GStreamer is a widely supported multimedia framework in Linux world. I
don't know why Google chooses PV.
Technically I don't see any feature
that PV has while GStreamer doesn't have. So I am wondering if there
is anyone here already looking at this task.
Is WebKit not considered a system provided library by Android? I would
imagine it is since you have public API that depends upon it. WebKit is in
large part... LGPL. If you don't mind my asking, how is this squared?
Cheers,
Adam
JBQ
--
Jean-Baptiste M. "JBQ" Queru
Android Engineer, Google.
It causes enough pain that it's a reminder, not a precedent.
See http://source.android.com/project/core-technical-team/minutes/2009-01-20
for the official word.
JBQ
There's a toolchain in the prebuilt/<your_arch>/toolchain/ directory.
Not that it makes it any easier to build gstreamer :)
Edward
Could you expand on this statement? I thought the Android SDK
On Feb 17, 5:45 am, David Turner <di...@android.com> wrote:
>
> But please drop the CodeSourcery toolchain, this is going to create more
> problems than you imagine.
>
actually specified (or at least suggested) using the CodeSourcery
toolchain.
If not CodeSourcery, what toolchain is required for cross-
compiling for an ARM target?
Hi,
Speaking on behalf of the GStreamer developer community, we would be
very interested to have any Makefiles/patches/comments/bugs reported
back to us so we can fix/commit those in the official gstreamer
repositories ASAP.
We could then create some android-specific branches in our git
repositories to properly integrate the Android-specific build system
there.
You're welcome to share your experience/feedback on:
* The Gstreamer development mailing-list :
gstream...@lists.sourceforge.net
* The #gstreamer channel on irc.freenode.net
Regards,
Edward
JBQ
--
JBQ
What do you mean by this?
"I would start exploring this is you're serious about porting Glib /Will google start to consider porting GStreamer to Android? I am very
GStreamer etc... to the platform."
interested in this. We did some early investigation. Porting GLib is
not that difficult as we thought. Actually we have built the GLib in
Android environment successfully.
For example, it is very easy to port a project, say libogg, to android
with the CodeSourcery toolchain .
I can do it as the following steps:
1. ./configure --host=arm-none-linux-gnueabi
2. make
3. make install
But I can't do so with the android native toolchain.
Can you give a easy way to port a project w/ the android native toolchain.
Thanks in advance !
2009/2/17 Edward Hervey <bil...@gmail.com>: