Hello All,
First things first, let me introduce myself. I'm a Flash developer
living in the Bristol area and I joined this group last week after
spotting it in Google Groups, but since then, haven't really being
paying attention! Until this CS5/iPhone stuff came up ...
I've been a professional games developer for years, and been involved
in Flash gaming development since 2001 and as such, I'm itching to
know whether the quality of the CS5->Native iPhone export is going to
be good enough for some decent gaming experiences.
And Mr Burvs - if you give the CS5 pre-release beta a test re : the
iPhone publishing, then if you could post your thoughts on
performance, restrictions etc, then it would be MOST helpful. I'm
already updating my game framework to cater for the possible iPhone
deployment option ;-)
Many thanks,
Andy
On Oct 8, 12:05 pm, burvs <
m...@antifuzz.com> wrote:
> Some interesting takes on this:
>
>
http://iphonedevelopment.blogspot.com/2009/10/adobe-adds-iphone-nativ...http://jeffrock.com/post/205303852/on-authoring-iphone-apps-via-flash...