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neoTUI C++ Cross Platform Text User Interface Library and Application Framework -- Coming Soon!

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Mr Flibble

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Dec 7, 2018, 3:11:19 PM12/7/18
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Hi!

Website for neoGFX side project neoTUI now up at https://neotui.com

/Flibble

--
“You won’t burn in hell. But be nice anyway.” – Ricky Gervais

“I see Atheists are fighting and killing each other again, over who
doesn’t believe in any God the most. Oh, no..wait.. that never happens.” –
Ricky Gervais

"Suppose it's all true, and you walk up to the pearly gates, and are
confronted by God," Bryne asked on his show The Meaning of Life. "What
will Stephen Fry say to him, her, or it?"
"I'd say, bone cancer in children? What's that about?" Fry replied.
"How dare you? How dare you create a world to which there is such misery
that is not our fault. It's not right, it's utterly, utterly evil."
"Why should I respect a capricious, mean-minded, stupid God who creates a
world that is so full of injustice and pain. That's what I would say."

Thiago Adams

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Dec 8, 2018, 5:35:19 AM12/8/18
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On Friday, December 7, 2018 at 6:11:19 PM UTC-2, Mr Flibble wrote:
> Hi!
>
> Website for neoGFX side project neoTUI now up at https://neotui.com
>

Hi Flibble!

I am very interested in text UI!

Personally, I think this is much more modern than
desktop frameworks. I am talk seriously.
This is what we need on the server side. For the client
side we have the web.
I like to have an local alternative on the server side
to talk with the server apart (side-by-side) with the web
interface.
Then I think the portable console interface is good for it.

This is also the reason I create my conio.h for windows and linux.

Mr Flibble

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Dec 8, 2018, 5:24:09 PM12/8/18
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The example application for neoGFX will be a chat client; I plan for it to
have both a GUI and a TUI front-end. The chat client will include a
daemon that can run remotely on a server and will be configurable using a
GUI or a TUI.

Chris M. Thomasson

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Dec 8, 2018, 7:02:07 PM12/8/18
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On 12/8/2018 2:23 PM, Mr Flibble wrote:
> On 08/12/2018 10:35, Thiago Adams wrote:
>> On Friday, December 7, 2018 at 6:11:19 PM UTC-2, Mr Flibble wrote:
>>> Hi!
>>>
>>> Website for neoGFX side project neoTUI now up at https://neotui.com
>>>
>>
>> Hi Flibble!
>>
>> I am very interested in text UI!
>>
>> Personally, I think this is much more modern than
>> desktop frameworks. I am talk seriously.
>> This is what we need on the server side. For the client
>> side we have the web.
>> I like to have an local alternative on the server side
>> to talk with the server apart (side-by-side) with the web
>> interface.
>> Then I think the portable console interface is good for it.
>>
>> This is also the reason I create my conio.h for windows and linux.
>
> The example application for neoGFX will be a chat client; I plan for it
> to have both a GUI and a TUI front-end.  The chat client will include a
> daemon that can run remotely on a server and will be configurable using
> a GUI or a TUI.

Pretty nice. Imagine a chat program that enabled users to send little
blocks of shader code that run in their own little space.

Sample chat exchange:
____________________
0: hey, I have this shader code if you are interested.

1: Yeah, send it over.

2: Here it is, [code].

3: I already see it running! Going full screen now...
____________________

A chat program intermingled with something like ShaderToy, would be nice.

Mr Flibble

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Dec 8, 2018, 7:06:01 PM12/8/18
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That would be possible via scripting; I plan on having the graphics API
available to scripts and that would include shader access.

Rick C. Hodgin

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Dec 8, 2018, 8:10:21 PM12/8/18
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On Saturday, December 8, 2018 at 7:02:07 PM UTC-5, Chris M. Thomasson wrote:
> A chat program intermingled with something like ShaderToy, would be nice.

He should also integrate an app share feature (like TeamViewer). It
would allow his on-screen pixel-data being rendered by GL to be snap-
shotted and sent across the Internet to another computer for viewing.
That kind of in-app sharing feature is visible in newer tools like
Skype for Business. By integrating it into his own app, it would be
another reason to use his library over another's.

Since he'd have the chat logic already worked out, sending screen
data instead of chat talk would be doable.

--
Rick C. Hodgin

dawid....@gmail.com

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Dec 11, 2018, 5:47:02 AM12/11/18
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What happened to this project? Is it already dead? I can't see any activity on the forum as well on the main page.

leigh.v....@googlemail.com

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Dec 11, 2018, 7:28:44 AM12/11/18
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On Tuesday, December 11, 2018 at 10:47:02 AM UTC, Dawid Bautsch wrote:
> What happened to this project? Is it already dead? I can't see any activity on the forum as well on the main page.

Far from it. Inactivity on the forum is unsurprising given the library is still pre-release.

/Leigh

Chris M. Thomasson

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Dec 11, 2018, 4:11:08 PM12/11/18
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That would be great. Thanks.

Thiago Adams

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Feb 25, 2019, 1:59:48 PM2/25/19
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On Friday, December 7, 2018 at 6:11:19 PM UTC-2, Mr Flibble wrote:
Any news about this project?

Mr Flibble

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Feb 25, 2019, 3:24:39 PM2/25/19
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Hi Thiago!

No progress yet; I might do some work on it after I have implemented at
least one language in neos; neoTUI can then benefit from scripting just
like neoGFX.
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