2012/10/3 spocky12 <spock...@gmail.com>
> I was about to post about the exact same problem when I saw this. GoodThis is the best we have at this time, I believe:
> news is I'm not alone. Bad news is we don't have any kind of information
> regarding this.
Problems with in-app billing and licensing server
We are aware the reports regarding in-app billing and Google licensing
server (LVL) issues, and are working on resolving these problems. Please
stay tuned and thank you for your patience.
Report this issue
> My app uses in-app billing too.Since I was the one who mentioned that, I can confirm that sometimes it
> I used to have approximately 15% of canceled orders due to authorization
> "Authorization refused" was not so problematic because it's often related
> @Nathan : I can't confirm about the "0" account age and didn't find any
> Can anybody confirm that removing/adding back the credit card is a
works and sometimes it doesn't, based on my limited interaction with users
regarding failed orders (not everyone writes, and I usually set up a
license in my own, back-up system, when Google's fails).
Large scale, cloud-based computing sure is fun.
Now imagine this in a different setting -- "Sorry Captain, the life support
HAL 9000 wasn't malicious, just buggy.
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