tom jacobs
unread,Nov 12, 2006, 8:42:27 PM11/12/06Sign in to reply to author
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So fordy, have a read of that window's programming introduction I emailed just before. For you too.
So you want the options panel to work and have stuff on it that works.
Steps:
5) When the 'options' item is clicked, you want the optionsPanel to appear and the renderPanel to
dissapear. To show / hide a windows control ( panel, etc ), use ShowWindow( thething, SW_HIDE / SW_SHOW );
6) Vice-versa
when any other selectlist option is clicked.
7) Cool, we got a blank options panel showing up. Actually it has a couple of labels and text boxes on it already, not sure if they work/in the right spot. So I'm looking for a single "playlists folder" text box and having any number of "music folders" text boxes, as BT1 has. (perhaps the playlists folder didn't make it to bt1, but whatever.) This way people can tell BT about the few different folders that they store their music in, as a lot of people have. So that's why I have a list of music folders textboxes and add the created one to that list (see the code). Anyway, if these are showing up nicely and you can type stuff into them....
8) Get what is typed in (just) that first box (for now) to be reflected in the (to be added) musicFolder1 Store value. TIP: Windows sends you a EN_CHANGE, see BT1 code.
9) Now we can load that value in the importer thread from the store, and we have configurable music folder location. Huzzer! One step closer to brilliance!
10) Go crazy, with the configurable keys etc.
--
Tom.