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  <title>comp.lang.asm.x86 Google Group</title>
  <link>http://groups.google.com/group/comp.lang.asm.x86</link>
  <description>Bulletin Board and Q&amp;amp;A for x86 assembly language topics. (Moderated)</description>
  <language>en</language>
  <item>
  <title>Re: Port binding revisited</title>
  <link>http://groups.google.com/group/comp.lang.asm.x86/browse_thread/thread/f204214aae30eb37/adb8e1796f89fe20?show_docid=adb8e1796f89fe20</link>
  <description>
  I&#39;d like to thank Chuck yet again for helping me with this. turned out &lt;br&gt; I was yet again relying on bad info from AsmRef, and specifying 11 in &lt;br&gt; place of 10 for sys.recv. Chuck responded quickly and got the problem &lt;br&gt; solved for me. &lt;br&gt; Thanks again, Chuck!
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/comp.lang.asm.x86/browse_thread/thread/f204214aae30eb37/adb8e1796f89fe20?show_docid=adb8e1796f89fe20</guid>
  <author>
  spamt...@crayne.org
  (Hamlin)
  </author>
  <pubDate>Tue, 07 Oct 2008 23:23:25 UT
</pubDate>
  </item>
  <item>
  <title>Re: Penalties for segment overrides on 8086?</title>
  <link>http://groups.google.com/group/comp.lang.asm.x86/browse_thread/thread/6a8812680a3a8a1b/b03a6cfd84ed6549?show_docid=b03a6cfd84ed6549</link>
  <description>
  It does, thank you.
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/comp.lang.asm.x86/browse_thread/thread/6a8812680a3a8a1b/b03a6cfd84ed6549?show_docid=b03a6cfd84ed6549</guid>
  <author>
  spamt...@crayne.org
  (Jim Leonard)
  </author>
  <pubDate>Tue, 07 Oct 2008 17:15:24 UT
</pubDate>
  </item>
  <item>
  <title>Re: Penalties for segment overrides on 8086?</title>
  <link>http://groups.google.com/group/comp.lang.asm.x86/browse_thread/thread/6a8812680a3a8a1b/3193445f973db90b?show_docid=3193445f973db90b</link>
  <description>
  This is getting off-topic, but I have a Mockingboard clone soundcard &lt;br&gt; (came with Bank Street Music Writer) that does this. Put it in a &lt;br&gt; faster machine than the original PC/XT and the sound it produces is at &lt;br&gt; a higher pitch (!). And Adlib cards are also notorious to needing &lt;br&gt; time to &amp;quot;settle&amp;quot; before you send them another command.
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/comp.lang.asm.x86/browse_thread/thread/6a8812680a3a8a1b/3193445f973db90b?show_docid=3193445f973db90b</guid>
  <author>
  spamt...@crayne.org
  (Jim Leonard)
  </author>
  <pubDate>Tue, 07 Oct 2008 17:15:04 UT
</pubDate>
  </item>
  <item>
  <title>Re: beginner question : writing OBJ with HLA for floats</title>
  <link>http://groups.google.com/group/comp.lang.asm.x86/browse_thread/thread/362557bd892bccd8/ba52d0dce4ddfc65?show_docid=ba52d0dce4ddfc65</link>
  <description>
  This chapter of AoA shows how to integrate HLA with C/C++: &lt;br&gt; &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://webster.cs.ucr.edu/AoA/Windows/HTML/MixedLanguageProgramming3.html#1030674&quot;&gt;[link]&lt;/a&gt; &lt;br&gt; Feel free to ask questions for clarification or post the code (or &lt;br&gt; error messages) if you run into trouble. &lt;br&gt; I am pretty sure that x86 instructions will not run on the .NET
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/comp.lang.asm.x86/browse_thread/thread/362557bd892bccd8/ba52d0dce4ddfc65?show_docid=ba52d0dce4ddfc65</guid>
  <author>
  spamt...@crayne.org
  (NathanCBaker)
  </author>
  <pubDate>Tue, 07 Oct 2008 16:50:55 UT
</pubDate>
  </item>
  <item>
  <title>Re: Penalties for segment overrides on 8086?</title>
  <link>http://groups.google.com/group/comp.lang.asm.x86/browse_thread/thread/6a8812680a3a8a1b/4978d2c065eeda16?show_docid=4978d2c065eeda16</link>
  <description>
  On Mon, 6 Oct 2008 09:40:54 -0700 (PDT), Jim &lt;br&gt; The worst thing was dealing with cards on the ISA &lt;br&gt; bus after the AT bus speed was bumped up to 6, &lt;br&gt; then 8 MHz. There were apparently many card &lt;br&gt; designs that simply couldn&#39;t handle the faster &lt;br&gt; timing, so you had to insert I/O delays after &lt;br&gt; every port write. If you didn&#39;t, the code might
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/comp.lang.asm.x86/browse_thread/thread/6a8812680a3a8a1b/4978d2c065eeda16?show_docid=4978d2c065eeda16</guid>
  <author>
  spamt...@crayne.org
  (Bob Masta)
  </author>
  <pubDate>Tue, 07 Oct 2008 12:56:57 UT
</pubDate>
  </item>
  <item>
  <title>Re: Penalties for segment overrides on 8086?</title>
  <link>http://groups.google.com/group/comp.lang.asm.x86/browse_thread/thread/6a8812680a3a8a1b/c9aa25c4aff91c2a?show_docid=c9aa25c4aff91c2a</link>
  <description>
  On Mon, 06 Oct 2008 17:33:35 -0500, &lt;br&gt; According to Eggebrecht in &amp;quot;Interfacing to the IBM &lt;br&gt; Personal Computer&amp;quot;, there is/was also a line on &lt;br&gt; the ISA bus called I/O CH CK (I/O Channel Check) &lt;br&gt; that could be enabled to generate a NMI for error &lt;br&gt; conditions on ISA bus cards. &lt;br&gt; I seem to recall that certain EGA adapters used it
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/comp.lang.asm.x86/browse_thread/thread/6a8812680a3a8a1b/c9aa25c4aff91c2a?show_docid=c9aa25c4aff91c2a</guid>
  <author>
  spamt...@crayne.org
  (Bob Masta)
  </author>
  <pubDate>Tue, 07 Oct 2008 12:45:15 UT
</pubDate>
  </item>
  <item>
  <title>beginner question : writing OBJ with HLA for floats</title>
  <link>http://groups.google.com/group/comp.lang.asm.x86/browse_thread/thread/362557bd892bccd8/7c6e59237a1cf748?show_docid=7c6e59237a1cf748</link>
  <description>
  Hi All, &lt;br&gt; I know this is a moderated list. I hope I am not posting somewhere &lt;br&gt; wrong. You are very welcome to forward me with just one line to the &lt;br&gt; correct destination even if you know the answer. I am not in a lazy &lt;br&gt; mode. &lt;br&gt; I am a beginner, The reason I am interested in HLA is to make fast OBJ &lt;br&gt; files for float calculations which I do a lot and use them in my C or C
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/comp.lang.asm.x86/browse_thread/thread/362557bd892bccd8/7c6e59237a1cf748?show_docid=7c6e59237a1cf748</guid>
  <author>
  spamt...@crayne.org
  (FeBi)
  </author>
  <pubDate>Tue, 07 Oct 2008 10:23:25 UT
</pubDate>
  </item>
  <item>
  <title>Re: Port binding revisited</title>
  <link>http://groups.google.com/group/comp.lang.asm.x86/browse_thread/thread/f204214aae30eb37/869b1c6675a38d64?show_docid=869b1c6675a38d64</link>
  <description>
  On Mon, 6 Oct 2008 21:53:33 -0700 (PDT) &lt;br&gt; Yes, you may send it to me at ccra...@crayne.org. Tar would be good, &lt;br&gt; but I can probably handle whatever is convenient for you.
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/comp.lang.asm.x86/browse_thread/thread/f204214aae30eb37/869b1c6675a38d64?show_docid=869b1c6675a38d64</guid>
  <author>
  spamt...@crayne.org
  (Chuck Crayne)
  </author>
  <pubDate>Tue, 07 Oct 2008 05:39:00 UT
</pubDate>
  </item>
  <item>
  <title>Re: Port binding revisited</title>
  <link>http://groups.google.com/group/comp.lang.asm.x86/browse_thread/thread/f204214aae30eb37/a0612622659beb92?show_docid=a0612622659beb92</link>
  <description>
  Aargh. I typed out a long response but the posting mechanism appears &lt;br&gt; to have eaten my post. I&#39;ll be happy to send you the code via email if &lt;br&gt; you&#39;re amenable to receiving it that way. I write long labels and they &lt;br&gt; don&#39;t work well in a forum with enforced word wrap. Lemme know if &lt;br&gt; you&#39;d like me to do that, along with what compression algorithm you
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/comp.lang.asm.x86/browse_thread/thread/f204214aae30eb37/a0612622659beb92?show_docid=a0612622659beb92</guid>
  <author>
  spamt...@crayne.org
  (Hamlin)
  </author>
  <pubDate>Tue, 07 Oct 2008 04:53:33 UT
</pubDate>
  </item>
  <item>
  <title>Re: [Clax86list] Port binding revisited</title>
  <link>http://groups.google.com/group/comp.lang.asm.x86/browse_thread/thread/f204214aae30eb37/42d121b1a5d79677?show_docid=42d121b1a5d79677</link>
  <description>
  On Mon, 6 Oct 2008 14:28:56 -0700 (PDT) &lt;br&gt; Yes, but you haven&#39;t told us enough about the hoops you already jumped &lt;br&gt; through before you to to the accept. For example, my code handles &lt;br&gt; multiple concurrent connections, so I set up a socket to listen for new &lt;br&gt; connections: &lt;br&gt; ;initialize listening fd &lt;br&gt; ;create socket descriptor
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/comp.lang.asm.x86/browse_thread/thread/f204214aae30eb37/42d121b1a5d79677?show_docid=42d121b1a5d79677</guid>
  <author>
  spamt...@crayne.org
  (Charles Crayne)
  </author>
  <pubDate>Tue, 07 Oct 2008 02:37:11 UT
</pubDate>
  </item>
  <item>
  <title>Re: Penalties for segment overrides on 8086?</title>
  <link>http://groups.google.com/group/comp.lang.asm.x86/browse_thread/thread/6a8812680a3a8a1b/532284323ff5b5b0?show_docid=532284323ff5b5b0</link>
  <description>
  On Mon, 6 Oct 2008 09:39:01 -0700 (PDT), Jim Leonard &lt;br&gt; A0T=3D &lt;br&gt; here &lt;br&gt; 0h=3D &lt;br&gt; , &lt;br&gt; Memory parity error, I think. &lt;br&gt; --=3D20 &lt;br&gt; ArarghMail810 at [drop the &#39;&lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://www.&#39;&quot;&gt;[link]&lt;/a&gt; from -&amp;gt;] &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://www.arargh.com=&quot;&gt;[link]&lt;/a&gt; &lt;br&gt; BCET Basic Compiler Page: &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://www.arargh.com/basic/index.html&quot;&gt;[link]&lt;/a&gt; &lt;br&gt; To reply by email, remove the extra stuff from the reply address.
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/comp.lang.asm.x86/browse_thread/thread/6a8812680a3a8a1b/532284323ff5b5b0?show_docid=532284323ff5b5b0</guid>
  <author>
  spamt...@crayne.org
  (ArarghMail810NOSPAM)
  </author>
  <pubDate>Mon, 06 Oct 2008 22:33:35 UT
</pubDate>
  </item>
  <item>
  <title>Re: Port binding revisited</title>
  <link>http://groups.google.com/group/comp.lang.asm.x86/browse_thread/thread/f204214aae30eb37/30b60230ab6a354b?show_docid=30b60230ab6a354b</link>
  <description>
  I also just finished my experiment with sys.poll to get it to block &lt;br&gt; properly. It *did* in fact block, but is still receiving the buffer &lt;br&gt; size in zeroes regardless of the data available. I begin to suspect I &lt;br&gt; have to do something else to point it to the right data.
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/comp.lang.asm.x86/browse_thread/thread/f204214aae30eb37/30b60230ab6a354b?show_docid=30b60230ab6a354b</guid>
  <author>
  spamt...@crayne.org
  (Hamlin)
  </author>
  <pubDate>Mon, 06 Oct 2008 21:11:02 UT
</pubDate>
  </item>
  <item>
  <title>Re: Port binding revisited</title>
  <link>http://groups.google.com/group/comp.lang.asm.x86/browse_thread/thread/f204214aae30eb37/dbac7bc4b3dc7724?show_docid=dbac7bc4b3dc7724</link>
  <description>
  I tried using sys.recvfrom instead, which returned EACCES, leading to &lt;br&gt; the question: &lt;br&gt; When a new socket is created with sys.accept, that&#39;s a bi-directional &lt;br&gt; socket out of the box, right? I can both write to and read from it &lt;br&gt; without having to jump through any hoops, yes?
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/comp.lang.asm.x86/browse_thread/thread/f204214aae30eb37/dbac7bc4b3dc7724?show_docid=dbac7bc4b3dc7724</guid>
  <author>
  spamt...@crayne.org
  (Hamlin)
  </author>
  <pubDate>Mon, 06 Oct 2008 21:28:56 UT
</pubDate>
  </item>
  <item>
  <title>Re: Port binding revisited</title>
  <link>http://groups.google.com/group/comp.lang.asm.x86/browse_thread/thread/f204214aae30eb37/5e4f78a651f14f67?show_docid=5e4f78a651f14f67</link>
  <description>
  Tried it with MSG_WAITALL, which is documented in socket.h as telling &lt;br&gt; the function to wait for a full request, but that didn&#39;t alter the &lt;br&gt; behaviour at all.
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/comp.lang.asm.x86/browse_thread/thread/f204214aae30eb37/5e4f78a651f14f67?show_docid=5e4f78a651f14f67</guid>
  <author>
  spamt...@crayne.org
  (Hamlin)
  </author>
  <pubDate>Mon, 06 Oct 2008 20:39:45 UT
</pubDate>
  </item>
  <item>
  <title>Re: Penalties for segment overrides on 8086?</title>
  <link>http://groups.google.com/group/comp.lang.asm.x86/browse_thread/thread/6a8812680a3a8a1b/0b3ca9058795a66b?show_docid=0b3ca9058795a66b</link>
  <description>
  You have _no_ idea: &lt;br&gt; My first (ca 1982) compiler was v0.3c of Logitech&#39;s ModulaII compiler, &lt;br&gt; it wasn&#39;t quite ready, i.e. small stuff like for () loops ddn&#39;t work, &lt;br&gt; only while (). &lt;br&gt; I started by using this to write interrupt drivers, by hand-assembling &lt;br&gt; the code (using DEBUG to help out) and entering the code as hex bytes.
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/comp.lang.asm.x86/browse_thread/thread/6a8812680a3a8a1b/0b3ca9058795a66b?show_docid=0b3ca9058795a66b</guid>
  <author>
  spamt...@crayne.org
  (Terje Mathisen)
  </author>
  <pubDate>Mon, 06 Oct 2008 20:30:48 UT
</pubDate>
  </item>
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