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Message from discussion LVL - live test
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Trevor Johns  
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 More options Aug 3 2010, 10:23 pm
From: Trevor Johns <trevorjo...@google.com>
Date: Tue, 3 Aug 2010 19:23:19 -0700 (PDT)
Local: Tues, Aug 3 2010 10:23 pm
Subject: Re: LVL - live test
Also, can you confirm that if you use your developer account and set
the test response in the Market publisher console to NOT_LICENSED, you
get a NOT_LICENSED response in your application?

--
Trevor Johns
Google Developer Programs, Android
http://developer.android.com

On Aug 3, 7:19 pm, Trevor Johns <trevorjo...@google.com> wrote:

> Richard,
> Could you please let me know what email address you're using for the
> test account? (Feel free to email me off-list if you'd like.) We
> should be able to pull the server logs and see what's happening here.

> Also, can you let me know how you've published this application? I
> seem to be getting an error when I try to pull up the details for
> com.apptude.android.apps.test.lvltest using the Android Market admin
> tools. (I can definitely see an entry for it, but no details. Is it
> saved as a draft right now?)

> --
> Trevor Johns
> Google Developer Programs, Androidhttp://developer.android.com

> On Aug 2, 2:51 am, RichardC <richard.crit...@googlemail.com> wrote:

> > Update - tried it on my phone - same result LVL Test is ALLOWED; note:
> > my phone (HTC Magic) was not using my Market Account.

> > On Aug 2, 6:02 am, a1 <arco...@gmail.com> wrote:

> > > I do not test on emulator, since my games are GL based emulator is
> > > unusable (also it's slower than actual device), but from what I read
> > > LVL do not work on emulator, it's only stub implementation since
> > > actual LVL relies on vending app (market) for making calls to market
> > > server.

> > Incorrect - from the docs:http://developer.android.com/guide/publishing/licensing.html#runtime-...

> > "Because the standard Android platforms provided in the Android SDK do
> > not include Android Market, you need to download the Google APIs Add-
> > On platform, API Level 8 (or higher), from the SDK repository. After
> > downloading the add-on, you need to create an AVD configuration that
> > uses that system image. "

> > ...

> > "Several versions of the add-on are available in the SDK repository,
> > but only Google APIs Add-On, API 8 (release 2) or higher version of
> > the add-on includes the necessary Android Market services. This means
> > that you cannot use Google APIs Add-On API 7 or lower as a runtime
> > environment for developing licensing on an emulator."


 
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