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woody
Perhaps "Object-oriented Programming with ANSI-C" by Axel-Tobias
Schreiner, 1993, ooc.pdf.
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Thomas M. Sommers -- t...@nj.net -- AB2SB
it is not this. but this also helps. thanks anyway.
"Steven Woody" <narke...@gmail.com> wrote in message
There are lots of schemes.
What they boil down to basically this
typedef struct line
{
double (*length)(void *obj);
void (*getpoint) (void *obj, double t, double *x, double *y);
};
Then you implent straight lines, arcs, bezier curves, third order
derivatives of hyperexpentiated imaginary functions, and whatever you want,
using this interface. Then you ahve some scheme for putting the right
function pointer in place at the right time.
--
www.personal.leeds.ac.uk/~bgy1mm
freeware games to download.
ok, thank you all !
> freeware games to download.
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Jack G. Atkinson Jr.
jgat...@gmail.com
Psa 104:4 He makes His angels spirits,
His ministers a flaming fire.
Luke 12:36-47 - Be ready!
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