>I debated whether to put in 'endif', etc., or 'end' in the above, and >finally opted for the shorter form. Ask me on another day and you might get >a different answer.
Here is an alternative to endif et al. Use labels to start blocks and 'end labels' to end them. For example,
if (boolean expression) foo: .... end foo else bar: .... end bar
This may look odd, but it does have the advantage that it makes the block delimiting explicit. One would also need to be able to use unlabelled blocks (in macros, for example), so
if (boolean expression) .... end else .... end
would also fly. A disadvantage (from some viewpoints) is that, since labels now delimit control blocks, they can't be used for goto's.
Sometimes, I think this might be a good idea. --
In the fields of Hell where the grass grows high Are the graves of dreams allowed to die. Richard Harter, SMDS Inc.
In article <9...@PT.CS.CMU.EDU> e...@IUS1.CS.CMU.EDU (Eddie Wyatt) writes: >> >I think I would also drop the convention that 0 is a null pointer. Make >> >"null" a keyword, representing a null pointer of any type. >> This would, at one stroke, eliminate half the confusion that plagues >> comp.lang.c .... (about 1/3 :-) ) > Unless you require function prototypes to be within scope, null >will not do you much good.
Ah, but if you you don't make the representation of the null pointer be the same as that of an integer (or anything else) then you can make it illegal to pass it (uncast) to a function for which there is no prototype. You can't do that with zero, unless you want to have to say (int)0 to pass an integer zero.
Of course, when designing a new language you certainly could require that functions never be used unless there is a prototype (or "declaration" as one might call it) in scope.
-- Richard -- Richard Tobin, JANET: R.To...@uk.ac.ed AI Applications Institute, ARPA: R.Tobin%uk.ac...@nss.cs.ucl.ac.uk Edinburgh University. UUCP: ...!ukc!ed.ac.uk!R.Tobin
> ... An undeclared variable should be an error, not an int.
Um, perhaps you should learn C before you start designing D...? An undeclared variable *is* an error.
> Another thing that should go is the assumption that the unit of storage is > the byte. The base unit of storage is the bit, and sizeof should return the > number of bits in the object. This enables to treat objects smaller than a > byte as first class objects.
Here we have a key decision: is D to share C's emphasis on generation of efficient code? (Bearing in mind that this had a lot to do with C's success.) If so, then trying to forget that bytes exist is a serious mistake. Most machines cannot handle bits with anywhere near the efficiency with which they handle bytes; the appropriate base unit for efficient code *is* the byte.
> ... In keeping with the spirit of C, we avoid > superfluous words, and keep the ones we do use short.
> With these changes, the {} statement delimiters become much less useful. I > would probably drop them, and add a "begin ... end;" construct...
Please explain how avoiding superfluous words and keeping necessary ones short is consistent with changing {/} to begin/end for no particular reason.
> To get even more radical -- with typedefs, enums, const declarations, and > (if we add them) inline functions, do we really need the pre-processor any > more? ...
The C++ people claim that the answer is "not much", given inline functions in particular. They do still use it for some specialized problems, though.
> I would omit the automatic insertion of a null byte at the end of character > constants. If you want nul terminated strings, write the nul. If you want > strings with counts, the language should not get in your way.
Pray tell, how do you write a counted-string constant? I would suggest that "abc" should mean a length-3 string with any necessary terminator, regardless of what flavor of string is in use. That way you get a choice, without recoding all your string constants. -- Those who do not understand Unix are | Henry Spencer @ U of Toronto Zoology condemned to reinvent it, poorly. | {allegra,ihnp4,decvax,utai}!utzoo!henry
> If we have the compiler replace names by locations (register and/or memory) > of the variables used...
This does of course assume that all locations are addressable in all instructions, which is emphatically not the case on many machines.
> We also should get rid of those quotes in the process...
What if I want to write asm("mov ')', r0")? The quotes are a reasonable way of keeping the syntax of the assembler entirely out of the compiler's own syntax handling, which is a good thing, especially for portable compilers. -- Those who do not understand Unix are | Henry Spencer @ U of Toronto Zoology condemned to reinvent it, poorly. | {allegra,ihnp4,decvax,utai}!utzoo!henry
> Any serious effort to design a successor to C (which does not attempt to > be upward compatible) should first consider what should be taken out and/or > done differently. Adding new things is secondary.
> The first thing I would remove is the automatic conversion of arrays to > pointers.
So far I agree.
> (A consequence of this change is that "a[b]" is no longer definable as > "*(a + b)".
Here I disagree. We can have it both ways. Allow automatic conversion of arrays to pointers *where pointers are required*. That is, if you say "b = a;", where a is an array, you get *either* a pointer assignment or an array assignment, depending on whether b is a pointer or array variable.
The present definitions of * and [] can then be happily retained. In fact, the entire present treatment of arrays can be happily retained, and thus arrays-as-first-class-objects could go into C itself -- except for one thing. Function calls.
If the rule was that a prototype of the form "void fun (int a[4], int *b);" declared a function with one array and one pointer argument, then calls to this function could follow the semantics I outlined above; a call of the form fun(a,a); would pass the whole array a as the first argument, and a pointer to its start as the second argument. (Barring some form of "conformant arrays", the dimension 4 would have to match exactly.)
Of course, in the present draft, that declaration declares a function with two pointer arguments. If this becomes as entrenched in the language in connection with the new prototype syntax as it is with the old function definition syntax, we will never get arrays-as-first-class-objects. This is one reason why I and others have suggested that declarations such as the above should at least cease to have their present meaning.
Mark Brader "C takes the point of view SoftQuad Inc., Toronto that the programmer is always right" utzoo!sq!msb, m...@sq.com -- Michael DeCorte
-> ... An undeclared variable should be an error, not an int. - - [various flames stating that an undeclared variable *is* an error]
Perhaps what the original poster meant by his statement was that, for instance, the following is legal:
foo (a, b) char a; /* b is implicitly an int */ { ... }
(Chapter and verse: K & R, Appendix A, Section 10.1, "Any identifiers whose type is not given are taken to be _int_.").
Of course, in the above example, 'b' is not a variable, but a formal parameter. Still, this is a problem... I once had a hard-to-find bug that resulted from a missing formal parameter declaration defaulting to int. _Has_ this been changed in ANSI C? -- I am the Lizard King "Vous cherchez Jim, Monsieur?" and I can do anything -- caretaker at Gordan Palameta -- Jim Morrison Pere Lachaise mnetor!lsuc!maccs!gordan
In article <1988Feb25.202237.8...@utzoo.uucp>, he...@utzoo.uucp (Henry Spencer) writes:
> > ... An undeclared variable should be an error, not an int.
> Um, perhaps you should learn C before you start designing D...? An > undeclared variable *is* an error.
Perhaps the original author was referring to letting undeclared identifiers which are followed by something that looks like an actual parameter list default to being an extern function returning int, and to the ability to elide int from declarations (which, if I rightly understand the X3J11 Draft, can still be done as long as there's *some* keyword that lets the compiler conclude that it's looking at a declaration). If that's indeed what the original author was referring to, I sincerely agree with him. (It would be nice if X3J11 deprecated it, too--which it may have, I don't recall.)
In article <24...@cca.CCA.COM>, g...@cca.CCA.COM (Richard Harter) writes: > Here is an alternative to endif et al. Use labels to start blocks and > 'end labels' to end them. For example,
> if (boolean expression) > foo: .... > end foo > else > bar: .... > end bar
He has just re-invented BCPL. Where C has { and }, BCPL had $( and $). The name for these was "section brackets". There was an extra hack: "tagged section brackets". If <id> looked like an identifier, $(<id> and $)<id> were tagged section brackets (each was a single token). So in BCPL this example would be TEST boolean-expression THEN $(FOO ... $)FOO ELSE $(BAR ... $)BAR
PL/I has a similar feature, one can write label: DO; statements END label; /* I may have this wrong */ There is a difference, though. In BCPL, the tags on the brackets must match exactly, but in PL/I a tagged END may close any number of tagged and untagged DOs.
Can anyone who has experience with using this feature suggest why it has remained rare. In particular, does anyone know why it isn't in C, given that it was in BCPL? (Not that I think it's needed.)
In article <1988Feb25.203425.8...@utzoo.uucp>, he...@utzoo.uucp (Henry Spencer) writes: > > If we have the compiler replace names by locations (register and/or memory) > > of the variables used...
> This does of course assume that all locations are addressable in all > instructions, which is emphatically not the case on many machines.
This is another reason for the user to be able to force the compiler to put things in registers. The stupid compiler should not be able to force the user to use many instructions because it does not see the need for register variables. This applies also to such constructs as register pairs, triples, etc. Naturally, this would require some way of modifying the register number, but so what? This is simple, compared to the machinations that compilers now undertake.
Also, it is rash to assume that the programmer does not make mistakes. If the location types of the arguments do not work with the instruction, this is a programming error; what are diagnostic and error messages for?
> > We also should get rid of those quotes in the process...
> What if I want to write asm("mov ')', r0")? The quotes are a reasonable way > of keeping the syntax of the assembler entirely out of the compiler's own > syntax handling, which is a good thing, especially for portable compilers.
Someone has posted an example where the failure was due to a " in the assembler instruction. It is just as easy, since C requires a ; to end a statement, to tell the compiler that until it sees ); to continue processing for the assembler, and to have some escape mechanism for inserting ); into the assembler statement. Alternatively, if we get rid of the ;s as mandatory terminators (which I think is a good idea), have an escape mechanism for inserting ) in an assembler statement. Is this worse than not being able to put ", or even "), in an assembler statement?
-- Herman Rubin, Dept. of Statistics, Purdue Univ., West Lafayette IN47907 Phone: (317)494-6054 hru...@l.cc.purdue.edu (ARPA or UUCP) or hru...@purccvm.bitnet
In article <7...@cresswell.quintus.UUCP> o...@quintus.UUCP (Richard A. O'Keefe) writes:
>In article <24...@cca.CCA.COM>, g...@cca.CCA.COM (Richard Harter) writes: >> Here is an alternative to endif et al. Use labels to start blocks and >> 'end labels' to end them.... >He has just re-invented BCPL.
Er, you give me too much credit. A feature of BCPL, perhaps, but not the whole thing> :-)
>Where C has { and }, BCPL had $( and $). >The name for these was "section brackets". There was an extra hack: >"tagged section brackets". If <id> looked like an identifier, >$(<id> and $)<id> were tagged section brackets (each was a single token). >So in BCPL this example would be > TEST boolean-expression THEN > $(FOO > ... > $)FOO > ELSE > $(BAR > ... > $)BAR >PL/I has a similar feature, one can write > label: DO; > statements > END label; /* I may have this wrong */ >There is a difference, though. In BCPL, the tags on the brackets must >match exactly, but in PL/I a tagged END may close any number of tagged >and untagged DOs.
>Can anyone who has experience with using this feature suggest why it has >remained rare. In particular, does anyone know why it isn't in C, given >that it was in BCPL? (Not that I think it's needed.)
As it turns out I do have experience with this exact feature in PL/I. I once inherited a 40,000 line PL/I program with a 5000 line main program which used nested tagged begin/end blocks. I can tell you that multiple closure is a real disaster. Fundamentally, the problem is that you can remove an end statement, thereby changing the block structure of the program, and the program is still syntactically correct and compiles. In a large program which runs across many pages you can't visually confirm that all the blocks align properly. It's been a long time now, and I can't recall the gory details any more. However the practical effect was the same as having a C switch construct with some of the terminating case 'break' statements unintentionally missing.
As a side point, I like the suggestion that someone made that there be a fallthrough statement rather than automatic fallthrough.
As to rarity of usage, I suspect the problem is that it is a nice feature if you use it in a standardized disciplined manner, but that if it is not obligatory it will be used haphazardly, and that it has no particular value in that case. Now that I think on it, you don't need it for small pieces of code, where everything is clear. It may have some value for large programs (as in large number of lines per file). However my experience is that the way to deal with the difficulties created by writing large procedures is not to not write large procedures! :-).
OK, Richard, you win -- D should not have labelled blocks.
--
In the fields of Hell where the grass grows high Are the graves of dreams allowed to die. Richard Harter, SMDS Inc.
In article <1988Feb25.202237.8...@utzoo.uucp> he...@utzoo.uucp (Henry Spencer) writes: >Most machines cannot handle bits with anywhere near the efficiency >with which they handle bytes; the appropriate base unit for efficient code >*is* the byte.
Be careful; cause and effect are circular here. I've been contacted by more than one computer architect who wanted bit addressability but had trouble convincing management to accept the slightly added expense because they would observe that such a facility could not be exploited from popular high-level languages. In fact, I have many applications for bit arrays and bit maps, and there is a severe performance penalty caused by lack of hardware support for them (and high-level language access to such support).
My "short char" proposal did not REQUIRE bit addressability, but it did allow it to be exploited if the implementor decided it was wanted. (1 = sizeof(short char) <= sizeof(char).) The other main implementation would be to let a "short char" be an 8-bit byte and a normal "char" be big enough to hold an entire textual unit (typically 16 bits in Japan). Unfortunately not many committee members seem to be bit-map programmers...
>Please explain how avoiding superfluous words and keeping necessary ones >short is consistent with changing {/} to begin/end for no particular reason.
A better reason for a change here is the problems cause by "dangling else" and accidental ";" after the closing ")" of a while(). The idea that such clauses control a single statement (which might be a compound statement) makes C susceptible to such errors; using unique bracketing keywords would be safer. while condition do ;-separated_statements done if condition then ;-separated_statements else ;-separated_statements fi If would also be nice if such statements could return values (so ?: could be dispensed with). Better yet, adopt notation more supportive of concurrent processing, such as Dijkstra's "guarded" commands. Why not support the future?
In article <1...@maccs.UUCP> gor...@maccs.UUCP (gordan) writes: >... defaulting to int. _Has_ this been changed in ANSI C?
No, like other warts, since this is widely used in correctly-written (according to K&R rules) C code, and since it does not pose any true technical problems, it must continue to be tolerated. Fix it in "D".
The best scheme I've seen for labelled blocks comes from SETL. In SETL, statements like `IF' and `WHILE' begin blocks which must be ended by `END' statements. Thus one can write:
IF x > y THEN max := x; ELSE max := y; END;
(I think I have the semicolons right; I'm sure about the one after END)
When these structures are nested deeply, one may be confused about just what is being ended. To reduce confusion, the programmer may insert any number of tokens from the opening statement between the END and the semicolon:
IF x > y THEN max := x; ELSE max := y; END IF x > y;
These tokens are optional, but if they appear, they must match the corresponding tokens from the opening statement.
In article <24...@cca.CCA.COM>, g...@cca.CCA.COM (Richard Harter) writes: }As a side point, I like the suggestion that someone made that there be }a fallthrough statement rather than automatic fallthrough.
So, you would like to have to write switch(var) { case foo: fallthrough; case bar: fallthrough; case baz: fallthrough; case mung: /* code to do something for all four cases */ } ?
Or add yet another special case (automatic fallthrough if and only if there is no code between the two labels)?
-- {harvard,uunet,ucbvax}!b.gp.cs.cmu.edu!ralf -=-=- AT&T: (412)268-3053 (school) ARPA: R...@B.GP.CS.CMU.EDU |"Tolerance means excusing the mistakes others make. FIDO: Ralf Brown at 129/31 | Tact means not noticing them." --Arthur Schnitzler BITnet: RALF%B.GP.CS.CMU.EDU@CMUCCVMA -=-=- DISCLAIMER? I claimed something?
In article <24...@cca.CCA.COM> g...@CCA.CCA.COM.UUCP (Richard Harter) writes: > In article <7...@cresswell.quintus.UUCP> o...@quintus.UUCP (Richard A. O'Keefe) writes: > >In article <24...@cca.CCA.COM>, g...@cca.CCA.COM (Richard Harter) writes: > >> Here is an alternative to endif et al. Use labels to start blocks and > >> 'end labels' to end them....
> >He has just re-invented BCPL.
There is another thing that should be reintroduced: case ranges in switch statements. These were part of B (although they were not in BCPL):
switch (x) { case <0: /* ... */ break; case 0::10: /* ... */ break; case >10: /* ... */ default: }
>> Another thing that should go is the assumption that the unit of storage is >> the byte. The base unit of storage is the bit, and sizeof should return the >> number of bits in the object. This enables to treat objects smaller than a >> byte as first class objects.
While I'm totaly against changing the existing functionality of the sizeof() operator, what I would be totaly in favor of would be the addition-to-ansi-C of a new operator that would have a similar functionality, but which would return the number of -bits- in something. The name bitsize() would be my suggested name for this operator.
This would provide one MAJOR advantage. It would allow writing code or header files that would be 100% portable without having to know about each and every compiler/OS/machine's identifer defines. If you needed a 12 bit integer type, your headers could have #if statements that would provide the next integer type equal or larger that 12 bits. No more #ifdef'ing special integer types individualy for each system when you're trying to make efficient code run on multiple machines.
An additional minor advantage would be the capability of writing the kinds of functions we normaly use sizeof for to work with bitfield variables..
This is a relatively minor addition to any existing compiler (multiply sizeof by 8 for most machines... and return the bitsize that's probably already a field in the evaluation structure for a bitfield variable...) and would make some major advancements possible in source code portability...
Doug Gwyn, I'd appreceate hearing your reaction on this suggestion. If it's never come up as a suggestion, feel free to play with it. If it's been considered and rejected, I'd like to hear the reasoning behind the rejection.
--- John Stanley (j...@viper.UUCP) Software Consultant - DynaSoft Systems UUCP: ...{amdahl,ihnp4,rutgers}!meccts!viper!john
In article <1988Feb25.202237.8...@utzoo.uucp> he...@utzoo.uucp (Henry Spencer) writes: >> ... An undeclared variable should be an error, not an int.
>Um, perhaps you should learn C before you start designing D...? An >undeclared variable *is* an error.
Mea culpa. The C compilers I use give warnings for undeclared functions and several other things, which I treat as errors; so sometimes I forget which ones are really errors.
The point still stands as regards undeclared functions, though.
>> Another thing that should go is the assumption that the unit of storage is >> the byte. The base unit of storage is the bit, and sizeof should return the >> number of bits in the object. This enables to treat objects smaller than a >> byte as first class objects.
>Here we have a key decision: is D to share C's emphasis on generation >of efficient code?
Yes.
>If so, then trying to forget that bytes exist is a serious >mistake. Most machines cannot handle bits with anywhere near the efficiency >with which they handle bytes; the appropriate base unit for efficient code >*is* the byte.
This makes C nicely efficient on *many* machines; but there are others on which a larger size would be much better. Not every machine is byte addressable.
Conversely, on those machines which *do* have bit addressing, C provides very inefficient access to it.
We need to figure out how to make D efficient without regard to the addressing unit of the machine. Off-hand, I'm not sure how to do that.
>> ... In keeping with the spirit of C, we avoid >> superfluous words, and keep the ones we do use short.
>> With these changes, the {} statement delimiters become much less useful. I >> would probably drop them, and add a "begin ... end;" construct...
>Please explain how avoiding superfluous words and keeping necessary ones >short is consistent with changing {/} to begin/end for no particular reason.
I was thinking that with the other changes I proposed, the compound statement would be needed only for declaring variables local to part of a function. This use is not important enough to justify allocating two special symbols to it.
This overlooks the compound statement forming the body of the function. This is easily enough dealt with by making the function syntax be: type declarator declarations statements end ; instead of type declarator { declarations statements }
One possible use for the braces would be as type parentheses, so one could write: {int *} a, b; to make both a and b pointers to int. I think using this for casts would improve readability as well. (That is, replace the parentheses around the cast type with braces.)
This is an off-the-cuff idea, there may be better ones.
>> do we really need the pre-processor any more? ...
>The C++ people claim that the answer is "not much", given inline functions >in particular. They do still use it for some specialized problems, though.
Overall, the preprocessor seems to be used as a way to hack prototypes for the next extension to the language. C++ people tend to use it for parameterized types, early C used it for consts and enums, etc. This may be an argument for keeping it.
>> I would omit the automatic insertion of a null byte at the end of character >> constants. If you want nul terminated strings, write the nul. If you want >> strings with counts, the language should not get in your way.
>Pray tell, how do you write a counted-string constant?
struct string {char * data; int size}; char dummy[] = "This is my string." struct string s = {&dummy, sizeof(dummy)};
If you want the length immediately preceding the string, you need new syntax and/or the pre-processor to avoid writing the string twice.
>I would suggest that "abc" should mean a length-3 string with any necessary >terminator, regardless of what flavor of string is in use. That way you get >a choice, without recoding all your string constants.
And how do you specify what flavor of string is "is use?". --
Frank Adams ihnp4!philabs!pwa-b!mmintl!franka Ashton-Tate 52 Oakland Ave North E. Hartford, CT 06108
Array first-class-ness and aggregate constants could be easily provided within C (not that I want to discourage D-zigners; it's a meritorious idea).
The basic ideas are that "a[]" is an array lvalue, and that aggregate constants are natively typeless and must always be either cast or assigned to the appropriate type. Two examples follow.
(Watch out for the extensions to printf(3S) and scanf(3S) for array handling.)
I will explain any of this if desired.
EXAMPLE 1
int thing(i, a, b)[2] int i, a[2], b[2]; { int val[2];
Frank, if you want to write your programs in Ada, write them in Ada. Don't try to re-write a C compiler to accept Ada programs. In fact, you should re-post this message in comp.lang.ada, I think you'd find a more receptive audience there. Since the name Ada has already been used, and your language is sufficiently different from C to NOT name it D, perhaps you could call it "DoD". But that's been used, too, hasn't it?
(-: :-) (-: :-) (-: :-)
-- /\ - "Against Stupidity, - {backbones}! /\/\ . /\ - The Gods Themselves - utah-cs!utah-gr! / \/ \/\/ \ - Contend in Vain." - uplherc!sp7040! / U i n T e c h \ - Schiller - obie!wes
In article <225800...@uxe.cso.uiuc.edu> mcdon...@uxe.cso.uiuc.EDU writes: >I find it hard to believe that a successor to C is needed or would be >appreciated.
Yes, C is adequate for most of today's needs. But it does have its problems and weaknesses. If we want to have a language to take its place tomorrow, we had better start thinking about it today, though.
>I come to this as a former 100% Fortran (and assembler) >programmer who now uses C about 80 % of the time. C does have a few, >minor defects (for instance, I will never , ever understand the syntax >of declarations; I have had a guru make up a huge chart listing dozens of >them, which I carry in my wallet.) So does every other language.
To varying degrees. Hopefully D will learn from C, and at least not repeat the same mistakes.
>C does >one thing extremely well: convert the heart of the machine operations of >a byte-addressible, conventional processor (i.e. the PDP11) into a nice >higher language.
Certainly an appropriate behavior for a systems programming language designed in the early seventies. But D should be targeted to a more general purpose, as C is being used today. Also, D should be more adaptable to unconventional processors than C is. E.g., it should be more suitable for parallel processing environments.
>It is pleasantly compact, and very full of nice >shortcuts (e.g. "string"[i] ). If you dislike C , try other languages: >Fortran, Pascal, Ada ,Modula 2. Me, well , I like C and Fortran and loathe >the rest.
D would not be for people who dislike C. It would be for people who like C but find it lacking by today's standards in certain areas.
>But if a new language is to be designed, and done really well, it >won't be done by committee. For the perfect example look in comp.lang.fortran >and read about 88tran, the totally new language with two heads, brought >to you by X3J3.
We aren't designing D here. We are pointing out those things lacking in C that we'd like to see done right in a currently hypothetical successor. Of course if somebody wanted to digest our discussions, design a language based on them, implement a compiler (perhaps based on GNU C or C++), call it D, and distribute it freely, I wouldn't complain.
========= The opinions expressed above are mine.
"The limits of my language mean the limits of my world." -- Ludwig Wittgenstein
Am I the only person in the world that thinks it's time to scrap ASCII?
Look at the contortions we have to go through in C because there aren't really enough characters for the operators needed. Look at the messes we get into under the UNIX shells with quote characters, delimiters, et cetera. Wouldn't it be simpler if punctuation was punctuation and metacharacters were metacharacters and there was no overlap between the two?
APL, of course, solved this problem by inventing its own character set. Unfortunately, it was nonstandard and there was almost no equipment that used that character set.
The time is ripe for a more flexible "Code for Information Interchange". How many more years/decades will we be forced to make do with a lousy 95 symbols: all predefined, most vastly overloaded?
C would have been much more usable language if it hadn't had to have been mapped to ASCII. D could be the best of C and APL if a larger character set was available.
I know, I know, the cost of such a change would be phenomonal. Even deciding on a new standard will be hard/expensive/time-consuming, but it's *got* to be done sooner or later. (Not until we've lived with several incompatible proprietary systems for a while, though.)
I just needed to get that off my chest, sorry if I bothered you.
========= The opinions expressed above are mine.
"There is very little importance in instruction sets." -- Ted Nelson
"There is very much importance in character sets." -- Me
In article <12...@brl-adm.ARPA> ds...@NSWC-OAS.arpa (Dave Sill) writes: >The time is ripe for a more flexible "Code for Information >Interchange". How many more years/decades will we be forced to make >do with a lousy 95 symbols: all predefined, most vastly overloaded?
ISO extended the character set several years ago. It has also been extended (in more than one way) to accommodate Kanji characters. C source can be in EBCDIC (for example); it seems inappropriate to require either a specific character code "standard", or an even larger set of characters than it already uses, given the amount of trouble with this we've already had.