I am trying to write to the Python newsgroup. I doubt (aha, but doubt) that I have come to the right place. (Incoming "this"!) Is this the Python newsgroup? I heard it was called comp.lang.python. Now to repeat the subject line. I'm stuck in Python.
Now that was fun. I will also try to enumerate simple screen savers (graphicals, graphiclizers). It may be profitable on some non-bank- breaking scale to compile the results. Shall I proceed? The risk is "overunity", such that one person can't be at liberty to live, which in some technical political arenas would be an "anarchy", but there are sufficiently many of those that I will too.
Does anyone want such a list, or if not, is it at least fun and recreational to make it? The dollar would come along the lines of PowerPoint (name (tm)), so it may be free to do it, very entertaining, and peaceable. (As the above would show, you would be free to approach me to -buy-; I won't oversell.) I like programming. (And is Guido getting his fair share? I am prepared to share with him.) Check in his name.
I want to try to ally with other programmers and make cool games, like Tron, that one party can make games for on a console, such as live obstacles, incl. tear-down, and certain people have to play from time to time. But you can't charge to do it, so it's a guaranteed game. (That in virtue of that I'm typing.) Advantages include microspacing of time. Very summer.
Resemblances would include Dungeons & Dragons with multi-host, or multi-ref small-shooter sport-likers. The real-time is definitely attractive (duh). As for voice, it's not clear it's the most entertaining, but I just don't have a mic.
However, forseeing, I return with sailing, but that's in 3-space and not even in code, as though we'd construct the Royal Navy and battle. But I think we can keep it well.
Thing is, someone has to play it to keep a synch (keep from falling), and tap-outs would have to live.
Side note: In political theory, this is known as the problem of nominating a successor. Would it stay afloat, even for long enough to make it worth the negatives, yes which do include tear-down and fall, invasion of privacy, and rights infrigement?
I code in Python (get the callbacks), but configurable servers could spread the work out, using relays to put each person on each's own turf to be a ref. If you feed the roles, it could get really fun, and c-l-py is the appropriate place to start such a thing, both and ask if it's been done before.
Any programming that helps you solve a problem is fun and recreational. At least, that's how I look at it. I suppose it really depends on why you're doing it, what your objective is, etc. But I'd say, why not?
Tron! That's one I haven't seen in awhile. I'll have to take a mental note to rent the movie again someday. I always thought a game based on the movie hackers would be cool. Actually not based on the movie itself, but on that 3D computer world they kept breaking into. Ah man, it's so funny looking back on that film. Gibson, that's what they called it. It was like a 3D database. That in itself wouldn't make a very good game, but I suppose one could easily be created around that idea. Perhaps it could be combined with Lawnmower-man. You're somehow trapped in this 80's looking 3D world that has access to all the world's information. More stuff could be thrown in to make it more interesting. And of course, there would have to be hidden references or parodies to whatever movies inspired it.
> I am trying to write to the Python newsgroup. I doubt (aha, but > doubt) that I have come to the right place. (Incoming "this"!) Is > this the Python newsgroup? I heard it was called comp.lang.python. > Now to repeat the subject line. I'm stuck in Python.
> Now that was fun. I will also try to enumerate simple screen savers > (graphicals, graphiclizers). It may be profitable on some non-bank- > breaking scale to compile the results. Shall I proceed? The risk is > "overunity", such that one person can't be at liberty to live, which > in some technical political arenas would be an "anarchy", but there > are sufficiently many of those that I will too.
> Does anyone want such a list, or if not, is it at least fun and > recreational to make it? The dollar would come along the lines of > PowerPoint (name (tm)), so it may be free to do it, very entertaining, > and peaceable. (As the above would show, you would be free to > approach me to -buy-; I won't oversell.) I like programming. (And is > Guido getting his fair share? I am prepared to share with him.) > Check in his name.
> I want to try to ally with other programmers and make cool games, like > Tron, that one party can make games for on a console, such as live > obstacles, incl. tear-down, and certain people have to play from time > to time. But you can't charge to do it, so it's a guaranteed game. > (That in virtue of that I'm typing.) Advantages include microspacing > of time. Very summer.
> Resemblances would include Dungeons & Dragons with multi-host, or > multi-ref small-shooter sport-likers. The real-time is definitely > attractive (duh). As for voice, it's not clear it's the most > entertaining, but I just don't have a mic.
> However, forseeing, I return with sailing, but that's in 3-space and > not even in code, as though we'd construct the Royal Navy and battle. > But I think we can keep it well.
> Thing is, someone has to play it to keep a synch (keep from falling), > and tap-outs would have to live.
> Side note: In political theory, this is known as the problem of > nominating a successor. Would it stay afloat, even for long enough to > make it worth the negatives, yes which do include tear-down and fall, > invasion of privacy, and rights infrigement?
> I code in Python (get the callbacks), but configurable servers could > spread the work out, using relays to put each person on each's own > turf to be a ref. If you feed the roles, it could get really fun, and > c-l-py is the appropriate place to start such a thing, both and ask if > it's been done before.
> Any programming that helps you solve a problem is fun and > recreational. At least, that's how I look at it. I suppose it really > depends on why you're doing it, what your objective is, etc. But I'd > say, why not?
> Tron! That's one I haven't seen in awhile. I'll have to take a mental > note to rent the movie again someday. I always thought a game based on > the movie hackers would be cool. Actually not based on the movie > itself, but on that 3D computer world they kept breaking into. Ah man, > it's so funny looking back on that film. Gibson, that's what they > called it. It was like a 3D database. That in itself wouldn't make a > very good game, but I suppose one could easily be created around that > idea. Perhaps it could be combined with Lawnmower-man. You're somehow > trapped in this 80's looking 3D world that has access to all the > world's information. More stuff could be thrown in to make it more > interesting. And of course, there would have to be hidden references > or parodies to whatever movies inspired it.
> > I am trying to write to the Python newsgroup. I doubt (aha, but > > doubt) that I have come to the right place. (Incoming "this"!) Is > > this the Python newsgroup? I heard it was called comp.lang.python. > > Now to repeat the subject line. I'm stuck in Python.
> > Now that was fun. I will also try to enumerate simple screen savers > > (graphicals, graphiclizers). It may be profitable on some non-bank- > > breaking scale to compile the results. Shall I proceed? The risk is > > "overunity", such that one person can't be at liberty to live, which > > in some technical political arenas would be an "anarchy", but there > > are sufficiently many of those that I will too.
> > Does anyone want such a list, or if not, is it at least fun and > > recreational to make it? The dollar would come along the lines of > > PowerPoint (name (tm)), so it may be free to do it, very entertaining, > > and peaceable. (As the above would show, you would be free to > > approach me to -buy-; I won't oversell.) I like programming. (And is > > Guido getting his fair share? I am prepared to share with him.) > > Check in his name.
> > I want to try to ally with other programmers and make cool games, like > > Tron, that one party can make games for on a console, such as live > > obstacles, incl. tear-down, and certain people have to play from time > > to time. But you can't charge to do it, so it's a guaranteed game. > > (That in virtue of that I'm typing.) Advantages include microspacing > > of time. Very summer.
> > Resemblances would include Dungeons & Dragons with multi-host, or > > multi-ref small-shooter sport-likers. The real-time is definitely > > attractive (duh). As for voice, it's not clear it's the most > > entertaining, but I just don't have a mic.
> > However, forseeing, I return with sailing, but that's in 3-space and > > not even in code, as though we'd construct the Royal Navy and battle. > > But I think we can keep it well.
> > Thing is, someone has to play it to keep a synch (keep from falling), > > and tap-outs would have to live.
> > Side note: In political theory, this is known as the problem of > > nominating a successor. Would it stay afloat, even for long enough to > > make it worth the negatives, yes which do include tear-down and fall, > > invasion of privacy, and rights infrigement?
> > I code in Python (get the callbacks), but configurable servers could > > spread the work out, using relays to put each person on each's own > > turf to be a ref. If you feed the roles, it could get really fun, and > > c-l-py is the appropriate place to start such a thing, both and ask if > > it's been done before.- Hide quoted text -
> - Show quoted text -
My bot just tries to take control and lead. (The bot that I'm writing!) However, it is amusingly unsuccessful. We see in lines, so the game would be pretty primitive, but I'm not sure that everything else isn't merely too exciting, such that Tron wouldn't be monkey-in- the-middle, or king of the hill, of fun. I'm just not on a hill, so someone else would have to try to play it with me online!
> On May 13, 8:46 am, Sanoski <Joshuajr...@gmail.com> wrote:
> > Any programming that helps you solve a problem is fun and > > recreational. At least, that's how I look at it. I suppose it really > > depends on why you're doing it, what your objective is, etc. But I'd > > say, why not?
> > Tron! That's one I haven't seen in awhile. I'll have to take a mental > > note to rent the movie again someday. I always thought a game based on > > the movie hackers would be cool. Actually not based on the movie > > itself, but on that 3D computer world they kept breaking into. Ah man, > > it's so funny looking back on that film. Gibson, that's what they > > called it. It was like a 3D database. That in itself wouldn't make a > > very good game, but I suppose one could easily be created around that > > idea. Perhaps it could be combined with Lawnmower-man. You're somehow > > trapped in this 80's looking 3D world that has access to all the > > world's information. More stuff could be thrown in to make it more > > interesting. And of course, there would have to be hidden references > > or parodies to whatever movies inspired it.
> > Good luck with your project
> > Sincerely, > > Joshua
> > On May 13, 9:02 am, castiro...@gmail.com wrote:
> > > Hi all.
> > > I am trying to write to the Python newsgroup. I doubt (aha, but > > > doubt) that I have come to the right place. (Incoming "this"!) Is > > > this the Python newsgroup? I heard it was called comp.lang.python. > > > Now to repeat the subject line. I'm stuck in Python.
> > > Now that was fun. I will also try to enumerate simple screen savers > > > (graphicals, graphiclizers). It may be profitable on some non-bank- > > > breaking scale to compile the results. Shall I proceed? The risk is > > > "overunity", such that one person can't be at liberty to live, which > > > in some technical political arenas would be an "anarchy", but there > > > are sufficiently many of those that I will too.
> > > Does anyone want such a list, or if not, is it at least fun and > > > recreational to make it? The dollar would come along the lines of > > > PowerPoint (name (tm)), so it may be free to do it, very entertaining, > > > and peaceable. (As the above would show, you would be free to > > > approach me to -buy-; I won't oversell.) I like programming. (And is > > > Guido getting his fair share? I am prepared to share with him.) > > > Check in his name.
> > > I want to try to ally with other programmers and make cool games, like > > > Tron, that one party can make games for on a console, such as live > > > obstacles, incl. tear-down, and certain people have to play from time > > > to time. But you can't charge to do it, so it's a guaranteed game. > > > (That in virtue of that I'm typing.) Advantages include microspacing > > > of time. Very summer.
> > > Resemblances would include Dungeons & Dragons with multi-host, or > > > multi-ref small-shooter sport-likers. The real-time is definitely > > > attractive (duh). As for voice, it's not clear it's the most > > > entertaining, but I just don't have a mic.
> > > However, forseeing, I return with sailing, but that's in 3-space and > > > not even in code, as though we'd construct the Royal Navy and battle. > > > But I think we can keep it well.
> > > Thing is, someone has to play it to keep a synch (keep from falling), > > > and tap-outs would have to live.
> > > Side note: In political theory, this is known as the problem of > > > nominating a successor. Would it stay afloat, even for long enough to > > > make it worth the negatives, yes which do include tear-down and fall, > > > invasion of privacy, and rights infrigement?
> > > I code in Python (get the callbacks), but configurable servers could > > > spread the work out, using relays to put each person on each's own > > > turf to be a ref. If you feed the roles, it could get really fun, and > > > c-l-py is the appropriate place to start such a thing, both and ask if > > > it's been done before.- Hide quoted text -
> > - Show quoted text -
> My bot just tries to take control and lead. (The bot that I'm > writing!) However, it is amusingly unsuccessful. We see in lines, so > the game would be pretty primitive, but I'm not sure that everything > else isn't merely too exciting, such that Tron wouldn't be monkey-in- > the-middle, or king of the hill, of fun. I'm just not on a hill, so > someone else would have to try to play it with me online!- Hide quoted text -
> - Show quoted text -
But, since, I'm just Tron, I will try short and repeated attempts to sophisticate, at quantifiable levels, as I would be more than one.
> Any programming that helps you solve a problem is fun and > recreational. At least, that's how I look at it. I suppose it really > depends on why you're doing it, what your objective is, etc. But I'd > say, why not?
> Tron! That's one I haven't seen in awhile. I'll have to take a mental > note to rent the movie again someday. I always thought a game based on > the movie hackers would be cool. Actually not based on the movie > itself, but on that 3D computer world they kept breaking into. Ah man, > it's so funny looking back on that film. Gibson, that's what they > called it. It was like a 3D database. That in itself wouldn't make a > very good game, but I suppose one could easily be created around that > idea. Perhaps it could be combined with Lawnmower-man. You're somehow > trapped in this 80's looking 3D world that has access to all the > world's information. More stuff could be thrown in to make it more > interesting. And of course, there would have to be hidden references > or parodies to whatever movies inspired it.
> > I am trying to write to the Python newsgroup. I doubt (aha, but > > doubt) that I have come to the right place. (Incoming "this"!) Is > > this the Python newsgroup? I heard it was called comp.lang.python. > > Now to repeat the subject line. I'm stuck in Python.
> > Now that was fun. I will also try to enumerate simple screen savers > > (graphicals, graphiclizers). It may be profitable on some non-bank- > > breaking scale to compile the results. Shall I proceed? The risk is > > "overunity", such that one person can't be at liberty to live, which > > in some technical political arenas would be an "anarchy", but there > > are sufficiently many of those that I will too.
> > Does anyone want such a list, or if not, is it at least fun and > > recreational to make it? The dollar would come along the lines of > > PowerPoint (name (tm)), so it may be free to do it, very entertaining, > > and peaceable. (As the above would show, you would be free to > > approach me to -buy-; I won't oversell.) I like programming. (And is > > Guido getting his fair share? I am prepared to share with him.) > > Check in his name.
> > I want to try to ally with other programmers and make cool games, like > > Tron, that one party can make games for on a console, such as live > > obstacles, incl. tear-down, and certain people have to play from time > > to time. But you can't charge to do it, so it's a guaranteed game. > > (That in virtue of that I'm typing.) Advantages include microspacing > > of time. Very summer.
> > Resemblances would include Dungeons & Dragons with multi-host, or > > multi-ref small-shooter sport-likers. The real-time is definitely > > attractive (duh). As for voice, it's not clear it's the most > > entertaining, but I just don't have a mic.
> > However, forseeing, I return with sailing, but that's in 3-space and > > not even in code, as though we'd construct the Royal Navy and battle. > > But I think we can keep it well.
> > Thing is, someone has to play it to keep a synch (keep from falling), > > and tap-outs would have to live.
> > Side note: In political theory, this is known as the problem of > > nominating a successor. Would it stay afloat, even for long enough to > > make it worth the negatives, yes which do include tear-down and fall, > > invasion of privacy, and rights infrigement?
> > I code in Python (get the callbacks), but configurable servers could > > spread the work out, using relays to put each person on each's own > > turf to be a ref. If you feed the roles, it could get really fun, and > > c-l-py is the appropriate place to start such a thing, both and ask if > > it's been done before.- Hide quoted text -
> Just catch throw, stuff, and information. I think it's fine. I have > an hour to write some code. Who wants parity stuff?
> On May 13, 8:46 am, Sanoski <Joshuajr...@gmail.com> wrote:
> > Any programming that helps you solve a problem is fun and > > recreational. At least, that's how I look at it. I suppose it really > > depends on why you're doing it, what your objective is, etc. But I'd > > say, why not?
> > Tron! That's one I haven't seen in awhile. I'll have to take a mental > > note to rent the movie again someday. I always thought a game based on > > the movie hackers would be cool. Actually not based on the movie > > itself, but on that 3D computer world they kept breaking into. Ah man, > > it's so funny looking back on that film. Gibson, that's what they > > called it. It was like a 3D database. That in itself wouldn't make a > > very good game, but I suppose one could easily be created around that > > idea. Perhaps it could be combined with Lawnmower-man. You're somehow > > trapped in this 80's looking 3D world that has access to all the > > world's information. More stuff could be thrown in to make it more > > interesting. And of course, there would have to be hidden references > > or parodies to whatever movies inspired it.
> > Good luck with your project
> > Sincerely, > > Joshua
> > On May 13, 9:02 am, castiro...@gmail.com wrote:
> > > Hi all.
> > > I am trying to write to the Python newsgroup. I doubt (aha, but > > > doubt) that I have come to the right place. (Incoming "this"!) Is > > > this the Python newsgroup? I heard it was called comp.lang.python. > > > Now to repeat the subject line. I'm stuck in Python.
> > > Now that was fun. I will also try to enumerate simple screen savers > > > (graphicals, graphiclizers). It may be profitable on some non-bank- > > > breaking scale to compile the results. Shall I proceed? The risk is > > > "overunity", such that one person can't be at liberty to live, which > > > in some technical political arenas would be an "anarchy", but there > > > are sufficiently many of those that I will too.
> > > Does anyone want such a list, or if not, is it at least fun and > > > recreational to make it? The dollar would come along the lines of > > > PowerPoint (name (tm)), so it may be free to do it, very entertaining, > > > and peaceable. (As the above would show, you would be free to > > > approach me to -buy-; I won't oversell.) I like programming. (And is > > > Guido getting his fair share? I am prepared to share with him.) > > > Check in his name.
> > > I want to try to ally with other programmers and make cool games, like > > > Tron, that one party can make games for on a console, such as live > > > obstacles, incl. tear-down, and certain people have to play from time > > > to time. But you can't charge to do it, so it's a guaranteed game. > > > (That in virtue of that I'm typing.) Advantages include microspacing > > > of time. Very summer.
> > > Resemblances would include Dungeons & Dragons with multi-host, or > > > multi-ref small-shooter sport-likers. The real-time is definitely > > > attractive (duh). As for voice, it's not clear it's the most > > > entertaining, but I just don't have a mic.
> > > However, forseeing, I return with sailing, but that's in 3-space and > > > not even in code, as though we'd construct the Royal Navy and battle. > > > But I think we can keep it well.
> > > Thing is, someone has to play it to keep a synch (keep from falling), > > > and tap-outs would have to live.
> > > Side note: In political theory, this is known as the problem of > > > nominating a successor. Would it stay afloat, even for long enough to > > > make it worth the negatives, yes which do include tear-down and fall, > > > invasion of privacy, and rights infrigement?
> > > I code in Python (get the callbacks), but configurable servers could > > > spread the work out, using relays to put each person on each's own > > > turf to be a ref. If you feed the roles, it could get really fun, and > > > c-l-py is the appropriate place to start such a thing, both and ask if > > > it's been done before.- Hide quoted text -
> > - Show quoted text -- Hide quoted text -
> - Show quoted text -
My head tongue is itching. My tongue is itching my had head.
On May 13, 9:46 am, Sanoski <Joshuajr...@gmail.com> wrote:
> Any programming that helps you solve a problem is fun and > recreational. At least, that's how I look at it. I suppose it really > depends on why you're doing it, what your objective is, etc. But I'd > say, why not?
You must be new here. It is an AS (Artificial Stupidity) trolling bot, you can safely ignore its posts.
> On May 13, 9:46 am, Sanoski <Joshuajr...@gmail.com> wrote:
>> Any programming that helps you solve a problem is fun and >> recreational. At least, that's how I look at it. I suppose it really >> depends on why you're doing it, what your objective is, etc. But I'd >> say, why not?
> You must be new here. It is an AS (Artificial Stupidity) trolling bot, > you can safely ignore its posts.
> > On May 13, 9:46 am, Sanoski <Joshuajr...@gmail.com> wrote:
> >> Any programming that helps you solve a problem is fun and > >> recreational. At least, that's how I look at it. I suppose it really > >> depends on why you're doing it, what your objective is, etc. But I'd > >> say, why not?
> > You must be new here. It is an AS (Artificial Stupidity) trolling bot, > > you can safely ignore its posts.
> How does it generate text?
This is a Python newsgroup, so I can post my own code. (Which makes Python a layer of standardization.) However it's long. Did you want any modules in particular, or shall I just start the top?