Message from discussion
how can i install bridge server on windows?
Date: Fri, 29 Jun 2012 00:20:42 -0700 (PDT)
From: Darshan Shankar <d.n.shan...@gmail.com>
To: bridge-users@googlegroups.com
Message-Id: <cf776326-56e3-4f83-bf53-b7259918d191@googlegroups.com>
In-Reply-To: <de424d73-05a0-4cf8-90dd-d59e724b7c1b@googlegroups.com>
References: <c3df3273-433e-4411-9708-fc17620ae62c@googlegroups.com>
<de424d73-05a0-4cf8-90dd-d59e724b7c1b@googlegroups.com>
Subject: Re: how can i install bridge server on windows?
MIME-Version: 1.0
Content-Type: multipart/mixed;
boundary="----=_Part_2782_8799172.1340954442310"
------=_Part_2782_8799172.1340954442310
Content-Type: multipart/alternative;
boundary="----=_Part_2783_13312290.1340954442310"
------=_Part_2783_13312290.1340954442310
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 7bit
A few synchronous multiplayer mobile games have been built with Bridge
already. This means a fully seamless multiplayer experience much like a
desktop video game over fiber, but on unreliable mobile 3G connections, was
achieved with Bridge. I have heard no complaints about latency so far.
On Tuesday, June 26, 2012 10:21:51 PM UTC-7, Ryan Navarroza wrote:
>
> one more thing.
> What is the lowest latency that bridge can send and receive data from
> client to server?
> The reason why i'm asking this is because i'm wanting to create a
> multiplayer 'twitch' game.
>
> On Wednesday, June 27, 2012 1:08:38 PM UTC+8, Ryan Navarroza wrote:
>>
>> Hello Bridge Team,
>>
>> I want to be able to try your services using windows 7 machine. is it
>> possible?.
>> And can test the bridge server locally?.
>> What is the lowest latency that bridge can send and receive data from
>> client to server?
>>
>> PS. i'm wanting to build a realtime online game?. Is it possible using
>> bridge?.
>>
>
------=_Part_2783_13312290.1340954442310
Content-Type: text/html; charset=utf-8
Content-Transfer-Encoding: quoted-printable
A few synchronous multiplayer mobile games have been built with Bridge alre=
ady. This means a fully seamless multiplayer experience much like a desktop=
video game over fiber, but on unreliable mobile 3G connections, was achiev=
ed with Bridge. I have heard no complaints about latency so far.<br><br>On =
Tuesday, June 26, 2012 10:21:51 PM UTC-7, Ryan Navarroza wrote:<blockquote =
class=3D"gmail_quote" style=3D"margin: 0;margin-left: 0.8ex;border-left: 1p=
x #ccc solid;padding-left: 1ex;">one more thing.<div>What is the lowest lat=
ency that bridge can send and receive data from client to server?</div><div=
>The reason why i'm asking this is because i'm wanting to create a multipla=
yer 'twitch' game.<br><br>On Wednesday, June 27, 2012 1:08:38 PM UTC+8, Rya=
n Navarroza wrote:<blockquote class=3D"gmail_quote" style=3D"margin:0;margi=
n-left:0.8ex;border-left:1px #ccc solid;padding-left:1ex">Hello Bridge Team=
,<br><div><br></div><div>I want to be able to try your services using windo=
ws 7 machine. is it possible?.</div><div>And can test the bridge server loc=
ally?.</div><div>What is the lowest latency that bridge can send and receiv=
e data from client to server?</div><div><br></div><div>PS. i'm wanting to b=
uild a realtime online game?. Is it possible using bridge?.</div></blockquo=
te></div></blockquote>
------=_Part_2783_13312290.1340954442310--
------=_Part_2782_8799172.1340954442310--