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Sylvain Meunier  
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 More options Jan 20 2010, 12:08 pm
From: Sylvain Meunier <sylvain.meun...@gmail.com>
Date: Wed, 20 Jan 2010 09:08:10 -0800 (PST)
Local: Wed, Jan 20 2010 12:08 pm
Subject: v8
Hello,

I try to extend chromium (and berkelium) for supporting advanced
javascripting. I must bind a lot of objects and methods with the
javascript engine "running" my web page. These methods will interact
with a custom 3d engine.

What is the right way to do that ?

Thanks


 
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Søren Gjesse  
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 More options Jan 21 2010, 4:01 am
From: Søren Gjesse <sgje...@chromium.org>
Date: Thu, 21 Jan 2010 10:01:13 +0100
Local: Thurs, Jan 21 2010 4:01 am
Subject: Re: [chromium-discuss] v8

All the V8 JavaScript bindings have been upstreamed to the WebKit
repository, http://trac.webkit.org/browser/trunk/WebCore/bindings/v8. They
are in src/third_party/WebKit/WebCore/bindings/v8 or a Chromium checkout.

Most of the actual binding code is generated from the DOM .idl files by the
script  third_party/WebKit/WebCore/bindings/scripts/CodeGeneratorV8.pm, but
some of it is also  coded as part of the bindings. Maybe looking at the
current SVG bindings could be an inspiration for hooking up a custom 3d
engine.

Regards,
Søren

On Wed, Jan 20, 2010 at 18:08, Sylvain Meunier <sylvain.meun...@gmail.com>wrote:


 
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