You need to tell the display driver the right clock timings for this
to work. Also note that hsync and vsync are inverted (it took me a
little while to figure this out) I actually edited the kernel source
code to make mine work, but maybe you can do it with a kernel
parameter (the kernel I had didn't support this display yet)
I would be curious to know if the psp display can work at 1.8v..
since it works normally at 2.5v levels it might actually work without
translators (although out of spec)
Sean
Well according to the datasheet, the min Vcc is 2.3, and logic high is
.8*Vcc which would be 1.84. It looks like it wouldn't be quite in
spec, but maybe if you drive it at 2.0-2.3 volts instead of 2.5 then
you could get away without level translators.
Sean
On Thu, May 14, 2009 at 20:27, Hunyue Yau <ybe...@rehut.com> wrote:
> I have the PSP LCD working and I am not happy with it. You can see it on my
> website (see .sig). The only thing good about the PSP LCD is that it is cheap
> in single quantities other then that, I can't think of anything good to say
> about it.
That's the best point, along with its wide availability : COTS
replacement parts are both cheap and easily available, and should
always be preferred.
Which do you tihnk will sell better - $100 kit, LCD included, that
can be plugged to the bb directly, or a $200 kit which requires
specific LCDs that may or may not be available in the future?
So I'd be interested in a board :-)
BTW will displaying on the LCD port disable DVI output, or can both be
achieved (with different res and possibly different framebuffers)
--
Dr. Guylhem Aznar, MD PhD
Unité d'Analyse Médico-Économique
Service de Santé Publique et d'Économie de la Santé
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CHU de Fort de France
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Tel : 05 96 55 23 47
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> I have the PSP LCD working and I am not happy with it. You can see it on my
> website (see .sig). The only thing good about the PSP LCD is that it is cheap
> in single quantities other then that, I can't think of anything good to say
> about it.
What about ipod/iphone displays? They look cheap too. I guess they are
320x480?
http://www.dealextreme.com/details.dx/sku.24897
http://www.dealextreme.com/details.dx/sku.24898
http://www.dealextreme.com/details.dx/sku.24896
Does any kind of easy accessible datasheet/information exist for these?
Søren
ipod video aka classic is only 320x240.
> Hunyue Yau wrote:
>
>> I have the PSP LCD working and I am not happy with it. You can see it on my
>> website (see .sig). The only thing good about the PSP LCD is that it is cheap
>> in single quantities other then that, I can't think of anything good to say
>> about it.
I wouldn't count on long term availability of this particular LCD given that
this is largely sold as a replacement part for a product that is getting old.
One factor that you might not be considering is a system as a whole. I built
the interface for my Beagle MID handheld. For some applications, this LCD may
be just fine. I am not saying it is a bad LCD, my point is that it I am
unhappy with it given my goals. Keep in mind that LCDs run a range of
electrical requirements. One LCD I used before had requirements for things
like a -17V contrast/bias voltage so compared to that, the all positive
voltage requirement is better. This is all relative.
However, given the response, I might reconsider things.
> Which do you tihnk will sell better - $100 kit, LCD included, that
> can be plugged to the bb directly, or a $200 kit which requires
> specific LCDs that may or may not be available in the future?
I'd provide a third choice, a LCD kit that includes the LCD and behaves
better.
>
> So I'd be interested in a board :-)
Will respond off list to keep things O(n)T(opic)for the list.
>
> BTW will displaying on the LCD port disable DVI output, or can both be
> achieved (with different res and possibly different framebuffers)
The signals feeding the LCD connector and the DVI are the exact same signals.
So different res simultaneously is not possible as wired. The TRM alludes to
alternative wiring where the signals can be muxed between multiple LCDs but
things are not wired in a way that the muxing would work.
So, I have made it either LCD or DVI. This is enforced by using the disable
signal for the DVI as the LCD enable signal. Saves a pin and prevents some
confusion in figuring out why a DVI monitor won't work at 480x272. The FB
driver (at least the new one, DSS2) can be setup to let you select which
output in software pretty easily.
I totally agree, which is why I asked if any public datasheet/specification
for these modules exist. In case not it's really a no go using them
(although they are cheap I admit), unless you want to spend a huge amount of
time reverse engineering the signaling from an original IPod/IPhone, which
though might be possible in case you really want... :-)
/ Søren
On Mon, May 18, 2009 at 17:44, Hunyue Yau <ybe...@rehut.com> wrote:
> I wouldn't count on long term availability of this particular LCD given that
> this is largely sold as a replacement part for a product that is getting old.
That's the point! The PSP was such a big hit you'll certainly find
spare parts on line for a long long time, at very decent prices. Look
at the gameboy advance.
And unlike brand new LCDs , the specs will match, because they are
sold for replacement!
> However, given the response, I might reconsider things.
It seems to me I am not alone looking for a simple extension board,
with additional UARTs, MMC, LCD, I2C. Ideally it would support a
simple COTS remplacement LCD, but would also feature a LVDS port for
advanced uses.
Maybe you should just ask people what they need, and what would their
pricerange be?
>> Which do you tihnk will sell better - $100 kit, LCD included, that
>> can be plugged to the bb directly, or a $200 kit which requires
>> specific LCDs that may or may not be available in the future?
>
> I'd provide a third choice, a LCD kit that includes the LCD and behaves
> better.
Sure that's better, but the only important things are 1) price 2) availability.
And then again, unless you intend on building thousands per month,
your limit will be LCD. COTS replacement parts are usually a good idea
for any research project.
Søren made a good point with iphone replacement screens. Unfortunately
there are too many different models. That's why I had suggested the
PSP screen. You could also consider the PDAs LCDs (dell, ipaq...) or
the netbooks LCDs - say eeePC 700 replacement screens. You'll
certainly find them for some time too.
A good test is ebay and google: the more sellers, the most available
is the screen. And you can simply indicate to the people purchasing
your board to get them online :-)
> The signals feeding the LCD connector and the DVI are the exact same signals.
> So different res simultaneously is not possible as wired. The TRM alludes to
> alternative wiring where the signals can be muxed between multiple LCDs but
> things are not wired in a way that the muxing would work.
Thanks for your clarification. I hadn't fully understood that.
> The signals feeding the LCD connector and the DVI are the exact same signals.
> So different res simultaneously is not possible as wired. The TRM alludes to
> alternative wiring where the signals can be muxed between multiple LCDs but
> things are not wired in a way that the muxing would work.
So its not possble to use two different DVI monitors with different
resolutions. So to have two displays there is the hdmi port and the
s-video port?!
Robert
Yeah, sorry, for a moment I completely forgot about this bit. I did a
quick google search and the only hint I found was here
http://www.sparkfun.com/commerce/product_info.php?products_id=9188
"Sorry - we don't have any information on the connectors or pinout. You
may want to refer to Apple iPhone hacking website."
So indeed this is a problem. There are some iphone linux websites and
booting video on youtube but I couldn't find any LCD driver source (or
even linux kernel source). And they may just draw into alrady
initialized framebuffer anyway.
Right - One third option is to find a SPI connected display in case only a
low resolution (i.e. 320x240@30fps) 2nd or 3rd display is needed...
/ Søren