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Message from discussion Android Developer Console: Pricing Apps

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Date: Mon, 6 Aug 2012 00:07:58 -0700 (PDT)
From: "Carl K." <i.am.vampi...@gmail.com>
To: android-developers@googlegroups.com
Message-Id: <65b81061-157d-4ce3-b815-8717d734ebd3@googlegroups.com>
Subject: Android Developer Console: Pricing Apps
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I have never really cared in detail, even though I'm using it for a while...

After reading the documentation for "Pricing Apps" for "Selling Apps in Multiple Currencies" (http://support.google.com/googleplay/android-developer/bin/answer.py?hl=en&answer=1169947&topic=15867&ctx=topic), I'm still unsure if I understand it correctly. Here some excerpts:

> [...] When an app is uploaded to Google Play, you will be asked
> to set a default price for the app in your home currency. This price
> will be used for all countries/regions which you do not manually
> override.

In my understanding, this means that the default price is used for countries that you don't (can't) specify the price manually (as it says..)

Second paragraph:

> For each country that you wish sell your app in, check the box next to
> that country and enter a price. You cannot target a particular country
> without entering a price. [...] The autofill conversion uses the daily
> exchange rate on the day that you set the price; it does not float.

a) If an app should be sold in a specific country, its box requires to be checked and set (if a text element is there).
b) The price in that specific country should not float.

Is my understanding so far correct? In b), the price (target currency) DOES float ... sometimes, at least. And the original currency does change too at the same time. So, I am very confused.

Additional Question: For countries that do not have this currency text-element, will the price be automatically set to their currency on save? I guess, it does (should) not float either.

Kind Regards,
Carl
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