I think this means that the objects are being destroyed in the wrong order.
You can't destroy an OutputMix while there are still players on it.
First destroy all the players attached to it, then destroy the output mix.
Similar for an Engine - don't destroy the engine until all players and output mix objects are destroyed.
If you're still getting this message and you are destroying in the proper order,
then can you please post a code snippet?
On Wednesday, August 1, 2012 3:33:15 AM UTC-7, mustime wrote:
I'm also puzzled by this problem! Any help will be great appreciated!
在 2012年8月1日星期三UTC+8上午4时46分56秒,Glennward Turtle写道:Object::Destroy(XXXXX) for OutputMix ignoredObject::Destroy(XXXXX) not allowed
I encounter this after destroying the attached player object. How do I destroy the OutputMix object? I am running out of resources eventually ...