Description:
Algorithms used in producing computer graphics.
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Looking for good sources of graphics research
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Hey all,
I'm doing some research in computer graphics hardware during the
1990s, and particularly hardware that implemented OpenGL. I was
wondering if anyone had any recommendations for good journals or
conferences (been looking at SIGGRAPH stuff) that would have good
information. Or if anyone had any recommendations for researchers or... more »
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Selecting any shape in image
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Hi.
I have an image, for example : [link].
I would like to select any object in this room like painting on the wall or table, via marking edges of the object, i mean like pencil or brush in MS paint. And copy the selected area or at least know indicies of the selected... more »
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Finding a small matrix in larger one
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Hi.
Is there any function in matlab that i can use to find a small matrix within a larger one, for example A is 10 x 10 and B 100 x 100 , find A in B and return indicies of B where they equals A ?
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antialiasing straight lines
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Google gives tons of antialiasing hits, and the right page
must be out there somewheres, but I couldn't find one with a
straightforward description of an algorithm for what I want.
I've got an in-memory grid of bytes, all initted to 255=white=bg,
and want to draw a line from, say, (x,y) to (x',y').... more »
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cover an ellipsoid with a set of spheres
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Hello,
Given an ellipsoid (center, and 3 radii), I want to cover it
"reasonable" well, with a "reasonable" number of spheres.
I can obviously take the sphere with the largest of the radii of the
ellipsoid, but this is a bad approximation if one of the other two
radii is small.
Any hint to a publication or boiler plate code is welcome,... more »
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