emulator + opengl + ndk + glGetIntegerv

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Brad LaFountain

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Feb 15, 2010, 10:02:28 PM2/15/10
to andro...@googlegroups.com
Only in the emulator, I'm getting an opengl GL_INVAILD_ENUM error from this:

GLint viewport[4];
glGetIntegerv(GL_VIEWPORT, viewport);

I can get my data a different way, its just a bit frustrating to need to just for the emulator.



Clapfoot

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Feb 16, 2010, 10:12:57 AM2/16/10
to android-ndk
I also saw this error awhile back. I just worked around it by keeping
track of the viewport data somewhere else.
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