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castiro...@gmail.com  
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 More options May 13, 9:02 am
Newsgroups: comp.lang.python
From: castiro...@gmail.com
Date: Tue, 13 May 2008 06:02:13 -0700 (PDT)
Local: Tues, May 13 2008 9:02 am
Subject: I'm stuck in Python!
Hi all.

I am trying to write to the Python newsgroup.  I doubt (aha, but
doubt) that I have come to the right place.  (Incoming "this"!)  Is
this the Python newsgroup?  I heard it was called comp.lang.python.
Now to repeat the subject line.  I'm stuck in Python.

Now that was fun.  I will also try to enumerate simple screen savers
(graphicals, graphiclizers).  It may be profitable on some non-bank-
breaking scale to compile the results.  Shall I proceed?  The risk is
"overunity", such that one person can't be at liberty to live, which
in some technical political arenas would be an "anarchy", but there
are sufficiently many of those that I will too.

Does anyone want such a list, or if not, is it at least fun and
recreational to make it?  The dollar would come along the lines of
PowerPoint (name (tm)), so it may be free to do it, very entertaining,
and peaceable.  (As the above would show, you would be free to
approach me to -buy-; I won't oversell.)  I like programming.  (And is
Guido getting his fair share?  I am prepared to share with him.)
Check in his name.

I want to try to ally with other programmers and make cool games, like
Tron, that one party can make games for on a console, such as live
obstacles, incl. tear-down, and certain people have to play from time
to time.  But you can't charge to do it, so it's a guaranteed game.
(That in virtue of that I'm typing.)  Advantages include microspacing
of time.  Very summer.

Resemblances would include Dungeons & Dragons with multi-host, or
multi-ref small-shooter sport-likers.  The real-time is definitely
attractive (duh).  As for voice, it's not clear it's the most
entertaining, but I just don't have a mic.

However, forseeing, I return with sailing, but that's in 3-space and
not even in code, as though we'd construct the Royal Navy and battle.
But I think we can keep it well.

Thing is, someone has to play it to keep a synch (keep from falling),
and tap-outs would have to live.

Side note: In political theory, this is known as the problem of
nominating a successor.  Would it stay afloat, even for long enough to
make it worth the negatives, yes which do include tear-down and fall,
invasion of privacy, and rights infrigement?

I code in Python (get the callbacks), but configurable servers could
spread the work out, using relays to put each person on each's own
turf to be a ref.  If you feed the roles, it could get really fun, and
c-l-py is the appropriate place to start such a thing, both and ask if
it's been done before.


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Sanoski  
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 More options May 13, 9:46 am
Newsgroups: comp.lang.python
From: Sanoski <Joshuajr...@gmail.com>
Date: Tue, 13 May 2008 06:46:04 -0700 (PDT)
Local: Tues, May 13 2008 9:46 am
Subject: Re: I'm stuck in Python!
Any programming that helps you solve a problem is fun and
recreational. At least, that's how I look at it. I suppose it really
depends on why you're doing it, what your objective is, etc. But I'd
say, why not?

Tron! That's one I haven't seen in awhile. I'll have to take a mental
note to rent the movie again someday. I always thought a game based on
the movie hackers would be cool. Actually not based on the movie
itself, but on that 3D computer world they kept breaking into. Ah man,
it's so funny looking back on that film. Gibson, that's what they
called it. It was like a 3D database. That in itself wouldn't make a
very good game, but I suppose one could easily be created around that
idea. Perhaps it could be combined with Lawnmower-man. You're somehow
trapped in this 80's looking 3D world that has access to all the
world's information. More stuff could be thrown in to make it more
interesting. And of course, there would have to be hidden references
or parodies to whatever movies inspired it.

Good luck with your project

Sincerely,
Joshua

On May 13, 9:02 am, castiro...@gmail.com wrote:


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castiro...@gmail.com  
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 More options May 13, 10:01 am
Newsgroups: comp.lang.python
From: castiro...@gmail.com
Date: Tue, 13 May 2008 07:01:08 -0700 (PDT)
Local: Tues, May 13 2008 10:01 am
Subject: Re: I'm stuck in Python!
On May 13, 8:46 am, Sanoski <Joshuajr...@gmail.com> wrote:

My bot just tries to take control and lead.  (The bot that I'm
writing!)  However, it is amusingly unsuccessful.  We see in lines, so
the game would be pretty primitive, but I'm not sure that everything
else isn't merely too exciting, such that Tron wouldn't be monkey-in-
the-middle, or king of the hill, of fun.  I'm just not on a hill, so
someone else would have to try to play it with me online!

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castiro...@gmail.com  
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 More options May 13, 10:23 am
Newsgroups: comp.lang.python
From: castiro...@gmail.com
Date: Tue, 13 May 2008 07:23:01 -0700 (PDT)
Local: Tues, May 13 2008 10:23 am
Subject: Re: I'm stuck in Python!
On May 13, 9:01 am, castiro...@gmail.com wrote:

But, since, I'm just Tron, I will try short and repeated attempts to
sophisticate, at quantifiable levels, as I would be more than one.

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castiro...@gmail.com  
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 More options May 13, 11:08 am
Newsgroups: comp.lang.python
From: castiro...@gmail.com
Date: Tue, 13 May 2008 08:08:42 -0700 (PDT)
Local: Tues, May 13 2008 11:08 am
Subject: Re: I'm stuck in Python!
Just catch throw, stuff, and information.  I think it's fine.  I have
an hour to write some code.  Who wants parity stuff?

On May 13, 8:46 am, Sanoski <Joshuajr...@gmail.com> wrote:


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castiro...@gmail.com  
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 More options May 13, 11:24 am
Newsgroups: comp.lang.python
From: castiro...@gmail.com
Date: Tue, 13 May 2008 08:24:01 -0700 (PDT)
Local: Tues, May 13 2008 11:24 am
Subject: Re: I'm stuck in Python!
On May 13, 10:08 am, castiro...@gmail.com wrote:

My head tongue is itching.  My tongue is itching my had head.

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George Sakkis  
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 More options May 13, 2:19 pm
Newsgroups: comp.lang.python
From: George Sakkis <george.sak...@gmail.com>
Date: Tue, 13 May 2008 11:19:32 -0700 (PDT)
Local: Tues, May 13 2008 2:19 pm
Subject: Re: I'm stuck in Python!
On May 13, 9:46 am, Sanoski <Joshuajr...@gmail.com> wrote:

> Any programming that helps you solve a problem is fun and
> recreational. At least, that's how I look at it. I suppose it really
> depends on why you're doing it, what your objective is, etc. But I'd
> say, why not?

You must be new here. It is an AS (Artificial Stupidity) trolling bot,
you can safely ignore its posts.

> On May 13, 9:02 am, castiro...@gmail.com wrote:

<gibberish snipped>

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inhahe  
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 More options May 13, 3:41 pm
Newsgroups: comp.lang.python
From: "inhahe" <inh...@gmail.com>
Date: Tue, 13 May 2008 15:41:00 -0400
Subject: Re: I'm stuck in Python!

"George Sakkis" <george.sak...@gmail.com> wrote in message

news:0563506d-bd36-404d-8961-4c4c5d1cc029@t54g2000hsg.googlegroups.com...

> On May 13, 9:46 am, Sanoski <Joshuajr...@gmail.com> wrote:

>> Any programming that helps you solve a problem is fun and
>> recreational. At least, that's how I look at it. I suppose it really
>> depends on why you're doing it, what your objective is, etc. But I'd
>> say, why not?

> You must be new here. It is an AS (Artificial Stupidity) trolling bot,
> you can safely ignore its posts.

How does it generate text?

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castiro...@gmail.com  
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 More options May 13, 8:32 pm
Newsgroups: comp.lang.python
From: castiro...@gmail.com
Date: Tue, 13 May 2008 17:32:24 -0700 (PDT)
Local: Tues, May 13 2008 8:32 pm
Subject: Re: I'm stuck in Python!
On May 13, 2:41 pm, "inhahe" <inh...@gmail.com> wrote:

> "George Sakkis" <george.sak...@gmail.com> wrote in message

> news:0563506d-bd36-404d-8961-4c4c5d1cc029@t54g2000hsg.googlegroups.com...

> > On May 13, 9:46 am, Sanoski <Joshuajr...@gmail.com> wrote:

> >> Any programming that helps you solve a problem is fun and
> >> recreational. At least, that's how I look at it. I suppose it really
> >> depends on why you're doing it, what your objective is, etc. But I'd
> >> say, why not?

> > You must be new here. It is an AS (Artificial Stupidity) trolling bot,
> > you can safely ignore its posts.

> How does it generate text?

This is a Python newsgroup, so I can post my own code.  (Which makes
Python a layer of standardization.)  However it's long.  Did you want
any modules in particular, or shall I just start the top?

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alex23  
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 More options May 13, 10:55 pm
Newsgroups: comp.lang.python
From: alex23 <wuwe...@gmail.com>
Date: Tue, 13 May 2008 19:55:50 -0700 (PDT)
Local: Tues, May 13 2008 10:55 pm
Subject: Re: I'm stuck in Python!