Using GCDAsyncSocket to transfer large amounts of data
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Andrei Stoleru
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Feb 23, 2012, 5:05:41 AM2/23/12
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to CocoaAsyncSocket
Hi all
I'm working on a client-server application for a client where an
iphone app (the client) takes pictures with the camera and sends them
over to a mac computer (the server) on the same wifi.
How would I go on transfer the images from the client to the server?
I've read about writeData and didReadData but how would I implement
them with large amounts of data - those image can get pretty big.