Description:
Algorithms used in producing computer graphics.
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ECCM2010 Mini-Symposium on Image Processing and Visualization
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------------------------------ ------------------------------ ------------------------------ ------------------------------ ------- (Apologies for cross-posting) Mini-Symposium on Image Processing and Visualization IV European Congress on Computational Mechanics (ECCM IV): Solids, Structures and Coupled Problems in Engineering... more »
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explicit normal
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Hello everyone, What does one mean when one is talking about 'explicit normals' to a surface? I have a description where the explicit normal to a surface should point in a particular direction. However, I have no idea what an explicit normal is. Does anyone have a clue about what it might be? Thanks,... more »
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Any Infos on Microvoxels somewhere?
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Hi, because I'm writing volume shaders for mentalray and have to deal with quite long rendertimes if I use raytraced shadows, I'm searching for methods to improve speed of my shader. Then I heard of microvoxels what is something like an extension for a reyes algorithm that was introduced in mantray by the sidefx people.... more »
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