I need to find a way to modify image colors in PSP 7. For example, I
have a photograph and I would like to globally change the image so
that it looks like it was painted with oil, watercolor, felt markers
etc. I don't want to manually paint the image, I'm hoping that
there's a filter, plug in or possibly a method to modify an image's
color pallet to something like oil paint. Is this possible? I'm not
very experienced with PSP, so if this is a FAQ I apologize.
Any help is greatly appreciated.
I think you might be making a mistake that creating the
impression of a painting involves modifying the color palette
of the image. This might work for Andy Warhol or Roy
Lichtenstein paintings. Usually, however, what you need to
do is create the impression of brush strokes and to remove
the photorealistic impression so that objects are "suggested"
rather than "accurately represented".
Recently, in a message with the subject "Two New PSP 7
Tutorials at State of Entropy" some tutorials for doing
something like you want were described in this newsgroup,
and I quote:
"The first PSP 7 tutorials on my site. The first is a tutorial on
converting photos into watercolor paintings. (yeah, I know PSP 7 has a
filter for that, but I don't think it does as good a job *S*) The second
is a tut on giving photos an Impressionistic look. Stop by my site and
have a look around. Many more tutorials coming soon.
State of Entropy Webgraphics and Design
http://www.state-of-entropy.com"
The effects that the author of the tutorials is not fond of
can be found under the Effects > Artistic Effects menu in
PSP 7. Some of them may also serve your purposes. There are
also various plugin filters if you want to spend time searching
for them - some are free and some are not.
----------------------------------------------------------------------
Kris Zaklika Jasc Software, Inc. The
Product Ideas: id...@jasc.com Power
Customer Service: customer...@jasc.com To
Technical Support: tec...@jasc.com Create
----------------------------------------------------------------------
I understand what you are saying about brush strokes and accurate
representation. To be more specific about my needs - I am creating
rendered 3D models that are quite realistic. I want to vary the final
images so that the accuracy remains, but the image looks more 'hand
drawn' or 'painted'. So the accuracy needs to be there but I need to
find a way to manipulate the colors and highlights to immitate natural
media.
I could manipulate my materials in the modeling / rendering
application to achieve the desired result. However, I think I would
have more control of the output and be able to do this faster in PSP.
Any further help is greatly appreciated.
On Sat, 03 Feb 2001 12:34:45 -0600, Kris Zaklika <kzak...@jasc.com>
wrote:
Try some of the filters I suggested first. From what i have
read, most attempts to create a hand drawn effect from 3D
models start at the modeling stage. You might want to look at
the Edge Preserving Smoothing filter, though. When used right
it can produce an effect somewhat similar to an illustration
in a child's book. Other than that, I'm out of ideas.
[snip]
Try using some filter combinations on the image. I like sketch filters
and brush strokes, embossing and texturing can work well in
combination with other filters. I don't apply the filters to the
original render, I copy the render and paste as a new layer then apply
the filter. Then I play with the layer blend modes, I use luminance a
lot, especially with sketch filters, but I also use overlay or
multiply at low opacity, soft light or hard light at times. Sometimes
I have 3 or 4 layers above the original render, each layer using a
different filter. I use different blend modes and opacities for each
filtered layer to build an image that is pleasing to me.
Diana
_______________________________________________________
Free Tubes, gif animations & clipart -->
http://members.nbci.com/tubes/
Diana-mations, avi animations --> http://www.geocities.com/diana/
email dtodd AT satx DOT rr DOT com
You can get this effect with Xaos Paint Alchemy, it comes with Xaos
Total Tools or free as a built in plug-in with Corel PhotoPaint. The
best way to get a good effect is to merge down to a single layer,
duplicate this layer, apply Paint Alchemy to the duplicate. Futz around
with the opacity of the duplicate to get some of the original image to
"show through" since the painted effect is sometimes too much.
--
Angela M. Cable
http://www.neocognition.com
PSP Tutorial Links:
http://www.geocities.com/Heartland/Plains/9871/PSPlinks.html
5th Street Studio, free graphics, websets and more:
http://www.fortunecity.com/westwood/alaia/354/
BladePro Visual Archive:
http://www.crosswinds.net/~angeal/
Gail
--
Nightingail's Gallery
http://www.justkiss.com/gallery/nightingail/
Digital Artwork
Free Web Art and Graphics
diana <s...@address.in.signature> wrote in message
news:3A7C873D...@address.in.signature...
Daryl
I have an easy way to convert some images to something with a painterly
feel (I think, anyway).
I use Effects>Noise>Edge Presserving Smooth set at maximum (30) a
couple times on the whole image. This kind of averages the colors within
different elements of the image without losing their outlines. If the
effect isn't strong enough, just do it again by using Ctrl-Y.
At http://www.ticon.net/~chunk/psp/flowers.html I have a photo I took
and the image that results from applying the edge preserving smooth
twice. That's all I did on this one, but you could probably heighten the
effect by playing with saturation, brightness, layer opacity or any
other controls that you might wish.
Chunk Kiesling
> I have an easy way to convert some images to something with a
painterly
> feel (I think, anyway).
>
> I use Effects>Noise>Edge Presserving Smooth set at maximum (30) a
> couple times on the whole image. This kind of averages the colors
within
> different elements of the image without losing their outlines. If the
> effect isn't strong enough, just do it again by using Ctrl-Y.
>
> At http://www.ticon.net/~chunk/psp/flowers.html I have a photo I took
> and the image that results from applying the edge preserving smooth
> twice. That's all I did on this one, but you could probably heighten
the
> effect by playing with saturation, brightness, layer opacity or any
> other controls that you might wish.
Way cool effect....and easy too! Thanks Chunk.
Jo
Almost a 300 Kb image at 49.3 kbps in a non-binary newsgroup.
Ouch!
No harm no foul.
":^) Ž
Kris Zaklika wrote:
>
> sandee wrote:
> >
> [snip]
> > ------------------------------------------------------------------------
> > Name: Rupert watercolor.psp
> > Rupert watercolor.psp Type: Paint Shop Pro 7 Image (application/x-unknown-content-type-PSP7.Image)
> > Encoding: base64
>
> Almost a 300 Kb image at 49.3 kbps in a non-binary newsgroup.
> Ouch!
--
Mike C.
* Logo Design
* DHTML & GIF Animation
* Custom Graphics for YOUR Site!
Stop by and see if my skills and talents are up to your standards.
Site at: http://www.artistmike.com
NEW SITE at: http://www.mikeslogoland.com/
mailto:mi...@artistmike.com?Subject=Logo.Project