I've got a block of code that throws an Access Violation when executed. It is the async_connect handler for boost::asio.
//------------------------------------------------------------------------------
void MyClient::OnConnect(const boost::system::error_code & errorCode, boost::asio::ip::tcp::resolver::iterator endpoint)
{
if (errorCode || endpoint == boost::asio::ip::tcp::resolver::iterator())
{
// Error - An error occured while attempting to connect
// Most likely these error codes correspond to
https://msdn.microsoft.com/en-us/library/windows/desktop/ms740668(v=vs.85).aspx
std::ostringstream msg;
msg << "An error occured while attempting to connect to " << endpoint->host_name()
<< ". Error code: " << errorCode
<< ". Error Message: " << ErrorCodeToString(errorCode);
LogError(msg.str().c_str(), __FUNCSIG__, __FILE__, __LINE__);
return;
}
// We connected to an endpoint
m_connectionState |= CONNECTED;
In the debugger it looks like the problem is inside endpoint->host_name(), because it tried to get values_[0] while values_ are null.
This is a common Connection Refused scenario. I thought the handler got the endpoint so that it knew who it was trying to connect to! Is there some manner of check I can do on the iterator before I try to call a method on it?
It seems to pass and still throw access violation on
if( endpoint != boost::asio::ip::tcp::resolver::iterator() )
{
std::string blah = endpoint->host_name();
}