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Description: Algorithms used in producing computer graphics.
 

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Call for Papers: IAENG International Conference on Computer Science (ICCS 2010) 
  CFP: IAENG International Conference on Computer Science (ICCS 2010) ...Draft Manuscript submission deadline: 8 December, 2009 Camera-Ready papers & Pre-registration deadline: 10 January, 2010 ICCS 2010: 17-19 March, 2010 [link] All submitted papers will be under peer review and accepted papers... more »
By IMECS 2008  - Nov 17 - 1 new of 1 message    

TMFCS-10 Call for papers 
  TMFCS-10 Call for papers The 2010 International Conference on Theoretical and Mathematical Foundations of Computer Science (TMFCS-10) (website: [link]) will be held during 12-14 of July 2010 in Orlando, FL, USA. TMFCS is an important event in the theoretical, mathematical and logical areas... more »
By James Heralds  - Nov 15 - 1 new of 1 message    

Smallest circle covering set of points 
  Given a set of points (a1,b1) (a2,b2)..(an,bn) in the plane - what's a good algorithm for determining the centerpoint and radius of the smallest circle that will cover all the points? Thanks, Andrew.
By Andrew Tomazos  - Nov 14 - 25 new of 25 messages    

Call for Papers: IAENG International Conference on Artificial Intelligence and Applications (ICAIA 2010) 
  CFP: IAENG International Conference on Artificial Intelligence and Applications ICAIA 2010 ...The 2010 IAENG International Conference on Artificial Intelligence and Applications 17-19 March, 2010, Hong Kong [link] The conference ICAIA’10 is held under the International... more »
By IMECS  - Nov 12 - 2 new of 2 messages    

Constructing New Meshes (WebMesh) 
  I have dedicated a Web Page constructing new meshes (meshes that are not in papers until now): These meshes can be actually used for Computer Graphics since the originals are just for entertainment. They can be found at: [link] Enjoy. Alexander Agathos. +============================= =========================+... more »
By agalex  - Nov 11 - 1 new of 1 message    

Bitmap Basics in win32/C++ 
  I have written some basic bitmaps in win32 and in direct X. In win32 I have been able to create monochrome images and I have had better success in direct x with creating a pallet then then have an array of data to be displayed. I would like to be directed to how I can create a win32 pallet and bit data as an array similar to how it is done in... more »
By Joe  - Nov 10 - 1 new of 1 message    

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By kuku huang  - Nov 10 - 1 new of 1 message    

undoing rotations and translations 
  Hi, Please excuse my ignorance about matrices, but I want to know if something is possible before I delve too much into them. Basically, I'm rotating vertices around a point in space and an arbitrary axis, or translating those points. Currently, I'm performing all the actions in sequence rather than compiling... more »
By Ron Francis  - Nov 10 - 10 new of 10 messages    

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