i was trying to use the getGraphics of Canvas3D and use drawString but
didnt work, i did the same thing with Frame also with Applet, i got
the graphics and used drawString, but nothing
how can i do to be able to do this? could you give me somes examples?
i hope you can help me:D
PD: sorry my bad english , i from venezuela :$
tugalsan karabacak TURKEY
2.I found a code on another thread in this site and made a class for
you:
class Canvas3DWithDebug extends Canvas3D {
Canvas3DWithDebug(GraphicsConfiguration graphicsConfiguration)
{
super(graphicsConfiguration);
}
public void postRender() {
getGraphics2D().drawString("asli", 30, 30);
getGraphics2D().flush(true);
}
}
it work fine but no font or color chnage can be made. its always
white.
if you find a good code, dont forget to send me email man,
byz