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C# and OpenGL

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Martijn Mulder

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Oct 28, 2009, 11:54:46 AM10/28/09
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How can I best integrate OpenGL in my C# code? There is TAO out there but
the latest release is of November 2005. Seems stale. Or has it reached
maturity? I don't know. Then there is OpenTK but that seems to be in beta. I
don't know what to do


fungus

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Oct 29, 2009, 12:21:17 AM10/29/09
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That's nothing ... C++ people are still using the same
opengl32.dll that shipped with Windows 95 (and they
seem to be doing OK).

--
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/ O O \
\_____/ FTB.

Alex Gray

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Oct 30, 2009, 9:42:27 AM10/30/09
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I'm using TAO in my C# game.
It works fine for me.
-alex-

"fungus" <opengl...@artlum.com> wrote in message
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