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Message from discussion shfill: /ShadingType 2, computed parameters
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jdaw1  
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 More options Mar 11 2010, 4:35 am
Newsgroups: comp.lang.postscript
From: jdaw1 <jdawise...@gmail.com>
Date: Thu, 11 Mar 2010 01:35:07 -0800 (PST)
Local: Thurs, Mar 11 2010 4:35 am
Subject: Re: shfill: /ShadingType 2, computed parameters
> Wouldn't a type1 shading work better for that?

Looked more complicated.

There is a path, consisting of a single curveto with the two internal
control points being the same, so the path not self-intersecting.
There are computed RGB values for the colours at the two ends. In
between I want the colour to shift gradually from one to the other,
and I don't care about the speed of colour variation.

Please, given real values X0 Y0 X1 Y1 X3 Y3, R0 G0 B0, R3 G3 B3, show
me the code that makes it happen.


 
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