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Cafu Trac
12/4/19
[Cafu 3D Game and Graphics Engine] Deleted User: llaehn
Deleted User for user llaehn -- Cafu 3D Game and Graphics Engine <http://www.cafu.de> The open-
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[Cafu 3D Game and Graphics Engine] Deleted User: llaehn
Deleted User for user llaehn -- Cafu 3D Game and Graphics Engine <http://www.cafu.de> The open-
12/4/19
Cafu Trac
2
1/3/17
#153: wxSTC patch not applied: http://trac.wxwidgets.org/ticket/17147
#153: wxSTC patch not applied: http://trac.wxwidgets.org/ticket/17147 ---------------------+---------
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#153: wxSTC patch not applied: http://trac.wxwidgets.org/ticket/17147
#153: wxSTC patch not applied: http://trac.wxwidgets.org/ticket/17147 ---------------------+---------
1/3/17
Cafu Trac
5
11/12/16
#111: GUIs: Support for themes
#111: GUIs: Support for themes --------------------------+---------------------- Reporter: Carsten |
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#111: GUIs: Support for themes
#111: GUIs: Support for themes --------------------------+---------------------- Reporter: Carsten |
11/12/16
Cafu Trac
4
6/10/16
#112: GUIs: pixel-accurate text and graphics
#112: GUIs: pixel-accurate text and graphics --------------------------+----------------------
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#112: GUIs: pixel-accurate text and graphics
#112: GUIs: pixel-accurate text and graphics --------------------------+----------------------
6/10/16
Cafu Trac
2
5/31/16
#151: Add support for Visual Studio 2015
#151: Add support for Visual Studio 2015 ---------------------------+---------------------- Reporter:
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#151: Add support for Visual Studio 2015
#151: Add support for Visual Studio 2015 ---------------------------+---------------------- Reporter:
5/31/16
Cafu Trac
5
3/6/16
#69: Improve font handling and rendering
#69: Improve font handling and rendering --------------------------+---------------------- Reporter:
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#69: Improve font handling and rendering
#69: Improve font handling and rendering --------------------------+---------------------- Reporter:
3/6/16
Cafu Trac
1/26/16
#152: SCTP
#152: SCTP -------------------------+---------------------- Reporter: Carsten | Owner: Type:
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#152: SCTP
#152: SCTP -------------------------+---------------------- Reporter: Carsten | Owner: Type:
1/26/16
Cafu Trac
4
8/26/15
#83: Movement jerks when moving uphill on terrain
#83: Collision detection: Movement jerks when moving uphill on terrain ---------------------------+--
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#83: Movement jerks when moving uphill on terrain
#83: Collision detection: Movement jerks when moving uphill on terrain ---------------------------+--
8/26/15
Cafu Trac
2
8/6/15
#139: entity component system: Add "precache" support
#139: entity component system: Add "precache" support --------------------------+----------
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#139: entity component system: Add "precache" support
#139: entity component system: Add "precache" support --------------------------+----------
8/6/15
Cafu Trac
2
7/16/15
#143: Scripting reference documentation: document "callback" methods
#143: Scripting reference documentation: document "callback" methods ----------------------
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#143: Scripting reference documentation: document "callback" methods
#143: Scripting reference documentation: document "callback" methods ----------------------
7/16/15
Cafu Trac
5
7/15/15
#150: Loading and saving a model in the Model Editor changes decimal digits: incorrect round-trip conversions
#150: Loading and saving a model in the Model Editor changes decimal digits: incorrect round-trip
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#150: Loading and saving a model in the Model Editor changes decimal digits: incorrect round-trip conversions
#150: Loading and saving a model in the Model Editor changes decimal digits: incorrect round-trip
7/15/15
Cafu Trac
3
7/10/15
#137: entity component system: Lift in TestPatches map needs more work
#137: entity component system: Lift in TestPatches map needs more work --------------------------+---
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#137: entity component system: Lift in TestPatches map needs more work
#137: entity component system: Lift in TestPatches map needs more work --------------------------+---
7/10/15
Cafu Trac
6/29/15
#149: Add sounds and documentation for Mover components
#149: Add sounds and documentation for Mover components -------------------------+-------------------
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#149: Add sounds and documentation for Mover components
#149: Add sounds and documentation for Mover components -------------------------+-------------------
6/29/15
Cafu Trac
2
6/29/15
#140: Fix Windows 64-bit builds
#140: Fix Windows 64-bit builds -------------------------+---------------------- Reporter: Carsten |
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#140: Fix Windows 64-bit builds
#140: Fix Windows 64-bit builds -------------------------+---------------------- Reporter: Carsten |
6/29/15
Cafu Trac
3
4/24/15
#148: Mover fails to detect that its move is blocked by player entity
#148: Mover fails to detect that its move is blocked by player entity --------------------------+----
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#148: Mover fails to detect that its move is blocked by player entity
#148: Mover fails to detect that its move is blocked by player entity --------------------------+----
4/24/15
Cafu Trac
3
4/22/15
#98: Graphics Bugs
#98: Graphics Bugs ----------------------------+----------------------------- Reporter: Haimi | Owner
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#98: Graphics Bugs
#98: Graphics Bugs ----------------------------+----------------------------- Reporter: Haimi | Owner
4/22/15
Cafu Trac
6
4/16/15
#17: Add a renderer DLL implemented with OpenGL 3.2
#17: Add a renderer DLL implemented with OpenGL 3 --------------------------+------------------------
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#17: Add a renderer DLL implemented with OpenGL 3.2
#17: Add a renderer DLL implemented with OpenGL 3 --------------------------+------------------------
4/16/15
Cafu Trac
2
4/11/15
#74: Firing the shotgun causes significant delay
#74: Firing the shotgun causes significant delay ---------------------------+------------------------
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#74: Firing the shotgun causes significant delay
#74: Firing the shotgun causes significant delay ---------------------------+------------------------
4/11/15
Cafu Trac
2/22/15
#147: Better control over shadow details for PointLight components
#147: Better control over shadow details for PointLight components -------------------------+--------
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#147: Better control over shadow details for PointLight components
#147: Better control over shadow details for PointLight components -------------------------+--------
2/22/15
Cafu Trac
4
12/7/14
#13: Add explicit multi-threading support
#13: Add explicit multi-threading support -------------------------+---------------------------------
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#13: Add explicit multi-threading support
#13: Add explicit multi-threading support -------------------------+---------------------------------
12/7/14
Cafu Trac
2
11/11/14
#145: Uncaught exception on importing a terrain heightmap
#145: Uncaught exception on importing a terrain heightmap ----------------------+--------------------
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#145: Uncaught exception on importing a terrain heightmap
#145: Uncaught exception on importing a terrain heightmap ----------------------+--------------------
11/11/14
Cafu Trac
2
10/30/14
#138: CaWE: Copy and paste caused duplicate entity name
#138: CaWE: Copy and paste caused duplicate entity name -----------------------+---------------------
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#138: CaWE: Copy and paste caused duplicate entity name
#138: CaWE: Copy and paste caused duplicate entity name -----------------------+---------------------
10/30/14
Cafu Trac
2
10/29/14
#146: Map Editior: Revise the "Transform" dialog to overtake the former "Paste Special..." functionality
#146: Map Editior: Revise the "Transform" dialog to overtake the former "Paste Special
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#146: Map Editior: Revise the "Transform" dialog to overtake the former "Paste Special..." functionality
#146: Map Editior: Revise the "Transform" dialog to overtake the former "Paste Special
10/29/14
Cafu Trac
3
9/18/14
#136: Consider SDL, GLFW, SFML, Allegro
#136: Consider SDL, GLFW, SFML, Allegro --------------------------+---------------------- Reporter:
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#136: Consider SDL, GLFW, SFML, Allegro
#136: Consider SDL, GLFW, SFML, Allegro --------------------------+---------------------- Reporter:
9/18/14
Cafu Trac
9/6/14
#144: Hardcoded paths in GameSys code
#144: Hardcoded paths in GameSys code ---------------------+---------------------- Reporter: Carsten
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#144: Hardcoded paths in GameSys code
#144: Hardcoded paths in GameSys code ---------------------+---------------------- Reporter: Carsten
9/6/14
Cafu Trac
2
9/6/14
#127: Map Editor: Replace angles with quaternions
#127: Map Editor: Replace angles with quaternions --------------------------+----------------------
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#127: Map Editor: Replace angles with quaternions
#127: Map Editor: Replace angles with quaternions --------------------------+----------------------
9/6/14
Cafu Trac
2
9/6/14
#128: Remove distiction between "point" and "solid" entities: unify them.
#128: Remove distiction between "point" and "solid" entities: unify them. -------
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#128: Remove distiction between "point" and "solid" entities: unify them.
#128: Remove distiction between "point" and "solid" entities: unify them. -------
9/6/14
Cafu Trac
2
6/13/14
#132: Map Editor: Default settings for map compile tools don't work
#132: Map Editor: Default settings for map compile tools don't work --------------------------+--
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#132: Map Editor: Default settings for map compile tools don't work
#132: Map Editor: Default settings for map compile tools don't work --------------------------+--
6/13/14
Cafu Trac
6/13/14
#142: CaBSP works in release built, but not in debug built
#142: CaBSP works in release built, but not in debug built ---------------------+--------------------
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#142: CaBSP works in release built, but not in debug built
#142: CaBSP works in release built, but not in debug built ---------------------+--------------------
6/13/14
Cafu Trac
4/13/14
#141: Gracefully handle wrong initial working directory
#141: Gracefully handle wrong initial working directory -------------------------+-------------------
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#141: Gracefully handle wrong initial working directory
#141: Gracefully handle wrong initial working directory -------------------------+-------------------
4/13/14