Android007
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Hi,
I don't understand why, but when I compile my app as part of the AOSP (in /packages/apps ) and run it on the compiled emulator, it uses the mdpi folders when searching for resources - and it makes no difference whether the emulator has its density at 320.
However when I compile it with Eclipse, I get the right behaviour (resources are taken on the same emulator from the xhdpi folder).
What causes this behaviour?
Thanks