Regarding some clarification about running opencv on beagle board

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chitresh

não lida,
27 de jul. de 2009, 09:10:2327/07/2009
para Beagle Board
I am having some problem regarding using opencv library on beagle
board. I already booted the beagle board and working on Angstrom
environment, I want to use opencv libraries for my project
specification and My problem descriptions are:

1. Which complier / cross compiler will be needed for opencv.

2. From where we ll get that complier and steps to install it.

3. I am using "OpenCV_1.0" version on windows, Is their any other
version needed for beagle board(Angstrom).

4. Please specify the steps to install / compile the opencv on
angstrom.

Please specify the steps to run a example program over this.

If you are using any other open embedded environment instead of
angstrom please tell me the all this steps on that.

djlewis

não lida,
28 de jul. de 2009, 08:20:0828/07/2009
para Beagle Board
I believe opencv is now available for opkg install.
To compile applications for it try...

Building openCV applications on BeagleBoard

assumptions:
1) Already have Angstrom 2.6.29 running by following:
http://elinux.org/BeagleBoardBeginners

2) ffmpeg is already installed

begin:

1) run opkg update ( gets latest list of packages )

2) if you haven't already -
opkg install task-native-sdk cpp gccmakedep

3) add python packages with 'opkg install'
python-distutils, python-compile, python-compiler, python-devel

4)opkg install ffmpeg-dev

5) opkg install opencv
----------------------------------------------------------------

I modified a script to compile source programs and named it
compile.sh

use: ./compile.sh source destination
eg: ./compile capture.c capture

#!/bin/sh
export LD_LIBRARY_PATH=/usr/local/lib
echo `pkg-config --cflags opencv`
echo `pkg-config --libs opencv`
gcc `pkg-config --cflags opencv` -g -o $2 $1 `pkg-config --libs
opencv`
----------------------------------------------------------------

sample capture.c: opens webcam, saves three files in same folder,
no arguments needed.

// Capture.c
//
// Example showing how to connect to a webcam and capture
// video frames
#include </usr/include/opencv/cv.h>
#include </usr/include/opencv/highgui.h>
#include </usr/include/opencv/cxcore.h>
#include "stdio.h"
#include "string.h"

int main(int argc, char ** argv)
{
CvCapture * pCapture = 0;
IplImage * pVideoFrame = 0;
int i;
char filename[50];

//returns the number of available cameras in the system
// int ncams = cvcamGetCamerasCount( );
// fprintf(stderr, "Number of cameras: %d\n", ncams);

// Initialize video capture
// pCapture = cvCaptureFromCAM( CV_CAP_ANY );
pCapture = cvCaptureFromCAM( -1 );
if( !pCapture )
{
fprintf(stderr, "failed to initialize video capture\n");
return -1;
}

// Capture three video frames and write them as files
for(i=0; i<3; i++)
{
pVideoFrame = cvQueryFrame( pCapture );
if( !pVideoFrame )
{
fprintf(stderr, "failed to get a video frame\n");
}

// Write the captured video frame as an image file
sprintf(filename, "VideoFrame%d.jpg", i+1);
if( !cvSaveImage(filename, pVideoFrame) )
{
fprintf(stderr, "failed to write image file %s\n", filename);
}

// IMPORTANT: Don't release or modify the image returned
// from cvQueryFrame() !
}

// Terminate video capture and free capture resources
cvReleaseCapture( &pCapture );

return 0;
}
----------------------------------------------------------
Launch app with:

export LD_LIBRARY_PATH=/usr/local/lib:$LD_LIBRARY_PATH

(launch on console command line with)
LD_PRELOAD=/usr/lib/libv4/v4l1compat.so ./capture

or

LD_PRELOAD=/usr/lib/libv4/v4lconvert.so ./capture

one of these two should work for your webcam.

I hope this helps,
Don Lewis

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