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Description: Algorithms used in producing computer graphics.
 

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By Larry Aldridge  - 6:32am - 1 new of 1 message    

ECCM2010 Mini-Symposium on Image Processing and Visualization 
  ------------------------------ ------------------------------ ------------------------------ ------------------------------ ------- (Apologies for cross-posting) Mini-Symposium on Image Processing and Visualization IV European Congress on Computational Mechanics (ECCM IV): Solids, Structures and Coupled Problems in Engineering... more »
By tavares@fe.up.pt  - Nov 6 - 1 new of 1 message    

explicit normal 
  Hello everyone, What does one mean when one is talking about 'explicit normals' to a surface? I have a description where the explicit normal to a surface should point in a particular direction. However, I have no idea what an explicit normal is. Does anyone have a clue about what it might be? Thanks,... more »
By Luca  - Nov 5 - 1 new of 1 message    

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By Luisa Green  - Nov 5 - 1 new of 1 message    

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By Connie Belcher  - Nov 5 - 1 new of 1 message    

Any Infos on Microvoxels somewhere? 
  Hi, because I'm writing volume shaders for mentalray and have to deal with quite long rendertimes if I use raytraced shadows, I'm searching for methods to improve speed of my shader. Then I heard of microvoxels what is something like an extension for a reyes algorithm that was introduced in mantray by the sidefx people.... more »
By haggi krey  - Nov 3 - 1 new of 1 message    

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By Kelli Hughes  - Nov 3 - 1 new of 1 message    

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By Rory Gage  - Nov 3 - 1 new of 1 message    

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By Herminia Comer  - Nov 3 - 1 new of 1 message    

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By Iva BRAZIER  - Nov 3 - 1 new of 1 message    

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