Re: uppercut feature - Not Override OutputPath

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Rob Reynolds

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Jul 6, 2010, 1:42:12 PM7/6/10
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This feature has been added to uppercut at rev 316 or hash dc13e16 depending on where you are looking. I will have a release up soon.

There is a setting you will need to add to your config file to take advantage, do a comparison of your UppercuT.config versus the new one. 

This allows you to compartmentalize all of your projects into their own subfolders neatly based on how you set up your out directory from visual studio. For uppercut to still work, you need to make sure the ones you care about still build to the same top level folder and then are built to subfolders under that same directory. Like say you had a common bin folder that was at the same level as all of your projects. You would tell the project1 ..\bin\project.name\SubFolder1 and project2 ..\bin\project.name\SubFolder2 and so on and so forth.  Then tell uppercut what the build output folder is, if you are not using build_output - there is a setting in the uppercut.config for this.

And now the caveat. You cannot use this in conjuction with multitargeting. UppercuT must be able to specify an output path to take advantage of multitargeting. 

Questions? Feel free to ask, someone else probably has the same question. :D
____
Rob
"Be passionate in all you do"

http://devlicio.us/blogs/rob_reynolds
http://ferventcoder.com
http://twitter.com/ferventcoder


On Tue, Jul 6, 2010 at 11:42 AM, Rob Reynolds <ferven...@gmail.com> wrote:
FYI - being put in as we speak.
____
Rob
"Be passionate in all you do"

http://devlicio.us/blogs/rob_reynolds
http://ferventcoder.com
http://twitter.com/ferventcoder



---------- Forwarded message ----------
From: Dru Sellers <d...@drusellers.com>
Date: Tue, Jul 6, 2010 at 9:05 AM
Subject: uppercut feature
To: Rob Reynolds <ferven...@gmail.com>


allow people to either override the output path, or use the one that is configured. but that the default is to override.
-d


Rob Reynolds

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Jul 6, 2010, 6:03:11 PM7/6/10
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