Description:
Programming issues that transcend languages and OSs.
|
|
|
Using Equations To Represent Graphics
|
| |
Hi, I have one last question about programming:
I read somewhere that programmers sometimes use mathematical equations
to represent graphics, and that the programmers write code that
transforms the equations into the graphics that they want. I didn't
know this was possible. Is it possible to do this?... more »
|
|
PROLOG UNDER THE HOOD - New Prolog Engine!
|
| |
BEHOLD!
$sql2="SELECT HEADS.id AS 'HID', QUERY.buds AS 'QB'
FROM QUERY INNER JOIN HEADS
ON QUERY.ref=HEADS.ref AND QUERY.term=HEADS.term
GROUP BY HID HAVING COUNT(HID)=$qc-SUM(QB)"
This is what makes PROLOG DATABASES possible: the flux capacitor! It's
taken me nearly thirty years and my entire family fortune to realize... more »
|
|
Parallel archiver info
|
| |
..
Hello,
Compression with my Parallel archiver results in quicker transfer times as the same data is represented by less bytes, in addition to a common benefit for file transfer; combining files into one archive for continuous transfer can often be much quicker than re-negotiationg a new... more »
|
|
Parallel archiver was updated
|
| |
...
Hello,
Parallel archiver was updated to version 1.85, i have enhanced some parts of my code.
I have also overloaded the GetKeys() method , now you can use wildcards, you can pass the wildcard in the first argument and the TStringList in the second argument like this:
pzr.getkeys('*.pas',st);... more »
|
|
Programming Open-Ended Plots In Games
|
| |
Hi, there is a computer game that I play. It's a text-based RPG, and
you play it on the Windows Desktop. The game has an open-ended plot,
and I talked to the developer of that game, and he said the open-ended
plot means that he finitely programmed an infinite number of choices
that players can make during the main plot. He also said that nothing... more »
|
|
|