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Speeding up the Build of C and C++ Projects

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Andrey Karpov

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Dec 25, 2017, 7:55:21 AM12/25/17
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Many programmers know firsthand that C and C++ program builds very long. Someone solves this problem by sword-fighting at build time, someone is going to the kitchen to "grab some coffee". This article is for those who are tired of this, and who decided it is time to do something about it. In this article, various ways of speeding up compilation time of a project are regarded, as well as treatment of a disease "fixed one header - a half of a project was rebuilt."
Continue read: https://www.viva64.com/en/b/0549/

Richard

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Dec 28, 2017, 1:25:29 PM12/28/17
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[Please do not mail me a copy of your followup]

Andrey Karpov <karpo...@gmail.com> spake the secret code
<b0dde413-28d1-4d10...@googlegroups.com> thusly:
With regards to breaking dependencies, I found this lightning talk
interesting:

CppCon 2017: Charles L. Wilcox "The Three Layers of Headers A
Curious Discovery"
<https://www.youtube.com/watch?v=su9ittf-ozk>
--
"The Direct3D Graphics Pipeline" free book <http://tinyurl.com/d3d-pipeline>
The Terminals Wiki <http://terminals-wiki.org>
The Computer Graphics Museum <http://computergraphicsmuseum.org>
Legalize Adulthood! (my blog) <http://legalizeadulthood.wordpress.com>
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