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VICE sound lagging?

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Sean Huxter

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Jul 16, 2009, 11:32:51 PM7/16/09
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Does anyone know why my VICE 128 emulator is lagging in sound?

I'm coding in GEOS, using GEOS 128, and my sound triggers about 1/8 of a
second after the event. This is quite obvious just playing the game.

When I take the game to a physical C128, the sound triggers perfectly.

Any ideas?

Sean.


Spiro Trikaliotis

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Jul 17, 2009, 2:58:18 PM7/17/09
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Hello Sean,

Sean Huxter schrieb:

> Does anyone know why my VICE 128 emulator is lagging in sound?

Doesn't this help:

http://vicekb.trikaliotis.net/00-005

HTH,
Spiro.

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Spiro R. Trikaliotis http://opencbm.sf.net/
http://www.trikaliotis.net/ http://www.viceteam.org/

Sean Huxter

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Jul 17, 2009, 5:28:47 PM7/17/09
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That does indeed help immensely, Spiro!

Thank you!

I set my sound buffer size to the smallest available in the drop-down menu,
and now it's much better. It may or may not be dead on, I can't really tell,
but the fact that I can't tell is good. Before, I could tell the lag was
about 1/8 of a second. This is probably 1/32 or less.

Sean.


"Spiro Trikaliotis" <usenet...@spiro.trikaliotis.net> wrote in message
news:slrnh61iea.c2i...@news.trikaliotis.net...

Stefan Pohlmann

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Jul 18, 2009, 5:26:43 AM7/18/09
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Spiro Trikaliotis wrote:

> Hello Sean,
>
> Sean Huxter schrieb:
>
>> Does anyone know why my VICE 128 emulator is lagging in sound?
>
> Doesn't this help:
>
> http://vicekb.trikaliotis.net/00-005

Could it also help to set the "Sound Synchronization" Setting to "Adjusting"?
<http://www.viceteam.org/vice_6.html#SEC52>

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