On Sep 17, 2:18 pm, Franz Gnaedinger <f...@bluemail.ch> wrote:
> [...]
> Let me assume that we had a perfect simulation of
> a human brain, with one hundred billion neurons,
> each neuron connected with one thousand other
> neurons. How would you make that simulation learn?
If it was a perfect simulation of the brain it would
start learning by itself I wouldn't have to make it
do anything. How it does it I have no precise idea.
> How do you know which synapses you must disconnect
> in learning for example to discern French from
> Japanese, which a baby learns already in the first
> two weeks?
One suggestion is to weaken or remove connections or
neurons that aren't being used. Use it or loose it.
There are books and probably AI web pages that can
give you ideas on how learning might take place in
neural networks like those in the brain.
> > > No I wasn't confusing it with saccades. You both were
> > > clearly talking about holding the eyes, and thus the
> > > image, perfectly still. I think? Anyway, boring, I
> > > can't be bothered checking.
> > Just looking at one spot for many minutes, not anything
> > else fancier than that.
> Finding that experiment boring is the reason
> why nobody understands Leonardo da Vinci's
> Mona Lisa painting. It is an allegory of seeing,
> started by that very experiment, and all the
> rich conclusions you can draw if you actually
> carry it out.
Sorry Franz I forget what the actual experiment
was and the "boring" bit was about going back
through all the posts in this thread to find
out if I misread something.
If whatever you are talking about has merit there
are plenty of smarter people than me you need to
convince after all it might all be above my head.
On Sep 17, 7:07 am, casey <jgkjca...@yahoo.com.au> wrote:
> If it was a perfect simulation of the brain it would
> start learning by itself I wouldn't have to make it
> do anything. How it does it I have no precise idea.
You learn by making experiences of every kind,
and for making experiences you need a body.
> One suggestion is to weaken or remove connections or
> neurons that aren't being used. Use it or loose it.
> There are books and probably AI web pages that can
> give you ideas on how learning might take place in
> neural networks like those in the brain.
We need a body to make experiences of every
kind, and by making these experiences we learn.
> On Sep 17, 2:37 pm, Franz Gnaedinger <f...@bluemail.ch> wrote:
> > On Sep 17, 3:45 am, c...@kcwc.com (Curt Welch) wrote:
> > > casey <jgkjca...@yahoo.com.au> wrote:
> > > > No I wasn't confusing it with saccades. You both were
> > > > clearly talking about holding the eyes, and thus the
> > > > image, perfectly still. I think? Anyway, boring, I
> > > > can't be bothered checking.
> > > Just looking at one spot for many minutes, not anything
> > > else fancier than that.
> > Finding that experiment boring is the reason
> > why nobody understands Leonardo da Vinci's
> > Mona Lisa painting. It is an allegory of seeing,
> > started by that very experiment, and all the
> > rich conclusions you can draw if you actually
> > carry it out.
> Sorry Franz I forget what the actual experiment
> was and the "boring" bit was about going back
> through all the posts in this thread to find
> out if I misread something.
> If whatever you are talking about has merit there
> are plenty of smarter people than me you need to
> convince after all it might all be above my head.
Just looking at one spot for many minutes,
not anything else fancier than that.
> Peter Olcott <OCR4Screen> wrote:
>> On 9/16/2012 4:04 PM, Burkart Venzke wrote:
>>> Am 16.09.2012 14:30, schrieb Peter Olcott:
>>>> On 9/16/2012 3:11 AM, Burkart Venzke wrote:
>>>>> Am 16.09.2012 04:54, schrieb Peter Olcott:
>>>>>> On 9/15/2012 5:46 PM, Burkart Venzke wrote:
>>>>>>> If you really "perfectly simulate every aspect of the human mind"
>>>>>>> don't forget that human forget!
>>>>>> We will be avoiding, rather than simulating human error. I estimate
>>>>>> that
>>>>>> with the right feedback loop, the system can find a way to avoid
>>>>>> ever making the same mistake more than once.
>>>>> Casey just have written what I also think (forgetting not also as
>>>>> humans error etc.)
>>>>> The question is: Do you really want to "perfectly simulate every
>>>>> aspect of the human mind" or do you hope to find another way to
>>>>> intelligence?
>>>>> By the way: What about all sorts of feelings, emotions? Simulation or
>>>>> not?
>>>> The goal will not be to perfectly simulate the way that the mind
>>>> works. The goal is to simulate the functional end-result of human
>>>> thought.
>>> Do you really think that you can simulate the functional end-result of
>>> human thought without consider his emotions?
>>> Functional end-result of love without emotions sounds very funny for
>>> me :)
>>> Another point: Do you want to include the human's (conscious or
>>> unconscious) thoughts about his body? Or is this irrelevant for you?
>> The purpose of the machine is to fully automate every job that requires
>> a human mind, emotions are not needed.
> Many of us believe that you can't implement intelligence without including
> emotions. We don't believe it's an optional "feature" you can just choose
> to leave out.
> We believe it would be like trying to add gravity in a virtual world to
> simulate how apples fall from trees but deciding not to implement the
> parabolic path a rock takes when you throw it. If you implement gravity
> correctly, the parabolic path of the rock just shows up automatically
> without having to add any extra features.
> If you implement intelligence correctly, it will be an emotional machine
> whether you want it to be or not.
On Sep 17, 7:07 pm, Peter Olcott <OCR4Screen> wrote:
> On 9/16/2012 10:49 PM, Curt Welch wrote:
> [...]
> > Many of us believe that you can't implement intelligence without including
> > emotions. We don't believe it's an optional "feature" you can just choose
> > to leave out.
> That belief would be unfounded.
Is this word machine going to interact with emotional human beings?
To the extent that emotional intelligence is important in a human
to human exchange wouldn't it also be important in a human to
machine exchange if the machine is to behave as we require?
Shouldn't the machine be able to recognize your emotional state
and respond appropriately? How can a machine that only has text
as input ever interact in real time? Is someone there typing
in the changing emotions of the user?
And if the machine is learning from reading how does it understand
the emotional content of the text?
Is a machine "intelligent" if it doesn't at least understand
human emotions even if it doesn't have them itself?
> On Sep 16, 6:34 am, Peter Olcott <OCR4Screen> wrote:
> > This is the essence of Linguistic Compositionality:
> > A language is compositional if the meaning of complex expression is
> > derivable from the meaning of its parts and the way in which they are
> > combined.
> I snipped everything else because it did not apply to the problem of
> exactly what "compositional" means.
> I believe that natural human languages are not, generally and under
> this definition, compositional.
> The counter-example is idioms. For example "kick the bucket" does not
> mean what "kick", "the" and "bucket" mean plus the order in which they
> are arranged. There are, of course, numerous additional examples.
In addition to what I said in another reply:
Not only can idiomatic expressions not be considered a counter-example
to the claim that language is compositional because these expressions
only form a single sub-element of language (thus an insufficient basis
to refute the compositionality of language), but, idiomatic
expressions can be considered another form of compositionality
itself. In this case the words in the idiomatic expression function as
if they were a variable that was assigned a new meaning.
That this does not reduce compositionality can be known because the
original compositional mean of these words also remains, in addtion to
the new meaning of the idiomatic expression.
Franz Gnaedinger <f...@bluemail.ch> wrote:
> On Sep 16, 11:17=A0pm, c...@kcwc.com (Curt Welch) wrote:
> > Where is the evidence to suggest it's innate and not learned?
> The ability of carrying out numerical calculations
> is given by the specific neurons, you can learn how
> to add, but only if you got those very specific neurons;
> if you lack them, as a few people do, you can't learn
> how to carry out numerical calculations, and have to do
> with estimations - one amount is about equal to another,
> or bigger, or smaller. Some people are better in carrying
> out numerical calculations (17 plus 24 equals 41) and
> others in estimating (Einstein said he was an estimator).
So I repeat, where is the evidence to show it's not learned?
If the neurons are learning hardware, and you don't have them, then you can
not learn. How do you know addition is what is innate, instead of
"learning to add" being what is innate?
> > perhaps. But I doubt it.
> Specific neurons can be the result of a long evolution,
Yes, they certainly can. Evolution is such a long process and the path our
evolution took is so poorly understood that we can use it like "magic" to
assume anything we want to assume about life.
> not only the body acquires knowledge about the world
> (fish and dolphins and whales about water), also the
> brain does, and the genome does, body and brain
> and genome form a system, you can't simply look
> at the brain alone.
I don't really look at the brain period. I look at the behavior, and
reverse engineer what type of machine is needed to explain it in the
simplist and generic form I can find.
> > There's not much evidence to justify innate knowledge in humans.
> > =A0What =
> the
> > evidence justifies is often more of innate ability to learn a given
> > class of behavior.
> And the specific abilities to learn some things
> represent an innate knowledge of the world,
> easily demonstrated by the knowledge a fish
> or a dolphin or a whale has about water.
What specific knowledge do they have about water? How do you know they
didn't learn it?
> > Huh? =A0The complexity of the world goes down at least to the atomic
> > leve=
> l.
> > What are you suggesting? =A0That our brain is able to perceive atomic
> > lev=
> el
> > complexity in the world?
> Have you ever seen a flash?
What type of flash are you asking about. Lets see, I've seen a flash of
lightening. I've seen cameras flash. I've seen gunpowder flash.
> the origin of a flash
> is a quantum phenomenon. And so is photosythesis,
> the green cell of a plant transforms the energy of
> incoming light into a sugar by means of quantum
> computing (which is why we have not yet been able
> to simulate photosynthesis in the lab). Look at
> a meadow or a flower bed or a grove or a forest
> and you see quantum physics at work.
Yes, transistors only work due to quantum phenomenon as well.
Why are we talking about this?
> > Or are you just using the word "world" to mean "our subjective
> > understanding of the world"? =A0In which case, all you said was, "our
> > bra=
> in's
> > internal model of the work is equally complex as our brain's internal
> > mod=
> el
> > of the world". =A0Which, being a tautology is obviously true.
> What we see of the world are single aspects.
What does "single aspect" mean?
> What our
> mind does, is connect the single aspects, and this
> we do in many ways, only some of which we understand,
> partly by means of the innate and partly by means of
> acquired and the learned knowledge we have of the world.
> We also have an innate knowledge of future discoveries
> in physics. Einstein said the biggest wonder is that we
> can find out so much about the world. The discoveries
> are to some extent ready inside us, in body and brain
> and genome that work together and experience the world
> since millions and billions of years and store knowledge
> in their respective forms. Knowledge is not only stored
> in the brain alone.
Yes, evolution stores knowledge in the gnome, and maybe in the cell as
well. But so what? That's not important to me duplicating the simple body
control function of a brain (unless I wanted to read the stored knowledge
to find the answer - which is not the path I happen to be taking).
It's like I was trying to build a blood pump, and you kept telling me to go
meditate about the sunset if I really wanted to grok the heart.
> > Yes, and also, we choose what to scan based on how important we believe
> > i=
> t
> > to be, so we don't just scan everything as fast as we can, we only scan
> > that which we feel is important to have more information on.
> If you had carried out my experiment, you'd know that
> this is a much more complex process.
Yes, people see complexity in the brain because it's behavior is complex.
The cause of the complexity however is very simple. To solve AI, you most
not be fooled by the complexity. You must look past the complexity, and
see the underlying simplicity that causes it.
> High mobile
> attention and the central 'ray of vision' move along
> in sort of a perpetual dance, either the mobile attention,
> spreading to some degree, finds an interesting contrast
> and calls the eye to take it up clearly, or the eye guided
> by the brain finds something of interest and calls the
> mobile attention to focus on it, and in so doing enlarge
> that part of the visual field. Knowledge and feelings
> are involved in that process, guiding both the eye
> and the mobile attention. Then it can happen that
> the ... ... ...
You are focusing only on the complexity in front of you instead of trying
to look past the complexity to see the simplicity that creates it. No one
has a hope of solving AI by allowing themselves to get hopelessly lost in
the complexity of the behaviors of the human body.
> > Well, I would say triple actually if you want to get more precise, like
> > I said above. It's combining what comes in, with what our past
> > experience h=
> as
> > taught us to expect, with our current estimation of what the state is,
> > to produce the a new estimation of the state.
> Not my point. You are describing the action of one
> single system, whereas I mean the cooperation
> of body and brain and genome.
> > This technique is used a lot in AI already. =A0Kalman filters work in
> > thi=
> s
> > way for example.
> > They maintain a state vector that is the filter's current estimation of
> > t=
> he
> > state it is trying to track. =A0It uses an "update" rule, which is the
> > application of prior expectations of how the state will change over
> > time, and it uses new sensory data, to combine it's estimate with the
> > sensory update.
> > All values are assumed to include Gaussian noise so the math is based
> > on that Gaussian assumption.
> > The "update" step is not learned, as it would need to be to be more
> > generic. =A0It's hard coded by the programmer. =A0And the state vector
> > is=
> also
> > selected and hard coded by the programmer, instead of being
> > automatically derived from the sensory data, as it would, to make the
> > approach more generic.
> > In addition, the amount of noise in sensory data is also estimated, and
> > hard coded, based on assumptions about the sensor hardware, but that
> > too, should be learned from experience, instead of hard coded by the
> > programme=
> r
> > if we wanted to =A0create a more powerful generic system.
> > Kalman filters are very popular in robotics for maintaining inertial
> > guidance as heading direction, velocity, acceleration, and location on
> > a map, by combining together various sensor data like GPS,
> > acceleration, an=
> d
> > gyroscopes.
> > The filter not only is very flexible in that it can take any sort of
> > "clues" a sensor can give it and merge it into a high accuracy
> > prediction of the state of the robot, it also calculates the error in
> > that state, so that the machine not only has a good sense of it's
> > state, it also has a good sense of how accurate that state is which can
> > be highly important in AI programming.
> > If you want to program a machine to read "correctly" (how the brain
> > does it), it would have to work the same way. =A0Each word in a message
> > is onl=
> y
> > one more "clue" about what what meaning was trying to be communicated.
> > Each new word that shows up would have to be folded into the systems
> > current guess as to the meaning of the message, with the clue that was
> > given by the current word, with expectations of what words mean in
> > genera=
> l.
> > Words have many different meanings, and we have to use probabilities to
> > t=
> ry
> > and guess the odds of which meaning a person was trying to communicate.
> > =
> =A0If
> > we receive the word "dog" it's a hint about what meaning is trying to
> > be communicated. =A0Is it the animal? =A0It is a the verb to follow?
> > =A0Is i=
> t his
> > feet? =A0Is it an ugly woman? =A0The brain must maintain it's internal
> > understanding of the state of the environment as it receives each new
> > wor=
> d
> > and updates it's internal state representational of the "meaning" of
> > this message. =A0It must somehow, internally, represent something like
> > animal=
> =3D80%
> > feet=3D2%, ugly woman=3D1% etc. =A0Some sort of vector of estimated
> > proba=
> bilities
> > is how the brain needs to maintain it's current estimated "meaning" of
> > th=
> e
> > message, and as each new word is received, the meaning of the new word
> > is folded into the systems internal state estimation of what is being
> > talked about, based on what the words expected effect on meaning, are
> > what the current
> > That is one way to proceed, another way is to study
> > what happens when we are reading. Sometimes the brain
> > makes a mistake, and this can be revealing. For example
> > one evening I saw a long tv documentary on the Nazi era
> > on television. Early next morning I was on the way to
> > a sports place where we had to draw fresh lines (my
> > English has not yet really woken up, sorry, hope you
> > can follow me halfways), my boss driving, I half sleeping
> > beside him. Before us was a lorry, and on the plastic
> > plane covering the rear part stood NAZI - what ???
> > I had another look, and saw that there was one more
> > letter, a T preceeding NAZI, but it was not TNAZI
> > but TANZI. The T was covered by a fold of the plane,
> > so I saw ANZI. But apparently I did not read the word
> > from the left to the right side, I looked at the middle
> > of the word, then to the left side NA, and to the right
> > side, ZI, and put them together, NAZI. Normally
> > I would have turned around the first two letters,
> > NA -- AN, and combined them with ZI to ANZI,
> > and with the covered T obtaining the correct name
> > of the firm TANZI. But preoccupied by the long
> > documentary I saw the night before, my brain snapped
> > in prematurely and gave me the answer NAZI. It was
> > a sort of alert. My mind sharpened to a potential danger.
> > Biologically, this is reasonable, when you hear a lion
> > roar you must be ready to encounter a lion, and can
> > then see a lion, or a bear, or another such animal,
> > even if there is none. Better we see a dangerous
> > animal once too often than not often enough.
> Well, you have rationalized the idea that your mind "read the letters in
> the wrong order". What I think is far more likely, is that "reading order"
> had little to do with it. Your brain simply responded to the fact that the
> letters ANZI were all together in a group in various relationships and
> recognized that grouping as a reference to the concept of Nazi due to the
> priming you received the night before.
Avoiding an avalanche post, I focus on a single point.
I was able to exactly analyze what happened when I saw
the above letters ANZI on the plane of the car before us.
I did not read the word from left to right but looked at
the center, between N and Z, and read the letters from
the center, NA to the left side, and ZI to the right side.
Normally I would have synthesized the word by turning
around the first letters, NA to AN, and added the second
letters, ZI, together ANZI, yielding TANZI with the first
letter that was revealed when a gust of wind blowed
into the fold of the plastic plane. The normal reading
process was disturbed by the long tv documentary
on the Nazi era of the evening before. This thread
is about reading. In that occurrence of reading which
I can talk about from personal experience, the reading
of letters worked in the same way as reading visual
language: the eye is attracted by contrasts,
and focuses on them, one by another, then the
elements are taken up and combined. You scan
the visual surroundings for interesting contrasts,
either guided by the brain, or by the high mobile
attention, whereupon such a contrast is taken up,
seen clearly with the fovea, and enlarged by the
high mobile attention that also focuses on the
contrast, follows the next contrast, and the next,
and the next, while the brain easily composes
them into a picture. This thread is about reading.
Here I am telling about how we read. You can bet
that the body and brain found the most easy way
of performing this task.
You can't only look at the problems from the
perspective of technology, you also have to look
at them from the human perspective, learning
from personal experience. It is a lesson given
by nature and biology, for example the way
the desert ant solves the problem of navigation
by combining three different systems (memorizing
landmarks, observing the patterns of polarized
sky light, adding up the vectors of all steps taken
along the random walk). Solving a problem is
not only a task of the brain, but of brain and
body and genome together. How many times
did I mention embodiment? None of you ever
responded to that. In aerodynamics you have
no problem thinking about aerodynamics.
A plane 'embodies' the properties of air
in its shape, often very beautiful and elegant,
nobody would think of an airplane as a box
that just must be programmed properly in order
to fly. But you believe that thinking requires
just a box programmed in the proper way.
And a robot is a box with tubes for legs
and arms, program it properly, and it walks.
No, it walks very clumsily. Embodiment
is the solution. Read about embodiment.
Plenty material online.
Franz Gnaedinger <f...@bluemail.ch> wrote:
> On Sep 16, 11:35=A0pm, c...@kcwc.com (Curt Welch) wrote:
> Then why do robots walk so clumsily? Because AI suffers
> from the illusion that everything can be done with a simulation
> of the brain, the body is just a necessary box, a robot is a box
> on legs and with arms, a car is a box on wheels, a camera
> a box with a lens.
They walk so clumsily because no one has gotten the algorithm inside the
computer correct, not because they put the wrong type of legs on the box.
Getting the right legs are important for things like minimizing energy
waste while walking or maximizing easy of learning to walk, but are not
important for making it intelligent in the first place.
> > I'm an engineer. =A0We don't tend to get so lost in abstract concepts
> > tha=
> t we
> > forget they represent real things. =A0Go to a group where people are
> > stud=
> ying
> > nothing but language, and you will tend to find some people that are so
> > lost in the abstract concepts of language, that they tend to forget
> > that language can't exist without a machine to speak it or hear it.
> > =A0Enginee=
> rs
> > don't tend to make that mistake as often since our focus is not just
> > the study of the concepts, but the building of machines that do real
> > things for
> > a purpose.
> Embodiment is not abstract at all, on the very contrary.
Of course it's not. That's my point. It's exactly the opposite of
abstract. I understand the complexities of robot mechanics and when I work
on AI, I work on designing a control system that learns to control a real
body. That's my goal. Everyone working in robots is well aware of this.
But many working on AI don't, such as if say, you focused on the project
"how to teach a computer to read", with no focus on a mechanical body to
explain why the machine was reading in the first place or how it would use
its body differently after it had read something. To me, trying to teach a
machine to read, with no connection to why a machine would want to read, or
why we want the machine to read, is getting lost in the abstract.
Franz Gnaedinger <f...@bluemail.ch> wrote:
> On Sep 17, 7:07=A0am, casey <jgkjca...@yahoo.com.au> wrote:
> > If it was a perfect simulation of the brain it would
> > start learning by itself I wouldn't have to make it
> > do anything. How it does it I have no precise idea.
> You learn by making experiences of every kind,
> and for making experiences you need a body.
Well, we can simulate bodies and environments in computers as well. For
simple tests of learning it's easier and faster to do that than to build
the robots.
> > One suggestion is to weaken or remove connections or
> > neurons that aren't being used. Use it or loose it.
> > There are books and probably AI web pages that can
> > give you ideas on how learning might take place in
> > neural networks like those in the brain.
> We need a body to make experiences of every
> kind, and by making these experiences we learn.
Robots don't learn by making experience. They learn because they were
engineered to be learning machines. The robots that are not engineered to
be learning machines "make experience", but don't learn from them.
On Sep 17, 5:49 pm, c...@kcwc.com (Curt Welch) wrote:
> They walk so clumsily because no one has gotten the algorithm inside the
> computer correct, not because they put the wrong type of legs on the box.
Nobody can get the algorithm right, what we need
is embodiment, looking at the problem from the side
of body shape and from the side of steering. A good
body walks almost on its own and needs little steering.
Must not be a body resembling a human being or
an animal, it can be a completely different 'body'.
The best walk that can be programmed to date may be
the scary BigDog and AlphaDog, not so clumsy anymore,
but still somewhat uncertain and shaky on their legs.
Things will get interesting when artificial 'bodies' of any
shape will be combined with neural networks and learn
from their own experience.
> Of course it's not. That's my point. It's exactly the opposite of
> abstract. I understand the complexities of robot mechanics and when I work
> on AI, I work on designing a control system that learns to control a real
> body. That's my goal. Everyone working in robots is well aware of this.
> But many working on AI don't, such as if say, you focused on the project
> "how to teach a computer to read", with no focus on a mechanical body to
> explain why the machine was reading in the first place or how it would use
> its body differently after it had read something. To me, trying to teach a
> machine to read, with no connection to why a machine would want to read, or
> why we want the machine to read, is getting lost in the abstract.
What I say is that one should look at the problems
from both sides, technology and personal experience.
Machines won't replace us, they prolong our reach
on the world (if I can say that in English).
Franz Gnaedinger <f...@bluemail.ch> wrote:
> On Sep 17, 3:35=A0pm, c...@kcwc.com (Curt Welch) wrote:
> > Franz Gnaedinger <f...@bluemail.ch> wrote:
> You can't only look at the problems from the
> perspective of technology, you also have to look
> at them from the human perspective, learning
> from personal experience.
Humans are technology created by evolution.
My belief is that intelligence IS learning. I've believed this and worded
on this for about 30 years as a hobby. I argue this all the time, all over
the place. For someone to lecture ME about "we must look at learning from
experience", is amazingly funny. I've not looked at anything else but that
for 30 years.
When most people use the word intelligence, they use it to label the wide
range of human behaviors, like adding numbers, or reading, playing chess,
driving a car. I don't use the word that way. When I use the word
intelligence, I use it to mean "reinforcement learning", or "the ability to
learn skills which help maximize a reward", or "the ability to optimize
behavior to maximize some measure of future rewards".
> It is a lesson given
> by nature and biology, for example the way
> the desert ant solves the problem of navigation
> by combining three different systems (memorizing
> landmarks, observing the patterns of polarized
> sky light, adding up the vectors of all steps taken
> along the random walk). Solving a problem is
> not only a task of the brain, but of brain and
> body and genome together.
All reinforcement learning systems require an environment to learn about,
sensors to feed information about the environment, to the learning machine,
and actuators to effect change in that environment.
Everything I've worked on for 30 years assumes an embodied learning
machine.
You are telling me things that I intuitively understood 30 years ago.
> How many times
> did I mention embodiment?
Lets saw it was X. Then that makes X times more than you needed to mention
it to me.
> None of you ever
> responded to that. In aerodynamics you have
> no problem thinking about aerodynamics.
> A plane 'embodies' the properties of air
> in its shape, often very beautiful and elegant,
> nobody would think of an airplane as a box
> that just must be programmed properly in order
> to fly. But you believe that thinking requires
> just a box programmed in the proper way.
> And a robot is a box with tubes for legs
> and arms, program it properly, and it walks.
> No, it walks very clumsily. Embodiment
> is the solution. Read about embodiment.
> Plenty material online.
You are right, but confused at the same time.
Evolution itself is also a reinforcement learning system. The reward
signal for evolution is survival into the future. Reinforcement learning
is an optimization problem. It optimizes the system to best fit the
environment as measured by the reward signal.
As live evolves for the reward of survival, the entire body becomes
optimized to the task of survival in its given environment. As a result,
to body and environment end up fitting together very well as the design of
the body conforms to maximize the goal.
Humans intelligence however, is an extra feature added to the body, by
evolution, just like a blood-pump is a feature evolution added to the body.
Human intelligence is the emergent behavior of a reinforcement trained
adaptive body controller that optimizes how the body reacts to its
environment, so as to maximize an internal measure of reward. An internal
measure that evolution picked for the adaptive learning controller to
maximize.
Evolution optimizes the design of all these components so they fit very
will together so as to maximize the odds that humans will survive into the
future. Our internal rewards are very carefully tuned by evolution to fit
with our body, and fit with the goal of survival. The size of the brain is
a very trade off between usefulness and energy waste. The sensors
selected, and the resolution, and bandwidth, are all a very carefully tuned
system that matches the bandwidth of the sensors, with the amount of brain
processing available to cope with the data.
Evolution carefully optimizes all the parts to work well together, and
optimizes the system as a whole, to perfectly fit the environment it
evolved in.
But there's one module in there, that has one very specific task in the big
picture. And that's the learning part of the brain which optimizes how we
move our body, to fit the environment, based on a reward signal.
That one function, is very precise, and very well define, but yet, NO ONE
KNOWS HOW TO BUILD IT. NO on knows how the brain implements this. But it
does.
In all the neat stuff produced by AI, no one has ever produced one of these
modules. NO one. They have tried, many times, but failed. Marvin Minsky
tried it as his PhD thesis and failed to figure out how to make it do
strong learning (he only got weak learning out of his machine). So they go
off and work on other things, like chess playing computers instead.
It addresses the question you asked, which is, given trillions of
connections, how does the brain adjust them in response to an experience?
How does it learn?
NO ONE KNOWS yet. Solve that however, and you have solved the "real"
problem of AI.
Reinforcement learning is very well understood for small scale problems.
But the amount of data the brain, or a robot has to deal with, quickly
pushes it beyond the domain of how the small scale problems are coded and
solved on a computer. The simple solutions can't scale.
A different approach must be taken to implement reinforcement learning, in
a high dimension, non-Markov, real time, learning space. No one has
figured out how to do it yet. But the brain does it, so we have lots of
clues to look at.
I have a very specific, very well defined problem to solve. The problem
IMPLIES that the learning system be embedded into an environment and adapt
itself to that environment. I don't need to be told I'm not thinking of
the environment when the only thing I've been thinking about for 30 years
is how to build a learning system that will adapt itself to the environment
it is placed into.
Unlike evolution however, I'm not building a survival machine. I can make
the reward (aka goal) of my learning machine be anything I can create a
reward signal to define. I can give it reward for driving in a perfect
circle. I can reward it for staying as low to the ground as it can while
it walks. I can reward it for keeping it's battery charged. My choice.
When I change the reward signal, the system must optimize it's behavior for
the reward I gave it.
For those of us focused on the reinforcement learning problem, we think of
the reward signal as being part of the environment because relative to the
learning module problem, it's outside of the system.
When evolution evolved complex life, yes, everything is optimized to fit
together. But evolution made us "intelligent" by giving us a very specific
type of control module in our brain, which optimizes our behavior to
maximize a reward measure. Our "intelligent behavior" is an emergent
property of that very specific type of learning system.
To solve AI, we can ignore EVERYTHING in the system, except, how to build
one of these modules. Build that module, and it will make any robot you
put it in, act "intelligent". Everything else evolution gave us to help us
survive - not important to the problem of AI (in my view).
Franz Gnaedinger <f...@bluemail.ch> wrote:
> On Sep 17, 5:49=A0pm, c...@kcwc.com (Curt Welch) wrote:
> > They walk so clumsily because no one has gotten the algorithm inside
> > the computer correct, not because they put the wrong type of legs on
> > the box.
> Nobody can get the algorithm right,
I mean "learning algorithm" when I talk like that.
> what we need
> is embodiment, looking at the problem from the side
> of body shape and from the side of steering. A good
> body walks almost on its own and needs little steering.
But good learning system can optimize the actions of even a bad body.
> Must not be a body resembling a human being or
> an animal, it can be a completely different 'body'.
> The best walk that can be programmed to date may be
> the scary BigDog and AlphaDog, not so clumsy anymore,
> but still somewhat uncertain and shaky on their legs.
> Things will get interesting when artificial 'bodies' of any
> shape will be combined with neural networks and learn
> from their own experience.
EXACTLY. No one has figured out how to do the strong generic learning a
bran does. Until they do, they are just building fancy machines like Big
Dog which has lots of clever programming but no intelligence in it at all
(except the intelligence of the engineer). Figure out how to build that
learning algorithm, and you can drop it into ANY robot body, and it will
find optimal actions for that body, in whatever environment you put it
into, for whatever goal you define for it by the reward signal that is
given to it.
> > Of course it's not. =A0That's my point. =A0It's exactly the opposite of
> > abstract. =A0I understand the complexities of robot mechanics and when
> > I =
> work
> > on AI, I work on designing a control system that learns to control a
> > real body. =A0That's my goal. =A0Everyone working in robots is well
> > aware of t=
> his.
> > But many working on AI don't, such as if say, you focused on the
> > project "how to teach a computer to read", with no focus on a
> > mechanical body to explain why the machine was reading in the first
> > place or how it would us=
> e
> > its body differently after it had read something. =A0To me, trying to
> > tea=
> ch a
> > machine to read, with no connection to why a machine would want to
> > read, =
> or
> > why we want the machine to read, is getting lost in the abstract.
> What I say is that one should look at the problems
> from both sides, technology and personal experience.
> Machines won't replace us, they prolong our reach
> on the world (if I can say that in English).
They will replace us for the tasks we don't want to do, and replace
us for things they can do better than we can in the work place, but they
won't rule us, or rule the earth in place of us. We will use them to help
us with our goal - which is the survival of humans, instead of giving them
the goal of the survival of the robots.
They will be intelligent, because they have this adaptive behavior modules
in them, but they won't act very human-like, in that their top goal won't
be their own survival, but the survival of humans. This will give them
a very different personality from the typical human or animal. It won't be
a type of intelligent behavior humans are used to seeing because it doesn't
exist on the earth currently.
> But there's one module in there, that has one very specific task in the big
> picture. And that's the learning part of the brain which optimizes how we
> move our body, to fit the environment, based on a reward signal.
> That one function, is very precise, and very well define, but yet, NO ONE
> KNOWS HOW TO BUILD IT. NO on knows how the brain implements this. But it
> does.
> In all the neat stuff produced by AI, no one has ever produced one of these
> modules. NO one. They have tried, many times, but failed. Marvin Minsky
> tried it as his PhD thesis and failed to figure out how to make it do
> strong learning (he only got weak learning out of his machine). So they go
> off and work on other things, like chess playing computers instead.
> It addresses the question you asked, which is, given trillions of
> connections, how does the brain adjust them in response to an experience?
> How does it learn?
> NO ONE KNOWS yet. Solve that however, and you have solved the "real"
> problem of AI.
The module you are looking for is life, the will to sustain
life itself, and a minimum of living quality. You can't program
that, in my opinion. What we can do is learn from our own
experience, not so much in a technical way, but from personal
experiments. I am a big fan of bionics, and see AI in this
realm. Machines won't replace us, they prolong our arms
and enforce our legs and enhance our mental abilities,
and can best be implemented if we know how the body
carries out a task, how the eyes are seeing and the mind
is creating vision.
Franz Gnaedinger <f...@bluemail.ch> wrote:
> On Sep 17, 6:44=A0pm, c...@kcwc.com (Curt Welch) wrote:
> > NO ONE KNOWS yet. =A0Solve that however, and you have solved the "real"
> > problem of AI.
> The module you are looking for is life, the will to sustain
> life itself, and a minimum of living quality. You can't program
> that, in my opinion. What we can do is learn from our own
> experience, not so much in a technical way, but from personal
> experiments. I am a big fan of bionics, and see AI in this
> realm. Machines won't replace us, they prolong our arms
> and enforce our legs and enhance our mental abilities,
> and can best be implemented if we know how the body
> carries out a task, how the eyes are seeing and the mind
> is creating vision.
Yeah, John chooses to believe that our brain is s complex machine produced
by the product of millions of years of evolution, and that our "will for
life", (using your term) is engineered into us by a long and slow process
of evolution, which will make engineering something similar, also a long
and slow process for us to duplicate.
Though he understands humans have adaptive learning powers, he believes
learning is too slow, to explain how fast we acquire all these complex
skills in life. So he believes we have lots of innate circuits created by
evolution that form the foundation for all these skills we use in modern
life, like driving a car, etc. Whet we learn, it is just the icing on the
cake - how to use these innate pre-wired skills to do something like drive
a car.
It's logical valid to think that way. "Evolution" is "magic" so you can
sprinkle it anywhere to explain anything you want about life. :)
I sprinkle it just a bit differently to create my beliefs. I believe
evolution, figured out how to harness the power of evolution, in the brain.
It "coded" a evolutionary search system, into the brain, which then uses it
to search out and learn optimal behaviors.
DNA life can be thought of as a learning machine in it's own right. John
thinks most the magic of human intelligent behavior was created by the DNA
learning machine. I think the DNA learning machine, figured out how to
build a virtual learning machine, and that magic of human intelligent
behavior, is re-created, over and over, in each human after birth.
And once we humans figure out how to build one of these learning machines,
the learning machine that DNA built, will have done the same thing the DNA
learning machine did - figure out how to build one of these learning
machine.
> The module you are looking for is life, the will to sustain
> life itself, and a minimum of living quality.
We don't actually have a will to sustain life. :)
We have the will evolution programmed into us which drives our learning.
We have a will to protect our skin from being damaged, because it's full of
sensors wired to our reward generator. So when we do things that lead to
our skin being damaged, the learning machine records how "bad" that action
was and tries to prevent it happening again.
We have a will to eat, because our body is full of sensors that detect the
energy level conditions of our body (or whatever they actually do sense),
that reward us for eating when our stomach is empty and our energy levels
are low. When we do things that the sensors "reward" us for, the learning
brain remembers how "good" those actions were.
We have a will to have sex.
We have all sorts of other subtle innate "wills" wired into us by evolution
as well.
None of these "wills" are a "will to survive". It just happens, that
combined, all these little wills, adds up to greatly increasing the odds
that we do survive.
Because we have language, and can condition each other with language, we
have developed a large set of memes that we learn from our elders and pass
them down.
These memes, include lots of stupid nonsense (like stories about God), that
has a very powerful side effect - they increase our odds of surviving. The
memes that help us survive, evolve in our culture, right along side our
genes. So culture, is filled with the memes, that allowed it to survive,
over other cultures, that have not survived.
One of those memes, is the silly nonsense idea that "we have a will to
survive".
We have both genes and memes, because there are TWO adaptive learning
systems at work here, not just one. One is the DNA learning machine, the
other is the learning machine implemented by the brain. Both are examples
of the same fundamental type of process - they are both goal directed
optimization processes (which I like to use the name reinforcement learning
for). They are both trial and error search systems that learns from
experience with the help of an evaluation system that tests the quality of
each trial. The DNA machine just uses life and death as the evaluation
function. Our brain uses a complex set of pre-wired circuits to translate
information from sensors into a reward signal that controls how the brain
gets re-wired by experience.
Humans don't have a will to survive at all. They have a will to not get
hurt, to not go hungry, to have sex, and a will to take care of human
babies.
We use contraception because we don't have a will to survive, we have a
will to have sex. We eat way too much sugar, because we have a will to
taste sweet stuff, not because we have a will to survive. We use drugs,
because we have a will to maximize our internal reward signal (apparently
encoded with dopamine), and the drugs allow us to mess with that signal
directly instead of eating sugar to indirectly mess with it.
We think we have a will to survive, ONLY because our society has trained us
like a dog is trained to roll over, to say the words "we have a will to
live"!
Our job in life is not to live, but to instead, maximize that silly little
reward signal that controls what we learn and what we forget. It just so
happens, that as we go about maximising that reward signal, we also tend to
increase the odds of living into the future.
Unless we get a little too curious about ourselves, and learn a little too
much about whats happening behind the curtain, and then we risk not
surviving into the future.
Peter Olcott <OCR4Screen> wrote:
> On 9/16/2012 10:49 PM, Curt Welch wrote:
> > Many of us believe that you can't implement intelligence without
> > including emotions. We don't believe it's an optional "feature" you
> > can just choose to leave out.
> That belief would be unfounded.
On Sep 17, 8:11 pm, c...@kcwc.com (Curt Welch) wrote:
> Yeah, John chooses to believe that our brain is s complex machine produced
> by the product of millions of years of evolution, and that our "will for
> life", (using your term) is engineered into us by a long and slow process
> of evolution, which will make engineering something similar, also a long
> and slow process for us to duplicate.
I believe that a will for life was there right from the beginning;
we can't engineer it, nor is life a machine. Life incorporates
the laws of nature and the theorems of logic. For example
Hooke's law is present in the wing of a bird, the upper side
being longer, the underside being shorter. Believing that
we can fully simulate the body and mind technologically
is saying that we discovered all the laws of nature and
all the logical theorems, or will shortly reach the point
in time when we finally know everything. John Maddox,
former editor-in-chief of The Scientific American, announced
the end of science in 1996, and in the same year professor
Fukiyama (or so) announced The End of History ... We may
feel that we are just below the top of the mesa, one more
effort and we reach it - but the mountain grows while we
are climbing. Life incorporates not only the laws of nature
we discovered so far, but also the laws that will be
discovered in the near and remote future, and the same
for the logical theorems. We live from the inside,
and won't ever fully comprehend ourselves from the
outside, as we are part of nature and the cosmos,
we can't ever look at it from the outside, in God's
position.
Franz Gnaedinger <f...@bluemail.ch> wrote:
> On Sep 17, 8:11=A0pm, c...@kcwc.com (Curt Welch) wrote:
> > Yeah, John chooses to believe that our brain is s complex machine
> > produce=
> d
> > by the product of millions of years of evolution, and that our "will
> > for life", (using your term) is engineered into us by a long and slow
> > process of evolution, which will make engineering something similar,
> > also a long and slow process for us to duplicate.
> I believe that a will for life was there right from the beginning;
> we can't engineer it, nor is life a machine.
We can't engineer it because it was created by a process that produces
solutions too complex for us to understand. But the process that creates
it, is very simple. It's just trial and error learning combined with a
system to test and/or rate the quality of each result.
Not only did we discover this simple type of process was able to explain
why complex life is here, we have seen how we can leverage the same effect
in computers and in engineering to do engineering for us, to create things
that we basically don't understand, but which work.
The reason AI (and language) has been such a hard thing to crack, is
exactly because it is too complex for humans to fully understand. We can
only understand the tip of the iceberg, with all the details below the tip
of the iceberg being too complex for our small brains to grasp.
That "tip of the iceberg" understanding is what has allowed us to get as
far as we have, creating chess playing machines, and Watson, and self
driving cars. But intelligence itself is too complex to engineer directly.
We can only engineer it indirectly, by creating a trial and error learning
machine, and let that machine "engineer" the behavior on its own, by a
simple search process.
The only valid question to me, is the one John and I debate. Can it be
solved as a blank slate learning machine that evolves human behavior in
years after it's turned on and starts to learn? Or does it require the
millions of years that evolution had to solve it?
If my answer is correct, we will likely solve it in very short order. If
John's answer is correct, then odds are it's going to be much harder to
create a machine with similar total intelligence as a human.
> Life incorporates
> the laws of nature and the theorems of logic. For example
> Hooke's law is present in the wing of a bird, the upper side
> being longer, the underside being shorter.
Well, the wing was developed by trail and error just because "it worked".
Nothing in the process "understood" Hooke's law. The process that created
it had no understanding of why it worked, which is what Hooke's law is.
> Believing that
> we can fully simulate the body and mind technologically
> is saying that we discovered all the laws of nature and
> all the logical theorems, or will shortly reach the point
> in time when we finally know everything.
Not in the least. We only have to discover one more law, to create
intelligence, and that's the law of how you build a agent controller that
learns by reinforcement in a high dimension real time real world learning
space.
Creating intelligence will not be the same as creating or understanding all
the complexity of the body. But these intelligent machines will learn how
to do research, and help us finish the work of understanding the great
complexity of all the machines created by evolution.
> John Maddox,
> former editor-in-chief of The Scientific American, announced
> the end of science in 1996, and in the same year professor
> Fukiyama (or so) announced The End of History ...
As others did about Newtonian physics right before Einstein pointed out we
weren't at the end yet.
Odds are, we are close to the end in fact. But it's just one of those
things you never know for sure since you never know what else there might
be left to discover.
The one big thing I believe we humans are missing, is this understanding of
the brain. And I believe it's as simple as the things physics uncovered
about the universe - that all the complexity reduces down to a small set of
very simple concepts. But most others do not accept that intelligence can
be reduced to something simple. Time will tell if I'm right.
> We may
> feel that we are just below the top of the mesa, one more
> effort and we reach it - but the mountain grows while we
> are climbing.
That is so true! I've walked up many mountains and have seen first hand
how it always seems like we are closer to the top than we are!
> Life incorporates not only the laws of nature
> we discovered so far, but also the laws that will be
> discovered in the near and remote future, and the same
> for the logical theorems. We live from the inside,
> and won't ever fully comprehend ourselves from the
> outside, as we are part of nature and the cosmos,
> we can't ever look at it from the outside, in God's
> position.
> We can't engineer it because it was created by a process that produces
> solutions too complex for us to understand. But the process that creates
> it, is very simple. It's just trial and error learning combined with a
> system to test and/or rate the quality of each result.
> Not only did we discover this simple type of process was able to explain
> why complex life is here, we have seen how we can leverage the same effect
> in computers and in engineering to do engineering for us, to create things
> that we basically don't understand, but which work.
> The reason AI (and language) has been such a hard thing to crack, is
> exactly because it is too complex for humans to fully understand. We can
> only understand the tip of the iceberg, with all the details below the tip
> of the iceberg being too complex for our small brains to grasp.
> That "tip of the iceberg" understanding is what has allowed us to get as
> far as we have, creating chess playing machines, and Watson, and self
> driving cars. But intelligence itself is too complex to engineer directly.
> We can only engineer it indirectly, by creating a trial and error learning
> machine, and let that machine "engineer" the behavior on its own, by a
> simple search process.
> The only valid question to me, is the one John and I debate. Can it be
> solved as a blank slate learning machine that evolves human behavior in
> years after it's turned on and starts to learn? Or does it require the
> millions of years that evolution had to solve it?
> If my answer is correct, we will likely solve it in very short order. If
> John's answer is correct, then odds are it's going to be much harder to
> create a machine with similar total intelligence as a human.
Goethe said the world is far more complex (or complicated)
than we will ever understand, and at the same time far
simpler than we will ever comprehend ...
> Well, the wing was developed by trail and error just because "it worked".
> Nothing in the process "understood" Hooke's law. The process that created
> it had no understanding of why it worked, which is what Hooke's law is.
Being is another form of knowing, a deeper form,
knowing from the inside, a Zen form of knowing,
if you like.
> Not in the least. We only have to discover one more law, to create
> intelligence, and that's the law of how you build a agent controller that
> learns by reinforcement in a high dimension real time real world learning
> space.
Seems that some people need the illusion that we are
just one step before the eternal and ever-lasting and
final truth and the ultimate revelation in order to go on
and untertake all the painstaking work of trial and error,
one ingenious insight requiring three thousand people
going wrong and ending in blind alleys - the illusion
of being just one corner around the final truth must
be a compensation for the high risk of failing.
> Creating intelligence will not be the same as creating or understanding all
> the complexity of the body. But these intelligent machines will learn how
> to do research, and help us finish the work of understanding the great
> complexity of all the machines created by evolution.
Read Rolf Pfeifer
How the Body Shapes the Way We Think
– A New View of Intelligence
by Rolf Pfeifer and Josh C. Bongard, MIT Press,
November 2006, ISBN 0-262-16239
> As others did about Newtonian physics right before Einstein pointed out we
> weren't at the end yet.
> Odds are, we are close to the end in fact. But it's just one of those
> things you never know for sure since you never know what else there might
> be left to discover.
In fact. In fact?
> The one big thing I believe we humans are missing, is this understanding of
> the brain. And I believe it's as simple as the things physics uncovered
> about the universe - that all the complexity reduces down to a small set of
> very simple concepts. But most others do not accept that intelligence can
> be reduced to something simple. Time will tell if I'm right.
The world is much more complex than we will ever
understand, and at the same time much simpler
than we will ever comprehend (Goethe)
> On Sep 16, 6:34 am, Peter Olcott <OCR4Screen> wrote:
> > This is the essence of Linguistic Compositionality:
> > A language is compositional if the meaning of complex expression is
> > derivable from the meaning of its parts and the way in which they are
> > combined.
> I snipped everything else because it did not apply to the problem of
> exactly what "compositional" means.
> I believe that natural human languages are not, generally and under
> this definition, compositional.
> The counter-example is idioms. For example "kick the bucket" does not
> mean what "kick", "the" and "bucket" mean plus the order in which they
> are arranged. There are, of course, numerous additional examples.
Directly addressing your concrete example:
Your example does not show that Compositionality does not exist,
because even for the same example it is possible for a person to
strike an actual bucket with their foot, thus showing that the
original Compositional meaning of "kick the bucket" remains.
When this original compositional meaning is the intended meaning,
sufficient information must be provided to allow the reader/listener
to disambiguate between the two meanings, otherwise the idiomatic
meaning may be taken as the default meaning.
Franz Gnaedinger <f...@bluemail.ch> wrote:
> On Sep 17, 9:29=A0pm, c...@kcwc.com (Curt Welch) wrote:
> > We can't engineer it because it was created by a process that produces
> > solutions too complex for us to understand. But the process that
> > creates it, is very simple. =A0It's just trial and error learning
> > combined with a system to test and/or rate the quality of each result.
> > Not only did we discover this simple type of process was able to
> > explain why complex life is here, we have seen how we can leverage the
> > same effec=
> t
> > in computers and in engineering to do engineering for us, to create
> > thing=
> s
> > that we basically don't understand, but which work.
> > The reason AI (and language) has been such a hard thing to crack, is
> > exactly because it is too complex for humans to fully understand. =A0We
> > c=
> an
> > only understand the tip of the iceberg, with all the details below the
> > ti=
> p
> > of the iceberg being too complex for our small brains to grasp.
> > That "tip of the iceberg" understanding is what has allowed us to get
> > as far as we have, creating chess playing machines, and Watson, and
> > self driving cars. But intelligence itself is too complex to engineer
> > directly=
> .
> > We can only engineer it indirectly, by creating a trial and error
> > learnin=
> g
> > machine, and let that machine "engineer" the behavior on its own, by a
> > simple search process.
> > The only valid question to me, is the one John and I debate. =A0Can it
> > be solved as a blank slate learning machine that evolves human behavior
> > in years after it's turned on and starts to learn? Or does it require
> > the millions of years that evolution had to solve it?
> > If my answer is correct, we will likely solve it in very short order.
> > =A0=
> If
> > John's answer is correct, then odds are it's going to be much harder to
> > create a machine with similar total intelligence as a human.
> Goethe said the world is far more complex (or complicated)
> than we will ever understand, and at the same time far
> simpler than we will ever comprehend ...
> > Well, the wing was developed by trail and error just because "it
> > worked". Nothing in the process "understood" Hooke's law. =A0The
> > process that crea=
> ted
> > it had no understanding of why it worked, which is what Hooke's law is.
> Being is another form of knowing, a deeper form,
> knowing from the inside, a Zen form of knowing,
> if you like.
> > Not in the least. =A0We only have to discover one more law, to create
> > intelligence, and that's the law of how you build a agent controller
> > that learns by reinforcement in a high dimension real time real world
> > learning space.
> Seems that some people need the illusion that we are
> just one step before the eternal and ever-lasting and
> final truth and the ultimate revelation in order to go on
> and untertake all the painstaking work of trial and error,
> one ingenious insight requiring three thousand people
> going wrong and ending in blind alleys - the illusion
> of being just one corner around the final truth must
> be a compensation for the high risk of failing.
I'm sure it is.
But great risk also requires great potential reward to offset it in order
to make it worth exploring in the first place. So another part of the
rationalization is inflating the reward to justify the risks and failures.
> > Creating intelligence will not be the same as creating or understanding
> > a=
> ll
> > the complexity of the body. =A0But these intelligent machines will
> > learn =
> how
> > to do research, and help us finish the work of understanding the great
> > complexity of all the machines created by evolution.
> Read Rolf Pfeifer
> How the Body Shapes the Way We Think
> =96 A New View of Intelligence
> by Rolf Pfeifer and Josh C. Bongard, MIT Press,
> November 2006, ISBN 0-262-16239
> > As others did about Newtonian physics right before Einstein pointed out
> > w=
> e
> > weren't at the end yet.
> > Odds are, we are close to the end in fact. =A0But it's just one of
> > those things you never know for sure since you never know what else
> > there might be left to discover.
> In fact. In fact?
Well, the point is, if there are a fixed number of basic principles to
discover, then we would expect the progress of finding new ones to slow as
we get near the end. When we see progress of making new discoveries
slowing, and we are running out of places to go in search for something
new, the obvious conclusion to draw is that we are near the end. The
longer we would go without finding anything new to explore and explain, the
more we will naturally accept this idea as valid.
But we have a lot of the universe to explore and understand yet, so we
really haven't gone very far at all in turning over all the rocks.
On Sep 18, 4:29 pm, c...@kcwc.com (Curt Welch) wrote:
> Well, the point is, if there are a fixed number of basic principles to
> discover, then we would expect the progress of finding new ones to slow as
> we get near the end. When we see progress of making new discoveries
> slowing, and we are running out of places to go in search for something
> new, the obvious conclusion to draw is that we are near the end. The
> longer we would go without finding anything new to explore and explain, the
> more we will naturally accept this idea as valid.
Or a paradigm comes to an end, like the mechanistic paradigm
in the time when young Max Planck wanted to study physics
but was told by his professor that it wouldn't be worth the trouble,
physics being nearly completed, only a few marginal problems
left to solve ...
> But we have a lot of the universe to explore and understand yet, so we
> really haven't gone very far at all in turning over all the rocks.
> On 9/16/2012 4:04 PM, Burkart Venzke wrote:
>> Am 16.09.2012 14:30, schrieb Peter Olcott:
>>> On 9/16/2012 3:11 AM, Burkart Venzke wrote:
>>>> Am 16.09.2012 04:54, schrieb Peter Olcott:
>>>>> On 9/15/2012 5:46 PM, Burkart Venzke wrote:
>>>>>> If you really "perfectly simulate every aspect of the human mind"
>>>>>> don't forget that human forget!
>>>>> We will be avoiding, rather than simulating human error. I estimate
>>>>> that
>>>>> with the right feedback loop, the system can find a way to avoid ever
>>>>> making the same mistake more than once.
>>>> Casey just have written what I also think (forgetting not also as
>>>> humans error etc.)
>>>> The question is: Do you really want to "perfectly simulate every
>>>> aspect of the human mind" or do you hope to find another way to
>>>> intelligence?
>>>> By the way: What about all sorts of feelings, emotions? Simulation or
>>>> not?
>>> The goal will not be to perfectly simulate the way that the mind works.
>>> The goal is to simulate the functional end-result of human thought.
>> Do you really think that you can simulate the functional end-result of
>> human thought without consider his emotions?
>> Functional end-result of love without emotions sounds very funny for
>> me :)
>> Another point: Do you want to include the human's (conscious or
>> unconscious) thoughts about his body? Or is this irrelevant for you?
> The purpose of the machine is to fully automate every job that requires
> a human mind, emotions are not needed.
Emotions is one point (as Curt wrote "Many of us believe that you can't implement intelligence without including emotions. [...]").
More important for me here is the *body*. Don't you agree that human's thoughts are also sometimes associated with his body?
> Am 17.09.2012 01:00, schrieb Peter Olcott:
>> On 9/16/2012 4:04 PM, Burkart Venzke wrote:
>>> Am 16.09.2012 14:30, schrieb Peter Olcott:
>>>> On 9/16/2012 3:11 AM, Burkart Venzke wrote:
>>>>> Am 16.09.2012 04:54, schrieb Peter Olcott:
>>>>>> On 9/15/2012 5:46 PM, Burkart Venzke wrote:
>>>>>>> If you really "perfectly simulate every aspect of the human mind"
>>>>>>> don't forget that human forget!
>>>>>> We will be avoiding, rather than simulating human error. I estimate
>>>>>> that
>>>>>> with the right feedback loop, the system can find a way to avoid >>>>>> ever
>>>>>> making the same mistake more than once.
>>>>> Casey just have written what I also think (forgetting not also as
>>>>> humans error etc.)
>>>>> The question is: Do you really want to "perfectly simulate every
>>>>> aspect of the human mind" or do you hope to find another way to
>>>>> intelligence?
>>>>> By the way: What about all sorts of feelings, emotions? Simulation or
>>>>> not?
>>>> The goal will not be to perfectly simulate the way that the mind >>>> works.
>>>> The goal is to simulate the functional end-result of human thought.
>>> Do you really think that you can simulate the functional end-result of
>>> human thought without consider his emotions?
>>> Functional end-result of love without emotions sounds very funny for
>>> me :)
>>> Another point: Do you want to include the human's (conscious or
>>> unconscious) thoughts about his body? Or is this irrelevant for you?
>> The purpose of the machine is to fully automate every job that requires
>> a human mind, emotions are not needed.
> Emotions is one point (as Curt wrote "Many of us believe that you > can't implement intelligence without including emotions. [...]").
> More important for me here is the *body*. Don't you agree that human's > thoughts are also sometimes associated with his body?
It is possible to fully understand every detailed aspect of the concept of emotions without the need for the ability to simulate these emotions. It would also be possible to perfectly simulate human emotion, without actually having the slightest trace of such.