Ok, I _think_ I know what a class variable is. It is similar to a
static variable in a class in C++. Rght?
An instance variable is apart of an instantiated class, right?
What's a singleton? I don't think it's the same as as singleton in
C++ parlance.
- - -
If Class X wants to access a class variable and/or constant in Class Y, must a class
method be defined or is there a direct way to do it?
Besides the Pickaxe book, can anyone recommend a document that
describes this a bit more clearly?
- - -
So I did a search for "ruby for c++ programmers." on Google and came
up with exactly one article
(http://californickation.blogspot.com/2008/02/first-look-at-ruby.html)
.. one that says "Another funny fact is that searching for "Ruby for
Java programmers" retrieves a few articles right on the first page while "Ruby for C++ programmers" does not."
Anyone know of any articles?
Yes.
>
> An instance variable is apart of an instantiated class, right?
Not an "instantiated class", but a class instance -- which pretty much
describes everything in Ruby, since everything is an object.
>
> What's a singleton? I don't think it's the same as as singleton in
> C++ parlance.
But you are wrong.
>
> - - -
>
> If Class X wants to access a class variable and/or constant in Class Y,
> must a class
> method be defined
For variables, yes. Constants are directly accessible. Remember, Ruby
has no such thing as public data members in C++.
> or is there a direct way to do it?
Only for constants (you know, the Class::CONSTANT syntax).
>
> Besides the Pickaxe book, can anyone recommend a document that
> describes this a bit more clearly?
The Pickaxe book explains all this *very* clearly.
>
> - - -
>
> So I did a search for "ruby for c++ programmers." on Google and came
> up with exactly one article
> (http://californickation.blogspot.com/2008/02/first-look-at-ruby.html)
> ... one that says "Another funny fact is that searching for "Ruby for
> Java programmers" retrieves a few articles right on the first page while
> "Ruby for C++ programmers" does not."
>
> Anyone know of any articles?
Do you really need something like that? And if you do, won't the Java
articles suffice?
Best,
--
Marnen Laibow-Koser
http://www.marnen.org
mar...@marnen.org
--
Posted via http://www.ruby-forum.com/.
Yes.
A quick warning, though: Class variables behave weirdly with inheritance.
Avoid them. Since all Ruby classes are themselves objects, it makes more sense
to define an instance variable of the class.
That is, instead of doing this:
class Foo
def bar
@@some_count += 1
end
end
Do this:
class Foo
def self.increment_count
@some_count += 1
end
def bar
self.class.increment_count
end
end
If you understand how that works, you should be able to understand this
example, which is how I'd actually do it:
class Foo
class << self
attr_accessor :some_count
end
def bar
self.class.some_count += 1
end
end
I'm sure there's a library somewhere that deals with these more easily.
> An instance variable is apart of an instantiated class, right?
>
> What's a singleton? I don't think it's the same as as singleton in
> C++ parlance.
It probably is, but you never know...
There is actually a Singleton module in the standard library. The idea is to
prevent you from creating more than one instance of a given class.
There's also the idea of singleton methods -- for example, you can take two
objects of a given class, and define a method on one of them, without making a
new class. Try this in irb:
a = 'foo'
b = 'bar'
def a.speak
puts self
end
a.class == b.class
a.speak
b.speak
This is, by the way, why we don't tend to care what class an object is, but
rather, how it behaves -- because in Ruby, duck typing is the only kind of
typing that makes sense, since you really can't know how an object will behave
just by looking at its class.
> If Class X wants to access a class variable and/or constant in Class Y,
> must a class method be defined or is there a direct way to do it?
Marnen is mostly right. There actually is a way -- class_variable_get -- but
that's cumbersome, and you shouldn't use it unless you know what you're doing.
And again, if you're already going to define a class variable, you might
consider using an instance variable on the class.
DM> Yes.
DM> A quick warning, though: Class variables behave weirdly with inheritance.
DM> Avoid them. Since all Ruby classes are themselves objects, it makes more sense
DM> to define an instance variable of the class.
DM> That is, instead of doing this:
DM> class Foo
DM> def bar
DM> @@some_count += 1
DM> end
DM> end
DM> Do this:
DM> class Foo
DM> def self.increment_count
DM> @some_count += 1
DM> end
DM> def bar
DM> self.class.increment_count
DM> end
DM> end
DM> If you understand how that works, you should be able to understand this
DM> example, which is how I'd actually do it:
I am clueless what all of the above does. It is WAY over my head.
I have read that section on how self is set in the Pickaxe book a
dozen times ... and I'm still lost.
How would I go about deciphering the meaning of what you wrote, above?
DM> class Foo
DM> class << self
DM> attr_accessor :some_count
DM> end
DM> def bar
DM> self.class.some_count += 1
DM> end
DM> end
And this is even more obscure to me.
Then read it 13 times, or find supplementary material on the Web.
You've got to understand this stuff if you want to do nontrivial stuff
in Ruby.
>
> How would I go about deciphering the meaning of what you wrote, above?
The same way you'd decipher anything else. Read it. Understand every
word and symbol. What you don't understand, look up. Ask questions
only after you've made a bona fide serious attempt to figure it out
yourself.
'The Ruby Programming Language' by Flanagan and Matsumoto describes the
differences between class variables and class instances variables. Don't
know if it will be any clearer than 'Programming Ruby' by Thomas,
Fowler, and Hunt.
>
> - - -
>
> So I did a search for "ruby for c++ programmers." on Google and came
> up with exactly one article
> (http://californickation.blogspot.com/2008/02/first-look-at-ruby.html)
> ... one that says "Another funny fact is that searching for "Ruby for
> Java programmers" retrieves a few articles right on the first page while
> "Ruby for C++ programmers" does not."
>
> Anyone know of any articles?
--
Posted via http://www.ruby-forum.com/.
I don't really know what to say, then, other than:
What is it you don't get?
I don't mean to be cruel, but there isn't a technical question in here -- not
really something that I can answer. Instead, all you have is this:
> How would I go about deciphering the meaning of what you wrote, above?
Ask me, or ask the group. But ask something specific.
For example: Is it that you don't understand what I'm doing with 'def
self.whatever'? Or is it that you don't understand what self.class is? Or are
the words "Foo" and "bar" confusing? Maybe it was += that threw you off?
I could go through and attempt to explain every detail of how it works, and I
could probably do a good job, but it'd be a lot of effort on my part (better
spent writing a "how to program" book), and you'd probably find it pretty
condescending.
Also: Open up irb and mess around. See what happens. For example, type this
into your irb shell:
class Foo
self
end
What does that return? Did you learn anything?
In other words: One very good way to learn is through experimentation. Run the
examples I've given and see what they do. Run them in a debugger, or sprinkle
a few 'puts' statements to see what's going on. Run them in irb, and play with
different versions of them.
On Sat, 28 Nov 2009, Steve Wilhelm wrote:
> Ralph Shnelvar wrote:
>> Newb here coming from C++
>>
>> Ok, I _think_ I know what a class variable is. It is similar to a
>> static variable in a class in C++. Rght?
>>
>> An instance variable is apart of an instantiated class, right?
>>
>> What's a singleton? I don't think it's the same as as singleton in
>> C++ parlance.
>>
>> - - -
>>
>> If Class X wants to access a class variable and/or constant in Class Y,
>> must a class
>> method be defined or is there a direct way to do it?
>>
>> Besides the Pickaxe book, can anyone recommend a document that
>> describes this a bit more clearly?
>
>
> 'The Ruby Programming Language' by Flanagan and Matsumoto describes the
> differences between class variables and class instances variables. Don't
> know if it will be any clearer than 'Programming Ruby' by Thomas,
> Fowler, and Hunt.
And of course this is one of the (many) problems with class variables:
they make obscure the otherwise rather simple notion that classes can
have instance variables because classes are objects and any object can
have instance variables.
David
--
THE COMPLEAT RUBYIST, Ruby training with Black/Brown/McAnally!
January 22-23, Tampa, Florida
Info and registration at http://www.thecompleatrubyist.com
--------------------------------------
My new job: http://tinyurl.com/yfpn9hz
DM> I don't really know what to say, then, other than:
DM> What is it you don't get?
DM> I don't mean to be cruel, but there isn't a technical question in here -- not
DM> really something that I can answer. Instead, all you have is this:
>> How would I go about deciphering the meaning of what you wrote, above?
DM> Ask me, or ask the group. But ask something specific.
It is the gestalt ... the world-view ... that I am not getting. It is
not the specifics that are the difficulty.
DM> For example: Is it that you don't understand what I'm doing with 'def
DM> self.whatever'? Or is it that you don't understand what self.class is? Or are
DM> the words "Foo" and "bar" confusing? Maybe it was += that threw you off?
DM> I could go through and attempt to explain every detail of how it works, and I
DM> could probably do a good job, but it'd be a lot of effort on my part (better
DM> spent writing a "how to program" book), and you'd probably find it pretty
DM> condescending.
DM> Also: Open up irb and mess around. See what happens. For example, type this
DM> into your irb shell:
DM> class Foo
DM> self
DM> end
DM> What does that return? Did you learn anything?
DM> In other words: One very good way to learn is through experimentation. Run the
DM> examples I've given and see what they do. Run them in a debugger, or sprinkle
DM> a few 'puts' statements to see what's going on. Run them in irb, and play with
DM> different versions of them.
David, I thank you for trying to help.
There is a gestalt here that I am missing.
As the original poster, I said I'm coming from a C++ environment. I'm
actually pretty good there. Well, more than pretty good.
I've had SNOBOL, SPITBOL, and APL (several years) experience. I'm familiar with
interpreted code.
So ... there's something at a high level that is going on in your code that I'm unable to wrap
my head around.
David ... this may be the higher-level gestalt that I was missing. It
sure sounds like it.
Let me flesh out my questions/comments about this paragraph so that you and
others have something specific to answer. Let's call the classed F &
G.
(1) OK, classes are (i) objects; (ii) are executable code.
(2) If I do the following
class F
end
f = F.new
F.class # class
f.class # F
this makes sense to me.
What (relevant and important conceptually) messages (other than "new")
can I send to a class? But see (3), below.
(3)
class F
def sub1
@@x = 1
end
end
class G
self.sub1
@@x=2
end
end
# Why? Didn't the interpreter "see" @@x in class F?
F.class_variables # []
# makes sense
G.class_variables # ["@@x"]
f = F.new
# Why? Shouldn't the method inherit from the class?
f.class_variables # undefined method
f.sub1 # 1
# makes sense. class variable now explicitly executed
F.class_variables # ["@@x"]
# How to use class_variable_get if the method is private???
F.class_variable_get(:@@x) # error private method!
OK, that should do it for now.
Right.
> (ii) are executable code.
Wrong. Class *definitions* are executable code.
>
>
> (2) If I do the following
> class F
> end
> f = F.new
> F.class # class
> f.class # F
> this makes sense to me.
>
> What (relevant and important conceptually) messages (other than "new")
> can I send to a class?
See the documentation for class Class.
> But see (3), below.
>
>
>
> (3)
> class F
> def sub1
> @@x = 1
> end
> end
>
> class G
> self.sub1
> @@x=2
> end
> end
>
> # Why? Didn't the interpreter "see" @@x in class F?
> F.class_variables # []
Probably not, since you haven't called the function yet!
>
> # makes sense
> G.class_variables # ["@@x"]
I'm actually rather surprised by this.
>
> f = F.new
>
> # Why? Shouldn't the method inherit from the class?
> f.class_variables # undefined method
No! class_variables is a class method of F. Instances do not get
access to their class' class methods, because they don't inherit from
the Class object in the conventional sense. The Class object is a
little bit like a JavaScript prototype, if that helps.
If it doesn't...well, I don't know what to say. If you're really as
good a C++ programmer as you claim to be, then you should be having no
trouble at all with the difference between class and instance methods.
>
> f.sub1 # 1
>
> # makes sense. class variable now explicitly executed
> F.class_variables # ["@@x"]
>
> # How to use class_variable_get if the method is private???
> F.class_variable_get(:@@x) # error private method!
>
Just don't. You're not meant to be getting at class variables from
outside the class. Use an accessor function if you need it.
(There is a way to call private methods from outside, but I will leave
you to find it out on your own. It's not generally a good thing, and
I'm not going to hand you a dangerous tool until you understand when not
to use it.)
>
>
> OK, that should do it for now.
Best,
--
Marnen Laibow-Koser
http://www.marnen.org
mar...@marnen.org
MLK> See the documentation for class Class.
>> But see (3), below.
>>
>>
>>
>> (3)
>> class F
>> def sub1
>> @@x = 1
>> end
>> end
>>
>> class G
>> self.sub1
>> @@x=2
>> end
>> end
>>
>> # Why? Didn't the interpreter "see" @@x in class F?
>> F.class_variables # []
MLK> Probably not, since you haven't called the function yet!
Didn't the interpreter parse it?
If I do
class X
def y
xyzzy = 3++
end
end
then the interpreter/parser will complain immediately that there was a
syntax error even though the function method y was not executed.
>>
>> # makes sense
>> G.class_variables # ["@@x"]
MLK> I'm actually rather surprised by this.
I made a mistake. I apologize.
class G
def self.sub1
@@x=2
end
end
G.class_variables # []
(I must have run the function accidentally. Sorry.)
>>
>> f = F.new
>>
>> # Why? Shouldn't the method inherit from the class?
>> f.class_variables # undefined method
MLK> No! class_variables is a class method of F. Instances do not get
MLK> access to their class' class methods, because they don't inherit from
MLK> the Class object in the conventional sense. The Class object is a
MLK> little bit like a JavaScript prototype, if that helps.
MLK> If it doesn't...well, I don't know what to say. If you're really as
MLK> good a C++ programmer as you claim to be, then you should be having no
MLK> trouble at all with the difference between class and instance methods.
In C++, instances have access to the static variables and functions of
the class.
They don't inherit it ... but merely have access to it as if they
inherited it.
>>
>> f.sub1 # 1
>>
>> # makes sense. class variable now explicitly executed
>> F.class_variables # ["@@x"]
>>
>> # How to use class_variable_get if the method is private???
>> F.class_variable_get(:@@x) # error private method!
>>
MLK> Just don't. You're not meant to be getting at class variables from
MLK> outside the class. Use an accessor function if you need it.
MLK> (There is a way to call private methods from outside, but I will leave
MLK> you to find it out on your own. It's not generally a good thing, and
MLK> I'm not going to hand you a dangerous tool until you understand when not
MLK> to use it.)
So ... when _can_ I use class_variable_get ???
I wouldn't say that classes are executable code. However the
difference between Ruby and C++ here is that in C++ a class is really
just a C Struct definition with new features like virtual member
functions and inheritance. It's a static compile time construct.
In Ruby on the other hand, classes are defined at run time as code is
executed, and the stuff inside a class definition is executable code.
Another related difference is that in C++ the class describes which
instance variables are present in every instance of that class by
virtue of the instance variables (members) being statically declared.
In Ruby an object gets instance variables one by one only when it
executes a method which sets the instance variable. Since classes are
objects this applies to classes as well.
A primary purpose of a class is to collect method implementations
which will be part of the repertoire of instances of that class.
So for example
class A
# At this point the class has no class instance variables
@class_instance_variable1 = 42 # This statement is executed when
the class def is, so
# after this A
has a class instance variable
# The following defines a method which will be in the repertoire
of instances of A or any
# of its subclasses
def some_method
@instance_var = "Hello"
end
# The self. makes the following a method of the class A. We
call this a class method
# it will also be in the repertoire of any class objects which
subclass A (but not their instances)
def self.a_class_method
@class_instance_variable2 = [1, 2, 3]
end
end
a = A.new
# At this point of execution:
#
# The class A has ONE class instance variable @class_instance_variable1
#
# a, which is an instance of A, has NO instance variables
a.some_method
# And now a has an instance variable named @instance_var
A.a_class_method
# And now A has another class instance variable @class_instance_variable2
> (2) If I do the following
> class F
> end
> f = F.new
> F.class # class
> f.class # F
> this makes sense to me.
>
> What (relevant and important conceptually) messages (other than "new")
> can I send to a class? But see (3), below.
Well like any object the answer to that depends on the class. All
classes are instances of Class, which defines three methods, only two
of which are normally called by user code.
Class#allocate which actually allocates the storage for a new
instance, this is rarely if ever overriden or called directly
Class#new which calls allocate to get a new instance and then calls
intialialize on the new instance passing any arguments along. This is
called often but rarely overridden.
Class#superclass which returns the superclass of the class, again
called but almost never overridden.
In addition Class is a subclass of Module, and inherits from module
the ability to collect methods and to serve as a nested namespace. So
every class object has the instance methods defined in Module as part
of its repertoire, I'll leave you to look these up.
And of course the instance methods defined in Object and the module
Kernel (which is included by Object) are part of the repertoire of
very Object and therefore every object which happens to be a class.
Some Ruby standard library classes like Array, Dir, File and others
define additional class methods specific to the class and its
subclasses.
> (3)
> class F
> def sub1
> @@x = 1
> end
> end
>
> class G
> self.sub1
> @@x=2
> end
> end
>
> # Why? Didn't the interpreter "see" @@x in class F?
> F.class_variables # []
See my explanation above. In this regard class variables like
instance variables
F doesn't have any class variables because the sub1 method hasn't been executed.
G does because you execute sub1 inside its class definition code. I
assume that you actually defined G as a subclass of F or you would
have gotten an undefined sub1 method error.
And you have invalid syntax in that snippet because there's an extra end
class G
self.sub1
@@x = 2
end # this ends the class def which consists of two
end
> # makes sense
> G.class_variables # ["@@x"]
>
> f = F.new
>
> # Why? Shouldn't the method inherit from the class?
> f.class_variables # undefined method
Because f is an instance of F, and is not a class, class_variables is
a method defined in Module, not Object or kernel
>
> f.sub1 # 1
>
> # makes sense. class variable now explicitly executed
> F.class_variables # ["@@x"]
>
> # How to use class_variable_get if the method is private???
> F.class_variable_get(:@@x) # error private method!
F.send(:class_variable_get, :@@x)
As others have pointed out class variables are a pretty wonky area of
Ruby. In Ruby 1.8 if G is a actually a subclass of F, then whether or
not @@x is the same instance variable for both depends in some cases
on whether or not F got its instance variable before G did or not.
When a class variable is initialized Ruby 1.8 looks through the chain
of superclasses to see if a class variable with that name already
exists, and if so uses that definition. If not it defines it for the
current class. Ruby 1.9 changed that so that now class variables are
no longer shared with subclasses.
Now it may seem hard or harsh, but I'd recommend that you try to
forget what you know about C++ when learning Ruby.
Although C++ and Ruby are both said to be object-oriented, they come
from two very different views of what that means. C++ is the epitome
of what Ralph Johnson calls the "Software Engineering" school, where
objects are seen as an extension of abstract data types. Ruby is of
what he calls the "Mystical" school where objects are seen as entities
which encapsulate both the data representation and the methods which
operate on the data, and which interact with other objects only by
message invocation of methods, looked up by name at runtime. Java is
influenced by the SE school, but is more dynamic in other regards.
Other mystical languages include Smalltalk, Self, and JavaScript
although JavaScript is not fundamentally OO.
--
Rick DeNatale
Blog: http://talklikeaduck.denhaven2.com/
Twitter: http://twitter.com/RickDeNatale
WWR: http://www.workingwithrails.com/person/9021-rick-denatale
LinkedIn: http://www.linkedin.com/in/rickdenatale
Yes, syntax errors are caught immediately by parsing. But think of instance
variables as a hash associated with the object and it might be more clear. For
example, if you did this:
SomeHash = {}
def foo
SomeHash[:x] = :y
end
Would you expect SomeHash[:x] to exist just because you defined that method?
Now, I don't know whether instance variables are _actually_ implemented as a
hash. It might well be something much more efficient, but it behaves like a
hash, so that makes sense.
Also, consider: The method in question may _never_ be called. Why should Ruby
bother to create a variable that may never be used? That would be just as
foolish as implying that SomeHash[:x] exists before foo is called in my
example above. Sure, you could create it and set it to nil, but that'd be
pointless.
> In C++, instances have access to the static variables and functions of
> the class.
>
> They don't inherit it ... but merely have access to it as if they
> inherited it.
Instances indeed get access to class variables associated with that instance,
but again, class variables behave weirdly. But here's a quick example to help
clarify things:
SomeClass.new
Would you expect an object created that way to have a 'new' method of its own?
That is, would this make any sense:
Similarly, do the methods available at class creation time make any sense in
an object? For example, when creating a class:
class Foo
attr_accessor :bar
end
You might think attr_accessor is a keyword. It isn't, it's just a method on
Class, so it's a class method on Foo.
There is no proper analog to "static functions" in C++, by the way -- they're
just methods on the class. But again, they aren't included into the instance
-- you access them on the class, just like you would with any other object.
So let me return to some simple examples that I hope make sense. Let's create
a counter for the number of instances that have been created.
class Foo
def self.count
@count
end
def self.increment_count
@count ||= 0
@count += 1
end
end
This should be easy to understand. (If it's not, pretend I defined them
without self, and see if they make sense.)
Now, go define them, and play with them in irb. You wouldn't create any
instances of Foo yet, but you can do things like this:
Foo.count
Foo.increment_count
Foo.count
Foo.increment_count
Foo.increment_count
Foo.count
Go try that in irb, and see if the result makes sense.
Now let's move on. Keep the same class above, but add this -- if you're in the
same irb session, you can just re-open the class:
class Foo
def initialize
Foo.increment_count
end
end
Now our counter should work as expected:
Foo.count
f = Foo.new
Foo.count
It won't tell you how many Foo objects actually exist. It's more a count of
how many have ever been created.
Also, if you understand this so far, go back to my earlier example that was
"way over your head" -- see if it makes sense. I'll give you an example -- if
you have a variable f, which is an instance of class Foo, what is f.class?
And if you're inside the initialize method of f, what is self? And what is
self.class?
> MLK> (There is a way to call private methods from outside, but I will leave
> MLK> you to find it out on your own. It's not generally a good thing, and
> MLK> I'm not going to hand you a dangerous tool until you understand when
> not MLK> to use it.)
>
> So ... when _can_ I use class_variable_get ???
You can use it whenever you want. When _should_ you use it?
Like instance_variable_get, it's designed for metaprogramming -- that is, when
you're trying to access a variable, but its name is dynamic.
I'll give you an example of when instance_variable_get might be used. Remember
attr_reader? (If not, look it up...) Now, for speed, attr_reader is defined
in C, but it can be defined in Ruby. Here's the obvious 'eval' solution:
class Module
def attr_reader *names
names.each do |name|
eval "def #{name}; @#{name}; end"
end
end
end
But there are many reasons I dislike eval. Here's the solution I'd prefer:
class Module
def attr_reader *names
names.each do |name|
var_name = :"@#{name}"
define_method name do
instance_variable_get var_name
end
end
end
end
I don't expect you to follow every detail here. The use of define_method is an
advanced topic already. Hopefully, though, the fact that you already know how
to use attr_reader should give you an idea of how that works.
Also, I don't really expect you to need any of this yet -- attr_reader,
attr_writer, and attr_accessor should already do everything you need.
I know I am top-posting but ...
This has been super-helpful. It presents a helicopter view of what
was, uh, mystifying me. :-)
Many, many, thanks.
Ralph
Saturday, November 28, 2009, 7:46:26 AM, you wrote:
RD> On Sat, Nov 28, 2009 at 8:00 AM, Ralph Shnelvar <ral...@dos32.com> wrote:
>> DAB> And of course this is one of the (many) problems with class variables:
>> DAB> they make obscure the otherwise rather simple notion that classes can
>> DAB> have instance variables because classes are objects and any object can
>> DAB> have instance variables.
>>
>> David ... this may be the higher-level gestalt that I was missing. �It
>> sure sounds like it.
>>
>> Let me flesh out my questions/comments about this paragraph so that you and
>> others have something specific to answer. �Let's call the classed �F &
>> G.
>>
>> (1) OK, classes are (i) objects; (ii) are executable code.
RD> I wouldn't say that classes are executable code. However the
RD> difference between Ruby and C++ here is that in C++ a class is really
RD> just a C Struct definition with new features like virtual member
RD> functions and inheritance. It's a static compile time construct.
RD> In Ruby on the other hand, classes are defined at run time as code is
RD> executed, and the stuff inside a class definition is executable code.
RD> Another related difference is that in C++ the class describes which
RD> instance variables are present in every instance of that class by
RD> virtue of the instance variables (members) being statically declared.
RD> In Ruby an object gets instance variables one by one only when it
RD> executes a method which sets the instance variable. Since classes are
RD> objects this applies to classes as well.
RD> A primary purpose of a class is to collect method implementations
RD> which will be part of the repertoire of instances of that class.
RD> So for example
RD> class A
RD> # At this point the class has no class instance variables
RD> @class_instance_variable1 = 42 # This statement is executed when
RD> the class def is, so
RD> # after this A
RD> has a class instance variable
RD> # The following defines a method which will be in the repertoire
RD> of instances of A or any
RD> # of its subclasses
RD> def some_method
RD> @instance_var = "Hello"
RD> end
RD> # The self. makes the following a method of the class A. We
RD> call this a class method
RD> # it will also be in the repertoire of any class objects which
RD> subclass A (but not their instances)
RD> def self.a_class_method
RD> @class_instance_variable2 = [1, 2, 3]
RD> end
RD> end
RD> a = A.new
RD> # At this point of execution:
RD> #
RD> # The class A has ONE class instance variable @class_instance_variable1
RD> #
RD> # a, which is an instance of A, has NO instance variables
RD> a.some_method
RD> # And now a has an instance variable named @instance_var
RD> A.a_class_method
RD> # And now A has another class instance variable @class_instance_variable2
>> (2) If I do the following
>> � � �class F
>> � � �end
>> � � �f = F.new
>> � � �F.class �# class
>> � � �f.class �# F
>> this makes sense to me.
>>
>> What (relevant and important conceptually) messages (other than "new")
>> can I send to a class? �But see (3), below.
RD> Well like any object the answer to that depends on the class. All
RD> classes are instances of Class, which defines three methods, only two
RD> of which are normally called by user code.
RD> Class#allocate which actually allocates the storage for a new
RD> instance, this is rarely if ever overriden or called directly
RD> Class#new which calls allocate to get a new instance and then calls
RD> intialialize on the new instance passing any arguments along. This is
RD> called often but rarely overridden.
RD> Class#superclass which returns the superclass of the class, again
RD> called but almost never overridden.
RD> In addition Class is a subclass of Module, and inherits from module
RD> the ability to collect methods and to serve as a nested namespace. So
RD> every class object has the instance methods defined in Module as part
RD> of its repertoire, I'll leave you to look these up.
RD> And of course the instance methods defined in Object and the module
RD> Kernel (which is included by Object) are part of the repertoire of
RD> very Object and therefore every object which happens to be a class.
RD> Some Ruby standard library classes like Array, Dir, File and others
RD> define additional class methods specific to the class and its
RD> subclasses.
>> (3)
>> � �class F
>> � � �def sub1
>> � � � �@@x = 1
>> � � �end
>> � �end
>>
>> � �class G
>> � � �self.sub1
>> � � � �@@x=2
>> � � �end
>> � �end
>>
>> � �# Why? �Didn't the interpreter "see" @@x in class F?
>> � �F.class_variables �# []
RD> See my explanation above. In this regard class variables like
RD> instance variables
RD> F doesn't have any class variables because the sub1 method hasn't been executed.
RD> G does because you execute sub1 inside its class definition code. I
RD> assume that you actually defined G as a subclass of F or you would
RD> have gotten an undefined sub1 method error.
RD> And you have invalid syntax in that snippet because there's an extra end
RD> class G
RD> self.sub1
RD> @@x = 2
RD> end # this ends the class def which consists of two
RD> end
>> � �# makes sense
>> � �G.class_variables �# ["@@x"]
>>
>> � �f = F.new
>>
>> � �# Why? �Shouldn't the method inherit from the class?
>> � �f.class_variables �# undefined method
RD> Because f is an instance of F, and is not a class, class_variables is
RD> a method defined in Module, not Object or kernel
>>
>> � �f.sub1 �# 1
>>
>> � �# makes sense. �class variable now explicitly executed
>> � �F.class_variables # ["@@x"]
>>
>> � �# How to use class_variable_get if the method is private???
>> � �F.class_variable_get(:@@x) �# error private method!
RD> F.send(:class_variable_get, :@@x)
RD> As others have pointed out class variables are a pretty wonky area of
RD> Ruby. In Ruby 1.8 if G is a actually a subclass of F, then whether or
RD> not @@x is the same instance variable for both depends in some cases
RD> on whether or not F got its instance variable before G did or not.
RD> When a class variable is initialized Ruby 1.8 looks through the chain
RD> of superclasses to see if a class variable with that name already
RD> exists, and if so uses that definition. If not it defines it for the
RD> current class. Ruby 1.9 changed that so that now class variables are
RD> no longer shared with subclasses.
RD> Now it may seem hard or harsh, but I'd recommend that you try to
RD> forget what you know about C++ when learning Ruby.
RD> Although C++ and Ruby are both said to be object-oriented, they come
RD> from two very different views of what that means. C++ is the epitome
RD> of what Ralph Johnson calls the "Software Engineering" school, where
RD> objects are seen as an extension of abstract data types. Ruby is of
RD> what he calls the "Mystical" school where objects are seen as entities
RD> which encapsulate both the data representation and the methods which
RD> operate on the data, and which interact with other objects only by
RD> message invocation of methods, looked up by name at runtime. Java is
RD> influenced by the SE school, but is more dynamic in other regards.
RD> Other mystical languages include Smalltalk, Self, and JavaScript
RD> although JavaScript is not fundamentally OO.
--
Best regards,
Ralph mailto:ral...@dos32.com
DM> Yes, syntax errors are caught immediately by parsing. But think of instance
DM> variables as a hash associated with the object and it might be more clear. For
DM> example, if you did this:
DM> SomeHash = {}
DM> def foo
DM> SomeHash[:x] = :y
DM> end
DM> Would you expect SomeHash[:x] to exist just because you defined that method?
DM> Now, I don't know whether instance variables are _actually_ implemented as a
DM> hash. It might well be something much more efficient, but it behaves like a
DM> hash, so that makes sense.
DM> Also, consider: The method in question may _never_ be called. Why should Ruby
DM> bother to create a variable that may never be used? That would be just as
DM> foolish as implying that SomeHash[:x] exists before foo is called in my
DM> example above. Sure, you could create it and set it to nil, but that'd be
DM> pointless.
>> In C++, instances have access to the static variables and functions of
>> the class.
>>
>> They don't inherit it ... but merely have access to it as if they
>> inherited it.
DM> Instances indeed get access to class variables associated with that instance,
DM> but again, class variables behave weirdly. But here's a quick example to help
DM> clarify things:
DM> SomeClass.new
DM> Would you expect an object created that way to have a 'new' method of its own?
DM> That is, would this make any sense:
DM> Similarly, do the methods available at class creation time make any sense in
DM> an object? For example, when creating a class:
DM> class Foo
DM> attr_accessor :bar
DM> end
DM> You might think attr_accessor is a keyword. It isn't, it's just a method on
DM> Class, so it's a class method on Foo.
DM> There is no proper analog to "static functions" in C++, by the way -- they're
DM> just methods on the class. But again, they aren't included into the instance
DM> -- you access them on the class, just like you would with any other object.
DM> So let me return to some simple examples that I hope make sense. Let's create
DM> a counter for the number of instances that have been created.
DM> class Foo
DM> def self.count
DM> @count
DM> end
DM> def self.increment_count
DM> @count ||= 0
DM> @count += 1
DM> end
DM> end
DM> This should be easy to understand. (If it's not, pretend I defined them
DM> without self, and see if they make sense.)
DM> Now, go define them, and play with them in irb. You wouldn't create any
DM> instances of Foo yet, but you can do things like this:
DM> Foo.count
DM> Foo.increment_count
DM> Foo.count
DM> Foo.increment_count
DM> Foo.increment_count
DM> Foo.count
DM> Go try that in irb, and see if the result makes sense.
DM> Now let's move on. Keep the same class above, but add this -- if you're in the
DM> same irb session, you can just re-open the class:
DM> class Foo
DM> def initialize
DM> Foo.increment_count
DM> end
DM> end
DM> Now our counter should work as expected:
DM> Foo.count
DM> f = Foo.new
DM> Foo.count
DM> It won't tell you how many Foo objects actually exist. It's more a count of
DM> how many have ever been created.
Cool.
Is there a way to tell how many instances actually exist? Is there
anything like a destructor for class instances? Just curious.
DM> Also, if you understand this so far, go back to my earlier example that was
DM> "way over your head" -- see if it makes sense. I'll give you an example -- if
DM> you have a variable f, which is an instance of class Foo, what is f.class?
DM> And if you're inside the initialize method of f, what is self? And what is
DM> self.class?
>> MLK> (There is a way to call private methods from outside, but I will leave
>> MLK> you to find it out on your own. It's not generally a good thing, and
>> MLK> I'm not going to hand you a dangerous tool until you understand when
>> not MLK> to use it.)
>>
>> So ... when _can_ I use class_variable_get ???
DM> You can use it whenever you want. When _should_ you use it?
DM> Like instance_variable_get, it's designed for metaprogramming -- that is, when
DM> you're trying to access a variable, but its name is dynamic.
DM> I'll give you an example of when instance_variable_get might be used. Remember
DM> attr_reader? (If not, look it up...) Now, for speed, attr_reader is defined
DM> in C, but it can be defined in Ruby. Here's the obvious 'eval' solution:
DM> class Module
DM> def attr_reader *names
DM> names.each do |name|
DM> eval "def #{name}; @#{name}; end"
DM> end
DM> end
DM> end
DM> But there are many reasons I dislike eval. Here's the solution I'd prefer:
DM> class Module
DM> def attr_reader *names
DM> names.each do |name|
DM> var_name = :"@#{name}"
DM> define_method name do
DM> instance_variable_get var_name
DM> end
DM> end
DM> end
DM> end
So, basically, the reason that instance_variable_get is private to
Module is that one does not wish make breaking encapsulation too easy?
I mean, it seems easy enough to break encapsulation by adding an
accessor, right?
DM> I don't expect you to follow every detail here. The use of define_method is an
DM> advanced topic already. Hopefully, though, the fact that you already know how
DM> to use attr_reader should give you an idea of how that works.
DM> Also, I don't really expect you to need any of this yet -- attr_reader,
DM> attr_writer, and attr_accessor should already do everything you need.
This is, actually, very lucid. I had few problems following any of it.
Also ... I _did_ try (successfully, I hope) to follow every detail.
Many many thanks.
Wrong. attr_accessor really doesn't break encapsulation in the
conventional sense -- that is, it's not even remotely equivalent to
declaring a public data member in C++ or Java. Ruby has *no way* to
make instance variables public. This is a Good Thing.
attr_accessor just defines getter and setter methods -- and keeps the
variable encapsulated. When you do
@p = Person.new
@p.name = 'Ralph'
puts @p.name
the caller is making no assumptions at all about whether @p has an
instance variable called @name. It is impossible to tell from the code
supplied -- that detail is completely encapsulated. We assume that @p
has methods called :name and :name= , but that leaks nothing of @p's
internals.
Best,
--
Marnen Laibow-Koser
http://www.marnen.org
mar...@marnen.org
>
> DM> I don't expect you to follow every detail here. The use of
> define_method is an
> DM> advanced topic already. Hopefully, though, the fact that you already
> know how
> DM> to use attr_reader should give you an idea of how that works.
>
> DM> Also, I don't really expect you to need any of this yet --
> attr_reader,
> DM> attr_writer, and attr_accessor should already do everything you
> need.
>
> This is, actually, very lucid. I had few problems following any of it.
>
> Also ... I _did_ try (successfully, I hope) to follow every detail.
>
> Many many thanks.
--
Posted via http://www.ruby-forum.com/.
On Nov 28, 2009, at 5:12 PM, Ralph Shnelvar wrote:
>
> So, basically, the reason that instance_variable_get is private to
> Module is that one does not wish make breaking encapsulation too easy?
>
> I mean, it seems easy enough to break encapsulation by adding an
> accessor, right?
The reason that instance_variable_get exists is solely to allow dynamic
lookup of instance variables to work in cases like define_method. It
is not
intended to be used from the outside, because it would unintentionally
publish
all internal state of a class. This can be easily circumvented in such a
dynamic language like Ruby, but it has a big, fat warning sign
attached to it.
But even from the outside, it doesn't break one of the main properties
of the
ruby language: the uniform access principle. There is only one way to
retrieve or change a value from/in an Object: by calling a method.
C++ and Java have two: directly accessing a member or calling a method.
In Ruby, this is especially true, because:
a.foo = "bar"
Is the same as sending the message :foo= to a.
a.send(:foo=, "bar")
where foo= is implemented as:
class A
def foo=(val)
#internal assignment
end
end
In every language it is easy to publish a value by adding a method. This
is not "breaking encapsulation", it is intentional publishing. If you
don't
know what you are doing when implementing this method, no language can
help
you. The way Ruby handles instance variables only makes it harder to
access
them in ways that the class implementer intended.
But even with instance_variable_get public, your only way of getting a
value
would still be to call that method. Which would give the class
implementer
the possibility to delete, change or hook that method.
Regards,
Florian
[1]: http://en.wikipedia.org/wiki/Uniform_access_principle
- --
Florian Gilcher
smtp: f...@andersground.net
jabber: Sk...@jabber.ccc.de
gpg: 533148E2
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These are separate questions.
In MRI, you can tell how many instances exist by actually counting them. Look
at the documentation for ObjectSpace.
And yes, you can register a destructor -- that's also in ObjectSpace, and it's
called a "finalizer". But remember, Ruby is garbage-collected -- that means
you have absolutely no guarantee of _when_ that object will be removed. The
finalizer is guaranteed to be called before the program exits, but that's the
only guarantee you get.
Both of these are relatively advanced topics, and something that shouldn't be
needed in most programs. Keep in mind that in C++, then main purpose of a
destructor is to free resources used by the object in question -- and most of
these resources are simply other objects. So, the fact that Ruby is garbage-
collected removes most of the reason for destructors/finalizers.
An exception would be a resource that is more than just an object -- for
example, an open file, or a database handle. But these are generally much
scarcer resources than memory, so if at all possible, you want to manually
close these as soon as you can, rather than waiting for something to get
garbage collected. For example:
open 'some_file' do |file|
file.each_line do |line|
# do some stuff with each line in the file
end
end
What might not be obvious here is that the 'open' call will automatically
close the file when the block exits.
> So, basically, the reason that instance_variable_get is private to
> Module is that one does not wish make breaking encapsulation too easy?
Others have answered this already...
In a very basic sense, yes, that seems like a valid answer. There is really no
good reason why code outside a class should have to call
instance_variable_get, most of the time. It's private so that when you try,
you'll rethink your architecture so you don't need it.
On the other hand, Ruby has open classes. While there are ways to supposedly
lock it down and run untrusted code in a safe sandbox, in general, any code
running in the same interpreter can do all sorts of things to existing
classes. In other words, if you want to access the variable @bar in an object
of class Foo, you could always do something like this:
class Foo
attr_reader :bar
end
There are many other ways of getting the same result.
Now, Florian mentioned another aspect, which is that you still can only know
anything about an object by calling methods on it. So even if
instance_variable_get was public, there's nothing from stopping an especially
paranoid class from redefining it or removing it.
I think that's more than enough to answer your question, but if you're
curious, you could always have a sort of "arms race" of trying to enforce
encapsulation. For example, even if someone redefines instance_variable_get, I
can always do this:
Class.instance_method(:instance_method).bind(Foo).call(:instance_variable_get).bind(foo).call(:@bar)
That means there's nothing the Foo class itself can do to hide the @bar
variable from you, including redefining instance_method on itself.
But wait! How do you know Class itself hasn't been modified?
The lesson to learn here is that while Ruby is very good at encapsulation by
convention, it's not very good at all at enforced encapsulation, as C++ is. At
the end of the day, you have to remember that this is a language which lets
you define null to be not null. Here, try this in irb:
class NilClass
def nil?
false
end
end
Now type any other command, and watch irb crash.
> I mean, it seems easy enough to break encapsulation by adding an
> accessor, right?
Well, yes and no.
Yes, you can break encapsulation by just adding an accessor to any instance
variable that anyone was trying to hide from you. You can also break it by
using one of several tricks to call the private instance_variable_get, and
probably a few ways I haven't thought of. Ruby doesn't enforce encapsulation.
On the other hand, accessors are the ultimate in encapsulation -- partly
because they're the only sane way to get at instance variables, and partly
because they're so easy to define. I remember wishing for them in Java, where
good coding style led to lots of these:
private int foo;
public int getFoo() {
return foo;
}
public void setFoo(int value) {
foo = value;
}
I can see why Java people use tools like Eclipse -- there's no way you want to
type all that stuff yourself. But it's still a good idea, because it allows
you to change your internal structure to no longer require that variable,
without changing your external interface.
The point here is, if you actually expose an accessor, no one has to use
instance_variable_get or anything like it -- they won't be mucking about with
the internals of your class. (If they do, they're asking for trouble when you
change something.) That means you can, among other things, override the
behavior of the accessor on subclasses, replace it entirely with a method,
etc.
Just as an example: Suppose you have a class like this:
class Line
attr_reader :a, :b, :slope
def initialize(point_a, point_b)
@a = point_a
@b = point_b
@slope = (a.x - b.x) / (a.y - b.y)
end
end
Now, maybe later on, you notice this isn't working out too well -- maybe not
everyone cares about the slope, so you're wasting cycles calculating it every
time. Maybe the points are changing frequently, and you don't want to have to
re-calculate the slope on every change, only when someone requests it. Since
you defined slope as a reader method, you can just change your implementation:
class Line
attr_reader :a, :b
def slope
(a.x - b.x) / (a.y - b.y)
end
end
No one has to know that @slope no longer exists.
Granted, you might have some coders who deliberately break things by talking
to @slope directly, but if you've defined an accessor, they have to be a
masochist to want to do it that way. Similarly, because it's just one command
for you to define them, you really have no excuse not to.
I suppose that's the fundamental difference -- in Java and C++, encapsulation
can be enforced to some extent, while in Ruby, it can be easily circumvented.
But Ruby makes it easy to write well-encapsulated code, while Java and C++
make it annoying and tedious.
DM> These are separate questions.
[snip]
DM> I suppose that's the fundamental difference -- in Java and C++, encapsulation
DM> can be enforced to some extent, while in Ruby, it can be easily circumvented.
DM> But Ruby makes it easy to write well-encapsulated code, while Java and C++
DM> make it annoying and tedious.
Oh, wow, what a great explanation! Thanks for taking the time. Wow.
On Sat, 28 Nov 2009, Ralph Shnelvar wrote:
> DAB> And of course this is one of the (many) problems with class variables:
> DAB> they make obscure the otherwise rather simple notion that classes can
> DAB> have instance variables because classes are objects and any object can
> DAB> have instance variables.
>
> David ... this may be the higher-level gestalt that I was missing. It
> sure sounds like it.
I have often made the observation that the answer to 75% of all
questions about Ruby is: "Because classes are also objects." :-)
Rick has explained most or all of what you were asking about. With
regard to class variables, I would encourage you to keep them somewhat
separate in your mind from the rest of the Ruby object and
variable/identifier model. Class variables are kind of layered on top,
as an expedient for getting class objects and their instances to share
data. Since classes are objects and their instances are *different*
objects, having them share data via variables is just a variation on
the theme of global variables; indeed, class variables are essentially
hierarchy-scoped globals.
Instance variables are a completely unrelated and totally different
matter: they are the mechanism for per-object state. Every object has
its own supply of instance variables, and by definition, no object can
see the instance variables of any other object -- even if object 1 is
a class and object 2 is an instance of that class. This is enforced
via the "self" mechanism: whenever you see an instance variable, you
are seeing an instance variable that belongs to self (whatever self is
at that moment).
I've always felt that it's unfortunate that class variables start with
"@@", because that conveys the impression that they're somehow akin to
instance variables. They're not; they're actually kind of the opposite
of instance variables, because they exist in order to blur the borders
between objects rather than to clarify them. They really should have
been "$$var" :-) Many of us would not mourn them if they disappeared
from Ruby.
On Sat, 28 Nov 2009, Rick DeNatale wrote:
> As others have pointed out class variables are a pretty wonky area of
> Ruby. In Ruby 1.8 if G is a actually a subclass of F, then whether or
> not @@x is the same instance variable for both depends in some cases
> on whether or not F got its instance variable before G did or not.
>
> When a class variable is initialized Ruby 1.8 looks through the chain
> of superclasses to see if a class variable with that name already
> exists, and if so uses that definition. If not it defines it for the
> current class. Ruby 1.9 changed that so that now class variables are
> no longer shared with subclasses.
I think that was true briefly but not more recently:
$ irb191
irb(main):001:0> class C
irb(main):002:1> @@x = 1
irb(main):003:1> end
=> 1
irb(main):004:0> class D < C
irb(main):005:1> @@x = 2
irb(main):006:1> end
=> 2
irb(main):007:0> class C
irb(main):008:1> @@x
irb(main):009:1> end
=> 2
(unless it's been re-reverted yet more recently and I haven't picked
up on it).
Do you mean to say there is a way around using class variables in
Ruby?
Yes, and it's been discussed in this thread. Go reread.
Best,
--
Marnen Laibow-Koser
http://www.marnen.org
mar...@marnen.org
What people usually want to do when they reach for class variables is
maintain state on a class object. Class variables don't actually do
that. The way to maintain per-object state is with an instance
variable, optionally wrapped in accessor methods (mainly if you want
other objects to be able to read or write the object's state).
This is the so-called "class instance variable", which is really just
"an instance variable that happens to belong to a Class object". It's
common to use the phrase "class instance variable", but it's just a
way of clarifying what you mean. There's no separate "class instance
variable" language-level construct.
I would strongly recommend learning all about instance variables,
including the fact that, as objects, classes can have them; learn
about self, and how instance variables are resolved; and don't worry
about class variables for the moment. It's important to know they're
there, and how they work, but they don't shed much light on the
language overall.
So ... let's see if I get this.
class X
# "equivalent" to C++'s
# class X {
# protected:
# static sometype at_at_x = 3;
# };
@@x = 3
# "equivalent" to C++'s
# class X {
# private:
# sometype at_x;
# X::X() {at_x =3;}
# };
# at_x is not "inheritable" since it is private.
@x = 3
# No equivalent notion in C++. It's just a temporary variable
x = 3
end
- - - -
It appears to me that "class" is a jumble of two kinds of very
different semantics.
There is the notion of a class as a template for instances of the
class.
Then there is a very different notion of a sorta static class that
has it's own variables that do not propagate to instances; and may
(@@x) or may not (@x) propagate and be accessile to static subclasses inherited from
the static superclass.
A lot to wrap one's head around. I assume that there are good design
reasons to jumble these two concepts together in the semantics of
"class".
On Mon, 30 Nov 2009, Ralph Shnelvar wrote:
> DAB> This is the so-called "class instance variable", which is really just
> DAB> "an instance variable that happens to belong to a Class object". It's
> DAB> common to use the phrase "class instance variable", but it's just a
> DAB> way of clarifying what you mean. There's no separate "class instance
> DAB> variable" language-level construct.
>
> So ... let's see if I get this.
>
> class X
> # "equivalent" to C++'s
> # class X {
> # protected:
> # static sometype at_at_x = 3;
> # };
> @@x = 3
>
> # "equivalent" to C++'s
> # class X {
> # private:
> # sometype at_x;
> # X::X() {at_x =3;}
> # };
> # at_x is not "inheritable" since it is private.
> @x = 3
@x belongs to self. Inside a class definition, self is the class:
class X
p self # Output: X
end
Therefore, if you create an instance variable, it belongs to X (the
class object):
class X
@var = 1 # this @var belongs to the class object X (i.e., self)
end
p X.instance_variables # Output: ["@var"]
The same thing happens with EVERY object in Ruby. If self is object x,
then @var is an instance variable of object x:
class C
def greet
p self
@var = 1
p instance_variables
end
end
C.new.greet
Output:
#<C:0x484554> (i.e., an instance of class C)
["@var"] (the i.vars of that instance)
str = "I'm a string"
str.instance_eval do # instance_eval sets "self" for the
@var = 1 # duration of a code block.
p self
p self.instance_variables
end
Output:
"I'm a string"
["@var"]
I repeat: instance variables are always pegged to "self". They are not
usefully understood as private or public. You can say, informally,
that instance variables are "private", in the sense that they only
appear when self is the object that owns them. But it's kind of
pointless since there's no other state they can be in; there's no such
thing as a "public" instance variable.
> # No equivalent notion in C++. It's just a temporary variable
> x = 3
> end
>
>
>
> - - - -
>
>
>
> It appears to me that "class" is a jumble of two kinds of very
> different semantics.
>
> There is the notion of a class as a template for instances of the
> class.
>
> Then there is a very different notion of a sorta static class that
> has it's own variables that do not propagate to instances; and may
> (@@x) or may not (@x) propagate and be accessile to static subclasses inherited from
> the static superclass.
I have to admit that in nine years of using, teaching, and writing
books about Ruby, I don't think I've ever used the word "static" to
describe anything in Ruby. Ruby and "static" don't mix :-)
> A lot to wrap one's head around. I assume that there are good design
> reasons to jumble these two concepts together in the semantics of
> "class".
I'm a little baffled by why you're trying to understand Ruby by
transliterating concepts and even syntax from C++, and then concluding
that Ruby is a "jumble" because there's no one-to-one correspondence.
I'd really, really urge you to forget about C++ when learning Ruby.
(Easy for me because I don't know C++ in the first place :-)
In Ruby terms: a class is an object. It has a few special behaviors
that set it apart from other objects, mainly:
1. it can spawn other objects
2. it has a keyword dedicated to switching into its "self" scope:
class
The Class class is a subclass of the Module class. Modules and classes
are storage units for methods (which objects can cause to be executed,
in response to the appropriate methods) and constants.
I would suggest forgetting C++, forgetting class variables, and
playing around with class definitions, the concept of "self", and
instance variables. Try to understand it in Ruby terms. It's actually
much more straightforward that way.
Sorry, I don't remember enough C++ to help you here.
> It appears to me that "class" is a jumble of two kinds of very
> different semantics.
>
> There is the notion of a class as a template for instances of the
> class.
Correct.
> Then there is a very different notion of a sorta static class that
> has it's own variables that do not propagate to instances; and may
> (@@x) or may not (@x) propagate and be accessile to static subclasses
> inherited from the static superclass.
Well, my advice is to forget that @@x exists at all -- I've never properly
understood how it propagates or how to properly manage it, and it seems to be
an invitation for disaster.
But you're half-right...
> A lot to wrap one's head around. I assume that there are good design
> reasons to jumble these two concepts together in the semantics of
> "class".
It's very simple, really:
In Ruby, EVERYTHING is an object.
You may have seen this cute example before:
class Fixnum
def + other
5
end
end
That's right, ordinary integers are just objects, and arithmetic operators are
just methods, which can be overridden. And if you type the above into IRB, you
can prove that 2+2==5, for very strange definitions of +.
But this is the crucial concept: Numbers are objects. True and false are
objects. Even null is an object -- the object is called nil, and it is an
instance of NilClass. Files are objects. Sockets are objects. Constants are
objects. Symbols are objects.
EVERYTHING is an object. So, EVERYTHING has the semantics of an object. In
addition, everything that's an object is an instance of a class.
Or, to put it another way: The number 5 has the semantics of an ordinary
integer, but also the semantics of an object. You can prove it to yourself:
class Fixnum
attr_accessor :message
end
That's right, numbers can have methods, even instance variables! Type that
into IRB and try this:
5.message = 'Hello, world!'
4.message
5.message
If you can wrap your head around this concept, it shouldn't surprise you too
much that classes are objects, and modules are objects, too. Classes are
instance of the class "Class", while modules are instances of the class
"Module".
So the idea of "static" is really unnecessary baggage in this discussion. If
you're looking for something similar, I've already presented one option, but
it's not really "static", just like an each loop isn't really a foreach loop.
Here's a complete answer to the question "How many objects of type Foo are
there?" in the traditional C++ style:
class Foo
class << self
# These are about the Foo class itself, as an object.
# Any methods here are methods on the Foo object itself,
# not instances of Foo:
def count
@count ||= 0
end
attr_writer :count
def finalizer
@finalizer ||= lambda do
self.count -= 1
end
end
end
# These are instance methods on the Foo class:
def initialize
self.class.count += 1
ObjectSpace.define_finalizer(self, self.class.finalizer)
end
end
As you can see, finalizers are kind of cumbersome to use (so don't use them,
you almost certainly don't need them), but they should work. Whenever the
garbage collector finally eats those objects, the count will go down. (You can
force the matter by calling GC.start, but that's for debugging purposes only!)
Now, what's going on here? Probably the most confusing part is this statement:
class << self
What is that doing? That's opening what's called the metaclass of an object.
Every object has a metaclass, which is easiest to think of like this: When you
call Foo.new, you get an object which inherits from a class unique to that
object, which in tern inherits from Foo.
It's actually not quite like that, but that gives you an idea of what's going
on. For example, try this:
a = 'foo'
def a.bar
5
end
If you understand what that does, then this does the exact same thing:
a = 'foo'
class << a
def bar
5
end
end
Now, what is self inside the Foo class? It's the Foo object itself.
The simplest way to explain what all that code is doing is to remember that I
was just using Foo as an object because it seemed a convenient place to store
values common to all Foos. I could just as easily have done this (for the non-
finalized version):
class Foo
Count = 0
def initialize
Count += 1
end
end
It'll whine because I'm reassigning constants, but you see the point. I mean,
I could also do this:
FooCount = 0
class Foo
def initialize
FooCount += 1
end
end
It's just that the Foo object is already there, and makes sense for this
purpose.
Also, if you haven't seen this before, don't let it frighten you:
@count ||= 0
That's providing a default value for @count. When you execute that code, it
checks whether @count has a positive value -- if it doesn't, it assigns 0 to
@count. Either way, the (possibly new) value of @count will be returned.
So regarding your musings as to whether there's a good design reason, I'd
argue yes and no. No, it really doesn't seem good design, at first glance,
that numbers can have instance variables, because why would that ever, ever,
be a good idea?
But yes, it actually gives a nice uniform model. Again, EVERYTHING is an
object, so EVERYTHING has methods, instance variables, a metaclass, and so on.
Does it? I thought this would only give @count the value 0 if it
previously had the value nil or false, and that if the count was -7
that would remain. Did you mean "@count has a true value" instead of
"@count has a positive value"?
irb(main):001:0> @count = -7
=> -7
irb(main):002:0> @count ||= 0
=> -7
irb(main):003:0> @count = nil
=> nil
irb(main):004:0> @count ||= 0
=> 0
C:\Documents and Settings\paul.smith>ruby -v
ruby 1.9.1p243 (2009-07-16 revision 24175) [i386-mingw32]
--
Paul Smith
http://www.nomadicfun.co.uk
Whoops, yes, I did. You're right.