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Message from discussion Google cancelled this order. Reason: Other
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Kostya Vasilyev  
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 More options Oct 2 2012, 7:09 pm
From: Kostya Vasilyev <kmans...@gmail.com>
Date: Wed, 3 Oct 2012 03:03:48 +0400
Local: Tues, Oct 2 2012 7:03 pm
Subject: Re: [android-developers] Re: Google cancelled this order. Reason: Other

2012/10/3 spocky12 <spock...@gmail.com>

> I was about to post about the exact same problem when I saw this. Good
> news is I'm not alone. Bad news is we don't have any kind of information
> regarding this.

This is the best we have at this time, I believe:

http://support.google.com/googleplay/android-developer/bin/static.py?...


Purchasing Issues
Problems with in-app billing and licensing server
We are aware the reports regarding in-app billing and Google licensing
server (LVL) issues, and are working on resolving these problems. Please
stay tuned and thank you for your patience.

Report this issue

<<

> My app uses in-app billing too.

> I used to have approximately 15% of canceled orders due to authorization
> refused and about 0 to 1% of "others" each day.
> Since last saturday, "authorization refused" didn't change but "others" is
> now about 12% of my commands :(

> "Authorization refused" was not so problematic because it's often related
> to bad account information. Most users usually corrected their account
> information and managed to finalize the command. This is unfortunately not
> true with "reason: other" as it seems that almost every user in that case
> can't manage to buy the app, no matter how many tries they make. This means
> I'm losing 12% of commands each day (hopefully users will try again in a
> few hours/days and won't abandon).

> @Nathan : I can't confirm about the "0" account age and didn't find any
> specific pattern.

> Can anybody confirm that removing/adding back the credit card is a
> successful workaround ?

Since I was the one who mentioned that, I can confirm that sometimes it
works and sometimes it doesn't, based on my limited interaction with users
regarding failed orders (not everyone writes, and I usually set up a
license in my own, back-up system, when Google's fails).

Large scale, cloud-based computing sure is fun.

Now imagine this in a different setting -- "Sorry Captain, the life support
systems have shut down due to an unexpected thread deadlock".

HAL 9000 wasn't malicious, just buggy.

-- K


 
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