256? In my apps (but they aren't "huge") I've got it only set to 40.
That's 40 pages of 64 KB. The apps run OK that way so I don't touch it.
I recall that in some apps with heavy graphics, If I set it higher, I run
into problem
"31 Kid stack Limit Exceeded".
Which is caused by more than 16000 unreferenced objects. I could increase
that limit with SetMaxRegisteredAxitMethods() but I never bothered.
Anyway, what I think: the higher you set the Dynamic memory the less often
the GC kicks in and that might be a reason why you run into 5333 ?
PS: You could, in the method that's crashing, insert a CollectForced().
Worth a try.
Paul
"Martin" schreef in bericht news:aG%wr.1002879$ed1.8...@fx04.am4...