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SkinExtrude clipping/culling
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savagelook  
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 More options Sep 28 2010, 9:00 am
From: savagelook <anthony.lukasav...@gmail.com>
Date: Tue, 28 Sep 2010 06:00:50 -0700 (PDT)
Local: Tues, Sep 28 2010 9:00 am
Subject: SkinExtrude clipping/culling
Anybody know why whenever I drop my subdivision size below 20 with
SkinExtrude I start losing triangle off the mesh?  I've already tested
FrustumClipping and positioning the camera much further away.  It
seems to be a limitation of the SkinExtrude or something, but I don't
know the math well enough to troubleshoot it.  Ideas?

 
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Vishwas Gagrani  
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 More options Sep 28 2010, 10:44 am
From: Vishwas Gagrani <vishwas.gagr...@gmail.com>
Date: Tue, 28 Sep 2010 20:14:49 +0530
Local: Tues, Sep 28 2010 10:44 am
Subject: Re: [away3d] SkinExtrude clipping/culling
  On 28-09-2010 18:30, savagelook wrote:
> Anybody know why whenever I drop my subdivision size below 20 with
> SkinExtrude I start losing triangle off the mesh?  I've already tested
> FrustumClipping and positioning the camera much further away.  It
> seems to be a limitation of the SkinExtrude or something, but I don't
> know the math well enough to troubleshoot it.  Ideas?

not aware about away3d, but in papervision , these two lines help to
avoid clipping.

camera.useCulling = true;
renderer.clipping =  new FrustumClipping(FrustumClipping.NEAR);


 
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savagelook  
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 More options Sep 28 2010, 1:04 pm
From: savagelook <anthony.lukasav...@gmail.com>
Date: Tue, 28 Sep 2010 10:04:17 -0700 (PDT)
Local: Tues, Sep 28 2010 1:04 pm
Subject: Re: SkinExtrude clipping/culling
Like I said, I don't think its a scene/view clipping problem since
moving the camera and trying to use FrustumClipping didn't help at
all.

On Sep 28, 10:44 am, Vishwas Gagrani <vishwas.gagr...@gmail.com>
wrote:


 
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savagelook  
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 More options Sep 30 2010, 9:50 am
From: savagelook <anthony.lukasav...@gmail.com>
Date: Thu, 30 Sep 2010 06:50:36 -0700 (PDT)
Local: Thurs, Sep 30 2010 9:50 am
Subject: Re: SkinExtrude clipping/culling
no takers?

On Sep 28, 1:04 pm, savagelook <anthony.lukasav...@gmail.com> wrote:


 
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John Brookes  
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 More options Sep 30 2010, 12:02 pm
From: John Brookes <jbp...@googlemail.com>
Date: Thu, 30 Sep 2010 17:02:37 +0100
Local: Thurs, Sep 30 2010 12:02 pm
Subject: Re: [away3d] Re: SkinExtrude clipping/culling

No idea, but when its on 20 I lose the corner face and in your class you
have

  removeFace(this.faces[0]);
  removeFace(this.faces[1]);

Would be my first "guess".


 
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savagelook  
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 More options Sep 30 2010, 1:57 pm
From: savagelook <anthony.lukasav...@gmail.com>
Date: Thu, 30 Sep 2010 10:57:32 -0700 (PDT)
Local: Thurs, Sep 30 2010 1:57 pm
Subject: Re: SkinExtrude clipping/culling
I'll fix that when I get home, but if it was a problem it should occur
regardless of subdivision size, shouldn't it?

On Sep 30, 12:02 pm, John Brookes <jbp...@googlemail.com> wrote:


 
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