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esmale
, …
Gregory MacKenzie
5
7/4/12
Monster Contributions
*Wall Golem Wall Golem* Class & LvL: Lvl 1 Move Rate: 12 �1d6 (0) Wound Limit: 6 (M) Defence: 4 (
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monsters
Monster Contributions
*Wall Golem Wall Golem* Class & LvL: Lvl 1 Move Rate: 12 �1d6 (0) Wound Limit: 6 (M) Defence: 4 (
7/4/12
Gregory MacKenzie
,
Erin Smale
4
7/4/12
Ghoulhill
I'm also on vacation... :-D Greg :-D On 04/07/2012 5:35 PM, Erin Smale wrote: > Hey Greg, >
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Ghoulhill
I'm also on vacation... :-D Greg :-D On 04/07/2012 5:35 PM, Erin Smale wrote: > Hey Greg, >
7/4/12
October
, …
Erin Smale
7
6/21/12
New PC and NPC Character Sheets
Thanks. They make things go smoother for me. ~O On Thursday, June 21, 2012 8:49:25 AM UTC-4, esmale
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New PC and NPC Character Sheets
Thanks. They make things go smoother for me. ~O On Thursday, June 21, 2012 8:49:25 AM UTC-4, esmale
6/21/12
October
2
6/20/12
"Unarmed" Weapons
Thinking more on it, Brass Knuckles would still give Fatigue damage and fit into the table like so:
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"Unarmed" Weapons
Thinking more on it, Brass Knuckles would still give Fatigue damage and fit into the table like so:
6/20/12
October
, …
Gregory MacKenzie
11
6/18/12
A small suggestion on Clutch Situations
It would be interesting if Greg's idea of a Clutch Situation pool, given to the group as a whole,
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A small suggestion on Clutch Situations
It would be interesting if Greg's idea of a Clutch Situation pool, given to the group as a whole,
6/18/12
esmale
,
October
9
6/15/12
Chimera advancement revision?
"maybe the cap for non-class Abilities is your level? " Yes, I like this. It's simple
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Chimera advancement revision?
"maybe the cap for non-class Abilities is your level? " Yes, I like this. It's simple
6/15/12
October
, …
Erin Smale
20
6/14/12
New Alteration Powers and some other stuff.
Commencing test: In the beginning, there were boobies. Some folks called them tits and that was fine.
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New Alteration Powers and some other stuff.
Commencing test: In the beginning, there were boobies. Some folks called them tits and that was fine.
6/14/12
Gregory MacKenzie
, …
Erin Smale
9
5/31/12
Gloomland for Chimera Basic - The Keep HTML Output
If it makes you feel better, I had to relearn that bit myself after a year-long sabbatical from The
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Gloomland for Chimera Basic - The Keep HTML Output
If it makes you feel better, I had to relearn that bit myself after a year-long sabbatical from The
5/31/12
Gregory MacKenzie
,
October
4
5/29/12
Chimera Basic Character Sheet for NBOS Character Sheet Designer
Your welcome! On 29/05/2012 3:27 PM, October wrote: Cool. Thanks! On Tuesday, May 29, 2012 2:20:30 PM
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Chimera Basic Character Sheet for NBOS Character Sheet Designer
Your welcome! On 29/05/2012 3:27 PM, October wrote: Cool. Thanks! On Tuesday, May 29, 2012 2:20:30 PM
5/29/12
October
,
Erin Smale
4
5/26/12
Agents of Oblivion Conversion (from True 20)
Hi October, By all means, whatever works best for your vision of Sanity/Fear in the game. It's
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Agents of Oblivion Conversion (from True 20)
Hi October, By all means, whatever works best for your vision of Sanity/Fear in the game. It's
5/26/12
October
, …
Erin Smale
3
5/25/12
Question on IPs
I deliberately didn't specify, but here's the difference between carry-over and not: If you *
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Question on IPs
I deliberately didn't specify, but here's the difference between carry-over and not: If you *
5/25/12
Gregory MacKenzie
, …
October
14
5/25/12
Chimera Basic Character Sheet Beta Test
Hi October, To quote the rules "Initiative Modifier (IM): Typically zero (+0), adjusted by race
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Chimera Basic Character Sheet Beta Test
Hi October, To quote the rules "Initiative Modifier (IM): Typically zero (+0), adjusted by race
5/25/12
October
,
esmale
6
5/18/12
Building Characters With No Class
This interests me, because I'm now getting a better picture of how writing broad rules for a
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Building Characters With No Class
This interests me, because I'm now getting a better picture of how writing broad rules for a
5/18/12
October
,
esmale
2
5/17/12
Question on Improved Perks
As it reads, yes, it costs a total of 3 IP to get an Improved Perk. Two concepts behind this: (1) you
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Question on Improved Perks
As it reads, yes, it costs a total of 3 IP to get an Improved Perk. Two concepts behind this: (1) you
5/17/12
October
, …
wayne
5
5/14/12
Conversion from True20?
Primarily so I can convert characters (PCs and NPCs) that are already created in True20 (specifically
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Conversion from True20?
Primarily so I can convert characters (PCs and NPCs) that are already created in True20 (specifically
5/14/12
Gregory MacKenzie
,
esmale
3
5/10/12
Sharing Chimera Basic Source Materials
Hi Erin, I said nice things because you are nicey-nice! :D Hey your welcome for the sheets. I'm
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Sharing Chimera Basic Source Materials
Hi Erin, I said nice things because you are nicey-nice! :D Hey your welcome for the sheets. I'm
5/10/12
Kargan3033
, …
Gregory MacKenzie
7
8/1/11
Hello
Thanks for the info I'll be sure to check out the link you have sent me. On 7/31/11, Gregory
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Hello
Thanks for the info I'll be sure to check out the link you have sent me. On 7/31/11, Gregory
8/1/11
esmale
, …
wayne
4
2/14/11
Brainwave
I think it is a good framework to go by. In fact a number of small publishers have been doing that or
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Brainwave
I think it is a good framework to go by. In fact a number of small publishers have been doing that or
2/14/11
wayne
,
esmale
3
2/14/11
stopping by
First, thanks for digging up 1.x. You had some neat ideas and I wanted to see if I could use them
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stopping by
First, thanks for digging up 1.x. You had some neat ideas and I wanted to see if I could use them
2/14/11
esmale
,
deimos3428
6
2/8/11
Static Target Number?
Cool. I can include this in the next update in such a way that lets the GM choose which method to use
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Static Target Number?
Cool. I can include this in the next update in such a way that lets the GM choose which method to use
2/8/11
esmale
,
deimos3428
2
2/8/11
Resistance Rolls
This is a bit of a whimsical response, but the thought just popped into my head: "Why not make
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Resistance Rolls
This is a bit of a whimsical response, but the thought just popped into my head: "Why not make
2/8/11
erin....@gmail.com
2/6/11
fantasyApocalypse_final.png (chimerarpg@googlegroups.com)
I've shared fantasyApocalypse_final.png Message from erin....@gmail.com: Full-sized graphic of
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fantasyApocalypse_final.png (chimerarpg@googlegroups.com)
I've shared fantasyApocalypse_final.png Message from erin....@gmail.com: Full-sized graphic of
2/6/11
Gregory MacKenzie
, …
Erin Smale
5
8/6/08
Preparation of New Adventure Module
Hi Erin, Well, that's two votes for the old school, check! :) Thanks for the offer of the Serif
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Preparation of New Adventure Module
Hi Erin, Well, that's two votes for the old school, check! :) Thanks for the offer of the Serif
8/6/08
esmale
2/19/08
(More) Combat Basics
Short version: Chimera will no longer use hit points. I believe I've found a better way. Long
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(More) Combat Basics
Short version: Chimera will no longer use hit points. I believe I've found a better way. Long
2/19/08
esmale
1/12/08
Combat Basics
I've been playing about with a few wound system/damage models for Chimera 2.0. In keeping with
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Combat Basics
I've been playing about with a few wound system/damage models for Chimera 2.0. In keeping with
1/12/08
esmale
,
wayne
3
1/12/08
Chimera RPG 2.0
Thanks, Wayne, for the clarification. I realise I could keep the old model and use the 3.x OGL, but
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Chimera RPG 2.0
Thanks, Wayne, for the clarification. I realise I could keep the old model and use the 3.x OGL, but
1/12/08
wayne
,
Erin Smale
2
1/12/08
rules question
For Chimera 1.x initiative is rolled with d12. For Chimera 2.0, you'll use a d20. All in good
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rules question
For Chimera 1.x initiative is rolled with d12. For Chimera 2.0, you'll use a d20. All in good
1/12/08
wayne
, …
COLIN BOSLER
5
1/10/08
d20 4th ed SRD and OGL
"Heaps of licensing fees", hmm? I agree that the gaming community would benefit from a
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d20 4th ed SRD and OGL
"Heaps of licensing fees", hmm? I agree that the gaming community would benefit from a
1/10/08
Bharp001
1/8/08
Thanks for the invitation
I would like to thank you again for inviting me to join this group. This will be fun and I hope to
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Thanks for the invitation
I would like to thank you again for inviting me to join this group. This will be fun and I hope to
1/8/08
Bharp001
1/8/08
Thank you for the invitation
Thank you for the invitation to join Chimera RPG. This will be most enjoyable socializing with other
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Thank you for the invitation
Thank you for the invitation to join Chimera RPG. This will be most enjoyable socializing with other
1/8/08
Gregory MacKenzie
,
wayne
2
1/8/08
Thanks for the invite to join
I would also like to echo Greg's words and thank Erin for the invite to join the community. I
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Thanks for the invite to join
I would also like to echo Greg's words and thank Erin for the invite to join the community. I
1/8/08