ben
unread,Jul 7, 2008, 8:11:37 AM7/7/08Sign in to reply to author
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to APE General
Hi everyone, and thanks for your wonderfull work.
I've just discovered the rigid branch and really apreciate this (as
long as I won't have to create multiple constraints...)
but as I get the last svn, I cant help make it interact with the group
it's placed in ???
example :
_world is my group, any other kind of particles run just fine, but
when i add :
var rect:RigidRectangle;
rect = new RigidRectangle(280, 80, 40,20,20,false, etc...);
rect.setDisplay ( new Bidle(1, 0.5));
_world.addParticle ( rect );
the rect appear in my world but doesn't interact with the others ???
Did I missed something ????