I imagine the problem is that the definition of 'done' varies so much
from task to task and person to person. People have a tendency to ask
for things, supply little in the way of specification, then expect the
earth when it gets delivered.
Well, I guess it would be up to the person wanting to claim the bounty to ask for details from the people that have contributed to the bounty sum before any programming work starts. And external arbitration (such as yours) would definitely help. It may be worth a try.Also, just to restate the obvious: the code resulting from the bounty would be open for everyone, not just the people paying for it. I'm sure there are a few people on this list that would be willing to offer their consulting services, for a price. So if you need something _now_ or you're interested in a closed source version, hire a consultant. If you simply want to prioritize that particular task for people willing/able to do it (for fun or a quick buck), contribute to the bounty.Should we try this for the "Debian drive image" task, just to see if this would work? No obligations for anyone (other than the obligation to actually pay if someone implements your bounty :) ).Razvan
(for myself, as I am thinking of a commercial use for the BB, I'd be willing to share anything that enabled it to happen, less the stuff that is our IP ;) )
el es
I forgot to menion it at the time, but a few months ago I had a look
at grub to see what it would take to get it working on the
bifferboard.
Not being very familiar with low-level code, I obviously didn't get
very far ;) but I did come to the (most likely incorrect) conclusion
was that all that would be needed would be for the "flat binary" mode
of BiffBoot to be able to launch Stage2 of grub, and the rest should
just work?
http://www.gnu.org/software/grub/manual/html_node/Bootstrap-tricks.html#Bootstrap-tricks
However grub Stage2 is at 0x8000 which is outside the range of
addresses available from the BiffBoot config options.
http://www.gnu.org/software/grub/manual/html_node/Memory-map.html#Memory-map
Please ignore me if I'm talking out of my a*se! ;-)
Lurch