Working memory and planning are fundamental cognitive skills
supporting fluid reasoning. We show that 2 games that train working
memory and planning skills in school-aged children promote transfer to
2 different tasks: an attentional test and a fluid reasoning test. We
also show long-term improvement of planning and memory capacities in 8-
year-old children after playing adaptive computer games specifically
tailored to entrain these cognitive functions. Working memory capacity
expanded from 5 to 7 items by using our games. Furthermore, steady
progression in the task indicates that this capacity can be trained
rapidly. Planning abilities persisted in a nonmarkovian form of play,
where a move is highly influenced by previous moves, avoiding back-
ups. Here, we introduce a public and growing platform (http://
www.matemarote.com.ar/) developed for this research which has the
potential for wide use in educational research.
http://onlinelibrary.wiley.com/doi/10.1111/mbe.12019/abstract?deniedAccessCustomisedMessage=&userIsAuthenticated=false