it would be Iyonix only.
IIRC SuperTux can run with or without OpenGL.
I hadn't thought there'd be that much interest still in games,
beyond what Alan was doing. I don't really care to do any
of them myself (and some of other older ports we did could
potentially do with updating) but I'll turn the wheel on
any libraries that are needed, since that's usually a very
quick process.
Mark
Well, I was careful to use the word 'decent'. The only Acorn pinball games I
have actually seen have been pathetically, embarassingly poor. The name
'SilverBall' does ring a bell - but provided it's not utterly feeble it
can't have been among the ones I've seen. I am after something on the level
of Pinball Dreams or Pinball Fantasies, at least.
Yes I remember SilverBall now it's mentioned. I quite liked ArcPinball
it was a bit difficult to play but it was entertaining with all the
sound samples and digitised noises, not quite in the same league as
Pinball Dreams etc though.
I should say digitised pictures rather than noises !
> Matthew Thompson wrote:
>> Paul Stewart <pauls...@phawfaux.co.uk> wrote:
<snip>
>>> I don't think RISC OS has ever had a decent Pinball game.
>>
>> ArcPinball is the only one I can think of.
>>
> SilverBall was another, from the author of UIM. AFAICR, it was on a
> compilation from either 4D or Superior... I have it tucked away somewhere.
There was also Pinball Wizard by Mike Poole. I can't remember where I
got it from, though. May have been a cover disc. Copyright date
(v1.20) is 16th October 1994. I liked it, although it wasn't as good
as the Pinball Dreams series.
--
Jades' First Encounters Site - http://www.jades.org/ffe.htm
The best Frontier: First Encounters site on the Web.
nos...@jades.org /is/ a real email address!
Yes, I remember looking at SilverBall II after it got a lot of hype -
probably in Acorn User. It was OK but not "Wow". I could look it out
if anyone wants it - I think I must have got it off the internet....
Regards,
Marytin Hansen
> Also, Pingus is a nice Lemmings style game. http://pingus.seul.org/
thanks - loving this!!!
--
One of the de Cordova family
I'm not into working out. My philosophy: No pain, no pain.
Most of the levels should be OK, but IIRC some of the more complicated
ones lowered the frame rate enough on a PC with an Athlon 2400 and
GeForce FX5900 to verge on hampering the gameplay, so an Iyonix wouldn't
do too well with them.
Regards
Paul
Have to say, I got on with this one quite well. As you say not
exactly pinball dreams but it was enjoyable to play.
Shame it has never been 32bitted.
Regards
Paul
>> > SilverBall was another, from the author of UIM. AFAICR, it was on a
>> > compilation from either 4D or Superior... I have it tucked away somewhere.
>>
>> There was also Pinball Wizard by Mike Poole. I can't remember where I
>> got it from, though. May have been a cover disc. Copyright date
>> (v1.20) is 16th October 1994.
>
> Have to say, I got on with this one quite well. As you say not
> exactly pinball dreams but it was enjoyable to play.
> Shame it has never been 32bitted.
>
Don't you have Aemulor Pro?
Andrew
--
Regards
Paul
> On Aug 4, 7:01 pm, groups...@googlemail.com wrote:
<snip>
>> Don't you have Aemulor Pro?
>>
> No. Pro version is not available on the A9home.
Oh! Does that mean that Elite won't work on it then? I understand the
Pro version was needed to get it working on Iyonix.
> Don't have the non pro version either. Can't say I have found a big
> requiment for it yet.
I've thought about it a couple of times, but my A9home's next to an
A7000+ which is my main RISC OS gaming machine so I'm not sure what
I'd actually do with it.
OpenTTD runs very nicely on the A9, although it has the same crash
problems (multiple-units and stations with over a certain number of
cargo types) as I was having with the Omega.
> On Jul 31, 8:54 pm, Graham Thurlwell <nos...@jades.org> wrote:
[snip]
> > There was also Pinball Wizard by Mike Poole. I can't remember where I
> > got it from, though. May have been a cover disc. Copyright date
> > (v1.20) is 16th October 1994.
>
> Have to say, I got on with this one quite well. As you say not
> exactly pinball dreams but it was enjoyable to play.
> Shame it has never been 32bitted.
>
Very addictive, although the archive I got could have done with some
instructions - took a lot of playing before I worked out what all the
various parts of the 'machine' were supposed to do, and what you were
supposed to try to do with them! (Not that I have ever got beyond 'BBC
Master' level, and that one attempt was mainly a fluke.)
The fact that the whole thing is on one screen in small-scale instead of
scrolling up and down in close-up is a big plus for playability.
--
Harriet Bazley == Loyaulte me lie ==
The only rose without thorns is friendship.
Regards
Paul Stewart