I modified the alpha 0.45 version of APE to add the inner circle
collision.
I added a new particle: the InnerCircleParticle wich collide with is
inside edge.
I don't realy understand how Circle vs Rectangle collisions work, so I
didn't manage to make InnerCircle vs Rectangle collisions to work. But
InnerCircle vs Circle collisions and InnerCircle vs Wheel collisions
seem to work well.
I uploaded it in the group's files (
http://ape-
general.googlegroups.com/web/InnerCircleCollision.zip)
Frédéric Gascon
On 23 jan, 11:29, "Đani Stojanov" <
dani.stoja...@gmail.com> wrote:
> I just searched a bit and saw this question popped up a few times and
> rectangles are recommended...
> I didn't use connections with my rectangles yet, so I'll see what result I
> get after that...
>
> Đani
>
> 2008/1/23 Toltec7 <
dani.stoja...@gmail.com>: