Yeah, it took my computer a very long time with Koen's command as
well. Like Philip said, it is probably not the best solution for
compiling. It took about 25 minutes but still too long for what we
needed it for.
> My long term strategy would revolve around building outside OE, with
> my paths set to use the cross compiler and libraries OE has in
> tmp/cross and tmp/staging, and teh TI toolchains used to build
> codec/dsplink. This should let you compile/link/test easily. Once a
> piece of code is finished, then make a bb file to build it.
This seems to be what I have already been doing. The instructions for
compiling applications using OE tools are at the bottom of the
instructions.
http://ossie.wireless.vt.edu/trac/wiki/BeagleBoard_CodecEngine#CompilingGPPandDSPApplications
It is very fast as each application can be compiled separately.
On Jul 30, 6:51 pm, Jason D <
jdidon...@gmail.com> wrote:
> Ok, I will pursue that approach. Thanks for responding
>
> -Jason
>
> On Thu, Jul 30, 2009 at 3:32 PM, Philip Balister
> <
philip.balis...@gmail.com>wrote:
>
>
>
> > On Thu, Jul 30, 2009 at 6:27 PM, Jason D<
jdidon...@gmail.com> wrote:
>
> > > The cpu usage is pretty high. In particular xs.x86U seems to typically
> > > be in the 90%+ range. I would appreciate any help, since I am very
> > > unfamiliar with bitbake and OE.
>
> > > I think I'm going to kill this build..... I made 1 code change to a char
> > > string in a file and it has been building for about 50 minutes. I could
> > > never be productive like this.
>
> > My long term strategy would revolve around building outside OE, with
> > my paths set to use the cross compiler and libraries OE has in
> > tmp/cross and tmp/staging, and teh TI toolchains used to build
> > codec/dsplink. This should let you compile/link/test easily. Once a
> > piece of code is finished, then make a bb file to build it.
>
> > Philip
>
> > > On Thu, Jul 30, 2009 at 3:20 PM, Philip Balister <
> >
philip.balis...@gmail.com>
> > > wrote:
>
> > >> On Thu, Jul 30, 2009 at 6:18 PM, Jason D<
jdidon...@gmail.com> wrote:
>
> > >> > It is sitting at the task:
ti-codec-engine_2.21.bb, do_compile
>
> > >> > Using "top" I can see it bouncing around between the following:
>
> > >> > xs.x86U
> > >> > tconf.x86U
> > >> > asm6x
> > >> > cg6x
>
> > >> > Currently it has run about 3x as long as my first
> > >> > bitbake ti-codec-engine. I'm getting the feeling that it
> > >> > is going nowhere.
>
> > >> Are they using CPU time?
>
> > >> I still like the idea of creating something that looks like this:
>
> > >> message/dsp
> > >> message/gpp
>
> > >> We can help you create a bb file to build this.
>
> > >> :)
>
> > >> Philip
>
> > >> > On Thu, Jul 30, 2009 at 3:02 PM, Philip Balister
> > >> > <
philip.balis...@gmail.com>
> > >> > wrote:
>
> > >> >> On Thu, Jul 30, 2009 at 5:58 PM, Jason D<
jdidon...@gmail.com> wrote:
>
> > >> >> > I am trying Koen's command now.... It seems to be taking a really
> > >> >> > long
> > >> >> > time
> > >> >> > to finish.
> > >> >> > My first bitbake was much faster - so, maybe something is wrong.
>
> > >> >> Try using top to see what is going on ....
>
> > >> >> Philip
>
> > >> >> > On Thu, Jul 30, 2009 at 2:36 PM, Philip Balister
> > >> >> > <
philip.balis...@gmail.com>
> > >> >> > wrote:
>
> > >> >> >> On Thu, Jul 30, 2009 at 5:31 PM, ravishi<
ravish...@gmail.com>