Newsgroups: comp.soft-sys.math.mathematica
From: "Alexey Popkov" <lehi...@gmail.com>
Date: Thu, 1 Sep 2011 10:04:44 +0000 (UTC)
Local: Thurs, Sep 1 2011 6:04 am
Subject: Is Export limitated by screen resolution?
John,
Thank you for the options "TubePoints" and "SpherePoints". Probably MeshStyle -> {{GrayLevel[.7], Tube[0.01]}} because FullForm shows that Mesh is formed by Polygons in this case, not pl = ContourPlot3D[< ... >, PlotPoints -> 40, After adding the 200 spheres an attempt to display this inside of the When trying to Export the final graphics with high resolution I discovered 1) When ImageSize is set to more than 1651 the FrontEnd sometimes (randomly) Every of the above points is a result of not less than 4 runs of the same An attempt to Export the graphics with ImageSize more than 1555 when screen To summarize: How can this be explained? Is there a way to Export graphics with ImageSize Many thanks in advance, P.S. My system: Lenovo R500 laptop with 32bit Windows XP SP3 installed. ----- Original Message -----
From: "John Fultz" <jfu...@wolfram.com> To: <lehi...@gmail.com>; <mathgr...@smc.vnet.net> Sent: Wednesday, August 31, 2011 12:00 AM Subject: Re: Defective Mesh lines in ContourPlot3D I forgot to mention that you could reduce the number of polygons in the Graphics3D[{Tube[{{0, 0, 0}, {1, 1, 1}}, .25]}, Adding both "TubePoints" and "SpherePoints" would, I imagine, make the (* not this *) {Sphere[p1, r], Sphere[p2, r], ...} (* but this *) Sphere[{p1, p2, ...}, r] Sincerely, John Fultz On Tue, 30 Aug 2011 09:37:00 -0500, John Fultz wrote: > Graphics3D[Sphere[], Method -> {"SpherePoints" -> 5}] > That example, of course, looks horrible, but if your Sphere[]s are > Upgrading to v8 is, of course, an option as well. The DepthPeeling > Sincerely, > John Fultz > On Tue, 30 Aug 2011 10:30:41 +0400, Alexey Popkov wrote: >> The option >> MeshStyle -> {{GrayLevel[.7], Tube[0.01]}} >> solves the problem with overlapped Mesh lines. Now another problem: >> ContourPlot3D[ >> Is there any workaround for this (I need semi-transparent surface)? >> (I use Lenove R500 laptop with 32bit Windows XP SP3 installed and >> Thank you for your help, >> ----- Original Message ----- >> Version 8 has three rendering methods, controlled by the >> DepthBuffer >> BSPTree >> DepthPeeling >> V7 only had the first two options. What you're seeing is a complication >> * There's a great deal of polygonal subdividision >> In v7, there are two ways out of this. One is to prevent the BSPTree >> MeshStyle -> {{GrayLevel[.7], Tube[0.01]}} >> In v8, the DepthPeeling method does a vastly better job with the >> Sincerely, >> John Fultz >> On Mon, 29 Aug 2011 03:46:57 -0400 (EDT), Alexey Popkov wrote: >>> I have a problem with rendering of Mesh lines on a 3D surface produced >>> p=ContourPlot3D[x^4+y^4+z^4-(x^2+y^2+z^2)^2+3(x^2+y^2+z^2)==3, >>> (see screenshot here: http://i.stack.imgur.com/zBtYC.png ) >>> Let us to look closer on Mesh lines: >>> Show[p, PlotRange -> {{-.16, -.05}, {0, .1}}] >>> (see screenshot here: http://i.stack.imgur.com/JBkcc.png ) >>> You can see that gray Mesh lines are overlapped by surface-forming You must Sign in before you can post messages.
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