I've just uploaded a new release of my version of UCBLogo,
aUCBLogo-4.683, to my web page.
I have improved the texture mapping a bit,
so now it should be usable in real Logo programs (and games?!).
You can download it from:
<http://www.physik.uni-augsburg.de/~micheler/aucblogo-4.683-win.zip>
My web page is at:
<http://www.physik.uni-augsburg.de/~micheler/>
Release Notes for Version 4.683
===============================
BitLoad & BitSave have been removed, because there are now loadImage and
saveImage, which know all file formats which wxWidgets knows.
The texturing has been improved (see throwcoin.lg, house2.lg and
landscape4.lg, tessstar.lg, surfacetextest.lg!).
New and changed primitives are:
FileTime
BitSetPixel BitPixel
Texture
loadImage saveImage
setTexXY setTexPos setTessWindingRule
Cheers!
Andreas