Any ideas?
It seems to crash most when Im trying to move a group of things. When I
crash this way the "saved.M" file crashes while opening.
If I think I'm through with construction history on most parts, would it
be wise to go ahead and delete the construction history? Would that make
it a "lighter" model?
I need to finish this model before the end of the semester Dec 8 and my
progress seems to be slowing.
Cursing and voodoo have helped very little so far...
Thanks - Robert Shanks
NCSU School of Design
Kai.
"Robert Shanks" <synt...@interpath.com> wrote in message
news:t2i6gil...@corp.supernews.com...
I try and only use construction history now on parts I am dealing with locally.
Now you can move a surface intersection whilst trimmed, and the surfs will
update - no untrimming and retrimming to get the new intersection - this now
causes major problems. Delete history if you can live without it. Also when you
have finished a region or whilst you go along, delete all unneeded COS as they
cause problems too. If you don't ungrouping, grouping, moving etc can cause
youre model to break down. - I know a pain, but you can work around it. If you
can afford it too, zero transforms - makes life easier when everything is in
place.
Again as Kai said, tolerances can be an issue, but if you are modelling for
manufacture they should be at least 0.001mm or tighter so long regen times are
expected. One tip, watch out if you pick up a model someone else has done with
construction history still around. If you load up a model and accidentally /
purposely move a surf in the history 'chain', then the construction settings
you have (they may be different from the other user) will apply, so if they are
different, you may have failing tangency here, curvature not recahed there etc.
Try to find out to what tolerances the model was originally built to and stick
to them and your model will be fine.
When loading up older version wires, 9.0 or before, when it asks you if you
want to update the history / trims, say no, again saying yes can take a long
time as it rebuilds everything with contruction history.
Probably gone on too much now,
good luck,
Mark.
1/1000th of a mm? Can you tell me why? All rp systems I know of are
perfectly capable of dealing with sloppier tolerances than this - they
didn't use to but now they tend to be much more forgiving then they were...
I might be ignorant here (tho I have about a decade of Studio below my belt
now), so let us know in what area and why...
Thanks,
Kai.