"Jerry Schwartz" <jerrys...@comfortable.com> wrote in message news:6-WdnZlhcfk...@comcast.com...
"Deathwalker" <ian-l...@blueyonder.co.ukspam> wrote in message news:NiSta.5854$EN6.47...@news-text.cableinet.net...
How much is replacement ink?
What operating systems are supported?
Does it support Macintosh?
Is it likely that there will be full functionality for the NEXT
version of Windows after XP? (Same for Macintosh if it supports
OSX.)
Since I have both Macintosh and PC boxes, I prefer to buy stuff
that will work with both systems when I can.
"Jerry Schwartz" <jerrys...@comfortable.com> wrote in message news:6-WdnZlhcfk...@comcast.com...
"Borderless printing is supported for Mac OS X v10.2 (Jaguar) or later. This printer driver is compatible with the iMac, G3 & G4 series computers that can run Macintosh OS X and are equipped built-in USB ports."
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I shall try to clarify.whilst looking into all this digital photography stuff i came across the accepted belief that scanner res and printer res are not the same. Even with a 4800x1200 printer the highest you set a scanner for a 1:1 reproduction is 300dpi. if you want to double the size of the copy you scan at 600dpi. 300dpi is more than enough even for a £250,000 fuji frontier digital laser printer which i beleive is a digital/wet chemistry highbrid. I have had great results from www.photobox.co.uk.
I think what you said above is completely right, but I'm not sure I understand your point. I'm going to belabor this for the sake of others, since I'm sure you understand what's really going on.You are correct that if you scan at 300dpi and print at 300dpi, you'll get 1:1 reproduction: a 1" x 1" photo will generate a 1" x 1" printout. You are also correct that even the fanciest commercial printers have relatively low resolution, compared to what you'd expect; but they produce good results because of the technology they use. Those high-end boxes use a photographic process, ultimately. Essentially, they generate an image digitally (on what, I'm not quite sure) and then transfer that image using an optical/wet chemistry process; it's like taking a standard photograph of an image displayed on your computer monitor (but with carefully-designed specialty equipment). This technique actually goes back to the dark ages, when you could buy special monitors with Polaroid cameras bolted on. The "resolution" of the photographic portion of the process vastly exceeds that of the digital portion, so if you can get a good digitally-displayed image you're home free (home expensive, anyways).This whole resolution / dpi business confuses a lot of people who ought to know better, mostly because programs in the "artist" market emphasize it. It all comes down to pixels: how many you've got, how many you need. The dpi (or ppi) is a "hint" that describes the intended physical size of the image, but it really means about the actual image. It is commonly said that screen images are 72 ppi or 96 ppi, but the same 1000 pixel x 1000 pixel image is going to look a lot different on a 14" monitor vs. a 21" monitor (let alone a handheld) so the dpi means absolutely nothing in this context. DPI is only another way of specifying the size of the printed output that you want.
They say that inkjet printers need not go above 240dpi scanning. Anyway to scan a 35mm transparency so it produces an a4 print at 300dpi requires a true optical res of 2800dpi or thereabouts. a 900% magnification. This requires a dedicated film scanner. A flat bed using a lamp in the hood and interpolation to get the same res is not even close. Such a scan holds 30mb of uncompressed info if you are using 8bits per colour channel. Using 16bits takes the size up to 60mb. I am currently using 8 bit because there is only limited functionality within photoshop if you have 16bit files.
This is where things get really dicey. No existing hardware technology that I know of really, truly works with pixels at the physical level: monitors work with red, green, and blue phosphor dots or red, green, and blue liquid crystal cells; printers work with ink droplets, toner particles, puffs of sublimated dye, or (in the case of those high-end jobs) crystals of various chemicals diffused and suspended in layers of transparent gelatin; scanners do whatever voodoo that they do using lights, filters, and photoreceptors; digital cameras substitute external light sources, but otherwise work like scanners; and your eyeballs, for that matter, work with arrays of photoreceptors called cones and rods that are sensitive to a few specific colors. So from the get-go, a "pixel" is an abstraction; all the rest is done by interpolation in your software or brain.Your example of scanning a 35mm transparency at 2800dpi is, I assume, arithmetically correct for A4 paper (we unilateralists here use "letter" paper). The term dpi is used to mean "pixels per inch" (it must drive you folks crazy to mix things up like this). And you're right, unless you have a dedicated film scanner you're not going to get the best results; it's like using a camera with a mediocre lens. However, the scanner hardware and software collaborate to produce a number of pixels that corresponds to the area you scanned and the dpi you requested.Here's where things get really nasty. Let's assume that we can get the number of pixels we want; but how many pixels do we need for best output on a particular printer at a particular size? As I said, printers don't really have pixels. What they do is create images of pixels using whatever technology they're designed around. A printer with 6 inks will do it slightly differently from a printer with 4 inks or a printer with 27 inks. The number of inks, per se, does not equate to quality. Wet photography works quite well, thank you, with a limited number of "real" colors available: look at what Ansel Adams was able to do with the choice of "black" and "not-black." Printers do their best by putting clumps of whatever coloring agents they use onto paper. Some put the different agents side by side, some can layer them on top of one another; some can control the size of the individual bits of coloring agents, some just make them all the same but put more or less into a given area. There's no one best way to do it, which is part of why this newsgroup has such high traffic.Those clumps are related to what professional printers (the people, I mean) call "half-toning." At its simplest, this means using clumps of really small dots to create the appearance of different shades by varying the density and shape of the clumps. That's not very easy to picture, but take a magnifying lens to a comic book and you'll see that they don't use evenly-spaced dots of ink; if they did, they'd get a very harsh and grainy appearance. They take advantage of the fact that our eyes (and associated wetware) do a lot of smoothing and interpolating. Half-toning isn't done by trial and error, it's done by math that involves the number of fundamental colors you have to play with.Note that the difference between an Ansel Adams print and a newspaper photograph is that wet photography operates on a scale which isn't obvious to the human eye, whereas newspapers (for economic reasons) operate on a scale that can be seen. Wet photography doesn't need half-toning because we can't see that well.I said before that we should assume we can get the number of pixels we want; let's further assume that we can get the number of colors (gamut) we want. (That's where the number of bits per pixel comes into play.) How do we get something that looks right onto the page? Here we are completely at the mercy of the printer, because unless the manufacturer tells us we just don't know.If the printer just took the raw pixels and recreated them on the page, it would be easy to figure out. That's how the early laser printers and their associated drivers did it: give me a pixel, and I'll put a black dot on the paper or I won't. The results were pretty gruesome: it was like looking at a silhouette through a screen door. Dithering, which is sort-of like half-toning (more precisely, half-toning is one specific way of dithering), helps: one black dot and one non-black dot should come out medium gray, except that there might be space between the dots and you might get better results using six dots out of twelve, and you can use a cluster in the middle of the space or you can do it odd-even-odd-even, and do you use a 4x3 pattern or a 3x4 pattern and....If you think about it, even a 300dpi B&W laser printer ought to be able to give a pretty good B&W picture (at least when seen from a distance); the problem is, how do you distribute the toner dots? Modern printers, whether monochromatic or color-capable, do a much better job because either the printer or the driver has sophisticated ways of dithering. Some, especially the laser printers, can control the actual size of the toner dots somewhat; others achieve a similar thing by overlapping dots (the dots are bigger than the smallest space between them); and so forth. They can use all kinds of different patterns, to avoid that unsightly checkerboard look.But just because a printer has the ability to lay down a single 2 picoliter droplet of ink in one particular cell of a 4800 x 1200 matrix doesn't tell you how good the skin tones will be. These higher resolutions are more a statement about the precision with which a printer does its magic than anything else; and the same goes for the number of ink colors. Higher precision implies greater control which implies the potential for better results.The coloring agents themselves, of course, will largely dictate such things as color saturation and purity. If the pure yellow isn't really yellow, or looks washed out, you'll never get that lemon to look right. And does the coloring agent completely obscure the underlying paper, the way a good housepaint would? or does it rely on the the basic color of the paper to give the blues more bite, or to tone down a too-harsh magenta needed to get saturated reds? Does the ink sink in and spread, giving a smoother (or blurry) look to everything? Does it sit on top of the paper like spattered paint, giving purer colors but a harsh, grainy look? How big a dot does a 2 picoliter drop of ink make, anyways? If we put a magenta droplet next to yellow droplet, will they merge into a single (but bigger) splotch of orange? or will they just sit next to each other like ham and eggs on a plate?That gets us to the whole question of paper. Printer manufacturers will tell you to use their own paper for best results, and then price it to make money. That might seem harsh, but they aren't lying. How the coloring agent interacts with the color, glossiness, and absorptive qualities of the paper will greatly affect the final results. Professional photographers know this, and are used to selecting papers for different effects. Kodak doesn't just make "photorealistic" papers that match what the naked lens sees; they produce premium papers that have lower or higher contrast, that deliberately introduce warmth or texture, and so forth. The paper most suitable for a microbiologist documenting little icky things won't be flattering to a bride's complexion, and they know it. Wet photographers have one big advantage, though: they start out with light, and the paper then does what it is supposed to do. They don't have to worry about what using "after-market" light (well, technically photo processing does rely upon a standard light source behind the negative, but those are indeed standardized) might do to a particular paper unless they are deliberately trying to create special effects.We, on the other hand, have to worry about the physical interaction of the ink we buy and the paper we buy. Using after-market papers and inks introduces far more variations into an already confusing situation. Unless you work in quantity and are careful to document your experiences, you should avoid switching around; and for many of us, that means sticking to the printer manufacturers' recommendations.So, back to where we started: what resolution should you use? As I said, unless the printer manufacturer tells use we can only guess. The stated resolution of the print mechanism is used to create dither patterns which are in turn used to simulate pixels which never really existed in the first place until your camera or scanner fed its version of reality into your software. Giving the printer 5,000 pixels per inch of paper used might be overkill if the printer mechanism only does 1,000; the software has to interpolate down to little shots of color in certain places. Depending upon how it interpolates, certain resolutions might mislead it under certain circumstances and produce moire patterns, color shifts, chiaroscuro problems, and such. Giving the printer too little information will generally lead to "soft" images, which you might even like! (No wedding portraits should feature acne, after all.) Again, though, you are dependent upon the techniques used inside the printer hardware and software.The best way to look at this, actually, is from the standpoint of information: how much information (how many pixels) does the printer need to generate its best possible results? How much information do you have to begin with. (If you think in terms of information, that whole "dpi" business falls into perspective.) Too much information is wasted, and too little relies upon the printer to fill in the gaps with guesses. Regardless of what you start with, the print mechanism moves and shoots the same way. Either trial and error, or information from the manufacturer, is required to find the magic number. And even then, different papers and different pictures will give you different amounts of leeway.Although 240 pixels per inch is the number often thrown around for inkjet printers, I believe that is an old estimate that has become enshrined in popular wisdom. It just doesn't make sense that the same number I was given with my first photo inkjet is still universally applicable.
As for canon easy print, that little utility is limited to jpegs. jpegs of 1.5mb of larger don't seem to register. However photoshop doesn't mind printing from the canon one little bit.
I haven't used the Canon software. JPEGs are lossy compression, and I rarely use them except for web sites. Since most cameras store images as JPEGs, you've already lost some of the original resolution by the time the image gets to the computer. A 2 megapixel camera is a 2 megapixel camera; the dpi setting is just a wish about the size of some printout that doesn't yet (and might never) exist. If you were doing no compression at any step, then a 2 megapixel image at 24-bit color resolution would create a 6291456 byte file. Does your camera offer the ability to capture images as TIFFs or some such? If not, you've already lost some information by the first time you touch the file. When you say (below) that you have a 2 megapixel camera that produces a 4.5mb uncompressed file, what you really are saying is that you've already lost around 1/3 of the original information. You've actually lost more, because an uncompressed JPEG isn't the same thing as a never-compressed JPEG.
"Jerry Schwartz" <jerrys...@comfortable.com> wrote in message news:2mqdnVtivdA...@comcast.com...
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I do like that a flame war hasn't been stated. I did put that this was "my understanding after sifting through the info" On the scanner groups this quickly dissolves into verbal abuse and general name calling and no actual clarifications.
That's a shame. I've moderated quite a few forums over the years, and although I've been pretty successful I have had one spectacular failure. Fortunately, the particular medium allowed me to expel the offender - eventually.
feel free to skip through this to Summarise 7 or 8 paragraphs down. (bloody hell 8. this is getting out of hand).
Yep. ;<)
At the end of my long passage i had upped the maximum necessary optical dpi (what did you call that?) to 264. For important stuff i work with transparencies so i can more easily determine what the original colour was. I also get higher resolution. I also work with uncompressed tifs. I will also up the res to 300dpi just to be sure. I doubt that even my new £160 printer can top fuji frontiers best efforts, so no need to go higher.
When working with a scanner, I tend to do much more than necessary and reduce later in software, where I have both greater control and an undo feature.
With my epson 600 the photodeluxe readme suggested 150 dpi optical was all that was necessary. Eyeball tests without magnifying glass caused me to agree.As for jpegs well my eyeballs cannot see the difference providing i don't keep resaving the image over and over. My digital camera only does jpegs and i only select minimum compression (finest quality). I do have the option to convert to tiffs during the transfer to hard disc. I will then work on that in tiff format. When i'm satisfied that no further changes are made it goes back to jpeg 10 on the jpeg quality scale (12 being no compresson 1 being maximum) As the original jpeg file was 720kb resaving it as a 4mb jpeg seems pointless. There are possible flaws in this line of thought but having filled a 40gb drive with tiffs i've gone back to jpegs for practical reasons (until more money is availabe sigh!)
The stuff I print tends to scanned photographs, but I also do a lot of work with computer-generated graphics. The JPEG algorithms are pretty good, overall, but I've run into some particularly horrendous exceptions even with moderate compression. The combination of sharp edges and many colors can give rise to a halo effect that makes text hard to read, for example. That's why you shouldn't use JPEGs for web page buttons if you can avoid it. I've done it, but it took some careful tweaking of the image to make it look okay.By the way, TIFF allows for loss-less compression. That might save you some space, but watch out - the TIFF standard is so extensible that it isn't hard to write a TIFF from one program that another program can't read.
The interesting thing about jpegs is that the losses involved aren't as big as the loss from digital image to inkjet print so in practice the loss isn't noticeable (at least to my eyes). No doubt purists reading this will baulk at that.
I'm sure you're right, in most cases, as long as you don't get some of the really obnoxious artifacts such as a halo, streak, or banding.
I would like to know the exact maths involved in the resolution of my camera. I read that only 3/4 of the sensor is actually usable. 2.1 actual sensor but 1.8 usable or some such. They also require 3 sensors (rgb) to produce a specific colour so you take the usable res and divide by three.The final image from my digital goes 1600x1200. Now adjusting the dpi in photoshop with resampling unchecked keeps the resolution at 1600x1200 but the image size changes. so i imagine its simply a matter of 1600x1200 pixels divided over an area. The smaller the area the greater the dpi. (pixels per inch to be precise). The bigger the area the further apart each individual pixel becomes.
That's almost right. The pixels actually get larger when rendered; otherwise the picture would become overcast by whatever the color between the pixels works out to be (white or black). Pixels aren't always the same shape, either; I don't remember the specifics, but some devices use oblong pixels, some square pixels, and some round ones. Software treats them all the same, as points (neither size nor shape).
Finally my original passage also went into too much detail. The point i was trying to make is that your typical chemist photo has less than 300 optical dpi. Therefore even with a million pound flatbed scanner there is only 300dpi optical information you can get from it. scanning at 600dpi will not produce a better enlargement than scanning at 300 and resampling in photoshop. ( The method of resampling, fractal or bicubic, going up in 10% increments as opposed to a 1 jump enlargement is not something i want to get into. I'm getting bogged down again.)
Are you sure that a typical (whirr, click, translate) drugstore photo processor does less than the equivalent of 300 dpi? I think the processing is actually better than that, if the equipment is well maintained, but when you take into account the quality of the camera you're probably right. When HP first made its push into photo printing, they claimed that their top-end printer was "better than photo quality." I found that statement downright baffling, until I figured out what they were using as a standard: the typical point-and-click camera with consumer-grade moderately fast film.Film and photographic paper have grain, which is the equivalent conceptually of resolution, but I think it's a lot better than 300 dpi even for consumer-grade. The terminology is completely different, and I couldn't begin to establish a correlation even if I had the raw data to begin with.
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That's a shame. I've moderated quite a few forums over the years, and although I've been pretty successful I have had one spectacular failure. Fortunately, the particular medium allowed me to expel the offender - eventually.When working with a scanner, I tend to do much more than necessary and reduce later in software, where I have both greater control and an undo feature.
The stuff I print tends to scanned photographs, but I also do a lot of work with computer-generated graphics. The JPEG algorithms are pretty good, overall, but I've run into some particularly horrendous exceptions even with moderate compression. The combination of sharp edges and many colors can give rise to a halo effect that makes text hard to read, for example. That's why you shouldn't use JPEGs for web page buttons if you can avoid it. I've done it, but it took some careful tweaking of the image to make it look okay.
Are they are usually gifs aren't they?
By the way, TIFF allows for loss-less compression. That might save you some space, but watch out - the TIFF standard is so extensible that it isn't hard to write a TIFF from one program that another program can't read.
I only use photoshop.
I'm sure you're right, in most cases, as long as you don't get some of the really obnoxious artifacts such as a halo, streak, or banding.
That's almost right. The pixels actually get larger when rendered; otherwise the picture would become overcast by whatever the color between the pixels works out to be (white or black). Pixels aren't always the same shape, either; I don't remember the specifics, but some devices use oblong pixels, some square pixels, and some round ones. Software treats them all the same, as points (neither size nor shape).
Well it to enlarge they are usually squares. So it just makes them bigger? suppose why it gets blocky when i zoom in. They are actually squares. Don't know if that is just for my screen. Does the printer produce tiny squares? If i enlarge will it simply make the splodges (dots) larger.
Are you sure that a typical (whirr, click, translate) drugstore photo processor does less than the equivalent of 300 dpi? I think the processing is actually better than that, if the equipment is well maintained, but when you take into account the quality of the camera you're probably right. When HP first made its push into photo printing, they claimed that their top-end printer was "better than photo quality." I found that statement downright baffling, until I figured out what they were using as a standard: the typical point-and-click camera with consumer-grade moderately fast film.
I picked up that assumption on scanner group. There is a bloke representing dp now who recently agreed. Only he refers to "resolving power".
Film and photographic paper have grain, which is the equivalent conceptually of resolution, but I think it's a lot better than 300 dpi even for consumer-grade. The terminology is completely different, and I couldn't begin to establish a correlation even if I had the raw data to begin with.
Most drug store stuff has colour casts are soft focused and the paper is extra cheap.
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