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What is the best phone to buy for Android Development?
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Nilashis Dey  
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 More options Sep 30 2012, 3:54 pm
From: Nilashis Dey <nilas...@gmail.com>
Date: Sun, 30 Sep 2012 12:54:28 -0700 (PDT)
Local: Sun, Sep 30 2012 3:54 pm
Subject: What is the best phone to buy for Android Development?

I am new to Android Development and would like to know which phone I should
get to test my apps? Obviously, I would like the phone for which drivers
for all devices are easily available and for which I would find the most
amount of support discussions online - for when I run into problems.


 
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gjs  
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 More options Oct 1 2012, 4:06 am
From: gjs <garyjamessi...@gmail.com>
Date: Mon, 1 Oct 2012 01:06:33 -0700 (PDT)
Local: Mon, Oct 1 2012 4:06 am
Subject: Re: What is the best phone to buy for Android Development?

Hi,

I'd suggest using the latest Google Android device, currently that is the
(Samsung) Galaxy Nexus, but rumors suggest it is to be updated very soon (?)

Main reason is that the Google phones allow you to see your own debug
message on the console pretty easily, where as most other phones have so
such junk debug messages on the console, that they swamp your own debug
messages making it difficult to test & debug your own apps. You can filter
debug messages but the console fills quickly (in Eclipse) anyway & then has
to be reset.

If you can live without relying on debug messages through Eclipse then any
good & recent phone will likely do, eg Samsung Galaxy S3, HTC One X, etc.

The Google phones get OS updates before other phones as well.

Regards


 
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Peter Webb  
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 More options Oct 1 2012, 4:09 am
From: Peter Webb <r.peter.w...@gmail.com>
Date: Mon, 1 Oct 2012 01:09:26 -0700 (PDT)
Local: Mon, Oct 1 2012 4:09 am
Subject: Re: What is the best phone to buy for Android Development?

Doesn't really matter. I find myself testing on 4 different devices in the
emulator - corresponding to different screen sizes. The only time I load
into a real device is just before a release, and that's just habit (see
what it looks like on real screen) rather than a requirement. The fact is
that you have to test on multiple devices, and just because you own a real
device as well doesn't help much. The only time I have ever used a real
device for something meaningful is to measure frame-rates in games; the
emulator on my PC runs at about 1/5th the rate of my HTC Desire 1 Ghz phone
for 2D graphics so occassionally its good to see how fast the game runs on
real devices. Most apps aren't real-time, and this is a pretty minor use.

I would buy an Android phone/tablet if you need a phone or tablet for other
reasons, and buy one for those other reasons. The fact is that a real
device doesn't actually help you much in developing apps.


 
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Yue Zeng  
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 More options Oct 1 2012, 4:18 am
From: Yue Zeng <zenggon...@gmail.com>
Date: Mon, 1 Oct 2012 16:15:47 +0800
Local: Mon, Oct 1 2012 4:15 am
Subject: Re: [android-developers] Re: What is the best phone to buy for Android Development?

Emulator is enough 4 *new learners*.


 
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Andrew Cesario  
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 More options Oct 1 2012, 8:30 am
From: Andrew Cesario <andrewcesa...@gmail.com>
Date: Mon, 1 Oct 2012 05:30:44 -0700 (PDT)
Local: Mon, Oct 1 2012 8:30 am
Subject: Re: What is the best phone to buy for Android Development?

You dont even need a phone to test your apps.  You can test using the
eclipse sdk.  However, it is nice to have a phone... doesnt matter which
one... to see your apps working.
That being said, if I were going to buy a new phone I would buy something
with the latest system version, but be sure to develop your apps and
release for older devices, like 2.3 which is still very popular.


 
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bob  
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 More options Oct 1 2012, 11:04 am
From: bob <b...@coolfone.comze.com>
Date: Mon, 1 Oct 2012 08:04:19 -0700 (PDT)
Local: Mon, Oct 1 2012 11:04 am
Subject: Re: What is the best phone to buy for Android Development?

Are you sure you want a phone and not a tablet?  I would think a tablet
like the Google Nexus 7 would be a good starter device.


 
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MikeD  
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 More options Oct 1 2012, 1:28 pm
From: MikeD <mdra...@gmail.com>
Date: Mon, 1 Oct 2012 10:28:08 -0700 (PDT)
Local: Mon, Oct 1 2012 1:28 pm
Subject: Re: What is the best phone to buy for Android Development?

If your needs aren’t satisfied by the emulator, as gjs suggested, I would
look into purchasing any of the pure google devices. They have all the
binaries and factory images available via Google's developer site.

https://developers.google.com/android/nexus/drivers
https://developers.google.com/android/nexus/images


 
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Lew  
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 More options Oct 1 2012, 4:22 pm
From: Lew <lewbl...@gmail.com>
Date: Mon, 1 Oct 2012 13:22:44 -0700 (PDT)
Local: Mon, Oct 1 2012 4:22 pm
Subject: Re: What is the best phone to buy for Android Development?

gjs wrote:

> I'd suggest using the latest Google Android device, currently that is the
> (Samsung) Galaxy Nexus, but rumors suggest it is to be updated very soon (?)

> Main reason is that the Google phones allow you to see your own debug
> message on the console pretty easily, where as most other phones have so
> such junk debug messages on the console, that they swamp your own debug
> messages making it difficult to test & debug your own apps. You can filter
> debug messages but the console fills quickly (in Eclipse) anyway & then has
> to be reset.

I assume that by "debug messages" you mean the logcat contents. You can
filter those by command-line
quite readily also, for example into a text file, that you can examine at
your leisure. You can also modify
the buffer size to capture more data, or run the "adb logcat" command in
the background redirecting to a file
for an arbitrary amount of data.

> If you can live without relying on debug messages through Eclipse then any
> good & recent phone will likely do, eg Samsung Galaxy S3, HTC One X, etc.
> The Google phones get OS updates before other phones as well.

The world doesn't comprise Eclipse alone.


 
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Lew  
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 More options Oct 1 2012, 4:23 pm
From: Lew <lewbl...@gmail.com>
Date: Mon, 1 Oct 2012 13:23:56 -0700 (PDT)
Local: Mon, Oct 1 2012 4:23 pm
Subject: Re: What is the best phone to buy for Android Development?

Andrew Cesario wrote:
> You dont even need a phone to test your apps.  You can test using the
> eclipse sdk.  However, it is nice to have a phone... doesnt matter which
> one... to see your apps working.

Actually, no. You can test using the Android SDK, for which there is an
Eclipse plugin. Other ways to run
the emulator and tests also exist.


 
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gjs  
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 More options Oct 2 2012, 8:40 pm
From: gjs <garyjamessi...@gmail.com>
Date: Tue, 2 Oct 2012 17:40:32 -0700 (PDT)
Local: Tues, Oct 2 2012 8:40 pm
Subject: Re: What is the best phone to buy for Android Development?

Hi,

>The world doesn't comprise Eclipse alone.

Wow really! Thanks for letting us all know...

A real device is useful for testing various hardware features - bluetooth,
nfc, hd video recording, sensors - accelerometer, barometer, compass, gryo,
magnetic, wifi direct etc etc

Regards


 
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Lew  
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 More options Oct 2 2012, 9:17 pm
From: Lew <lewbl...@gmail.com>
Date: Tue, 2 Oct 2012 18:17:42 -0700 (PDT)
Local: Tues, Oct 2 2012 9:17 pm
Subject: Re: What is the best phone to buy for Android Development?

On Tuesday, October 2, 2012 5:40:32 PM UTC-7, gjs wrote:

> Hi,

> >The world doesn't comprise Eclipse alone.

> Wow really [sic]! Thanks for letting us all know...

> A real device is useful for testing various hardware features - bluetooth
> [sic], nfc [sic], hd [sic]
>  video recording, sensors - accelerometer, barometer, compass, gryo [sic],
> magnetic, wifi direct etc etc

Indeed, yes, a real device is useful, and like an emulator, can be tested
via command-line or
Eclipse means.

You didn't answer my assumption about what you meant by "debug messages",
but if you
meant logcat output, that's the same whether it's through Eclipse or not.

Wow, really.

So what is the deal about not "relying on debug messages through Eclipse"?

If you didn't mean logcat output, would you please tell us what you were
referring to?

--
Lew


 
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gjs  
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 More options Oct 3 2012, 5:36 am
From: gjs <garyjamessi...@gmail.com>
Date: Wed, 3 Oct 2012 02:36:33 -0700 (PDT)
Local: Wed, Oct 3 2012 5:36 am
Subject: Re: What is the best phone to buy for Android Development?

Hi,

"debug messages" was to imply anything emitted by locat, System.out.. ,
System.err.. , printStackTrace from Exception etc

And yes it's the same whether through Eclipse or otherwise, I suggested it
can be painful when debugging in Eclipse with some real (non Google
sponsored) devices that emit an excessive amount of these messages to find
your own messages within that mess, filtering and redirecting to file and
grep and changing buffer sizes and other time wasting steps aside. Some of
the carrier sourced devices fill the default Eclipse buffer in a minute or
so, particularly when GPS is on, the Google devices Galaxy S, Galaxy Nexus,
Nexus 7 don't.  

Regards


 
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Indicator Veritatis  
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 More options Oct 3 2012, 1:31 pm
From: Indicator Veritatis <mej1...@yahoo.com>
Date: Wed, 3 Oct 2012 10:31:06 -0700 (PDT)
Local: Wed, Oct 3 2012 1:31 pm
Subject: Re: What is the best phone to buy for Android Development?

Yes, testing on real devices is important and useful for all the reasons
you gave. But there are others. For one, it takes a ridiculously long time
to launch the emulator. Hook up a real phone via USB instead, and it is
ready in under 10 seconds. Another: the permissions are different on a real
phone and the emulator. You automatically have root permissions on the
emulator. Not so on the phone. This means that if you want to test the
software in the environment the user will see (and you really should want
this), you get a much closer match by using a real phone.

So summarizing briefly, yes, you can do a lot of useful testing on an
emulator, and it is a cheap and easy way to test on various screen sizes.
But before you release your product to the market, it must be tested on a
real phone, and should be tested on as many as possible.


 
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Lew  
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 More options Oct 3 2012, 1:57 pm
From: Lew <lewbl...@gmail.com>
Date: Wed, 3 Oct 2012 10:57:10 -0700 (PDT)
Local: Wed, Oct 3 2012 1:57 pm
Subject: Re: What is the best phone to buy for Android Development?

As you say, the volume of output can be excessive, but if so, it's the same
excess as in command line.

I don't believe the steps to filter output and adjust buffer sizes can be
considered time wasting. Time
is wasted if it produces less value than it costs. These steps produce more
value than they cost.

While I normally use only command line myself, I find the Eclipse logcat
window to be very flexible. It has all
sorts of convenient tools to help you filter your messages, so if anything
folks would find it easier to use
than command line, contrary to your conclusions. It lets you dynamically
filter on debug level, process id (pid),
regexes, app, tag or specific text. AFAICT it's infinite, so buffer size is
a non-issue, and it has buttons
to save the output and manage your filters.

YMMV, but I don't recommend scaring people off the Eclipse logcat window.

--
Lew


 
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Min Song  
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 More options Oct 3 2012, 2:27 pm
From: Min Song <minseung.s...@gmail.com>
Date: Wed, 3 Oct 2012 11:27:57 -0700 (PDT)
Local: Wed, Oct 3 2012 2:27 pm
Subject: Re: What is the best phone to buy for Android Development?

of course Galaxy nexus.
It's reference phone and reasonable price and unlocked.


 
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Anton Kaiser  
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 More options Oct 3 2012, 6:21 pm
From: Anton Kaiser <i...@anton-kaiser.de>
Date: Wed, 3 Oct 2012 15:21:00 -0700 (PDT)
Subject: Re: What is the best phone to buy for Android Development?

Galaxy Nexus here.
Why did nobody mention the app 'Adb Wireless'? It's so comfy not to have to attach the phone to your laptop, especially if you have to move around (your phone or even yourself with it). So another plus for having a device in addition to a set of emulators.


 
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Kostya Vasilyev  
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 More options Oct 3 2012, 6:52 pm
From: Kostya Vasilyev <kmans...@gmail.com>
Date: Thu, 4 Oct 2012 02:47:37 +0400
Local: Wed, Oct 3 2012 6:47 pm
Subject: Re: [android-developers] Re: What is the best phone to buy for Android Development?

2012/10/4 Anton Kaiser <i...@anton-kaiser.de>

> Galaxy Nexus here.

Yes, official Google devices are great, but it helps to have some low-end
ones for performance testing, and maybe a device of a popular brand that
may have its own bugs for compatibility testing.

So a highly compatible, high performance device is a double-edged sword.

I'm also finding myself using the x86 emulator images more and more to
speed up my compile/debug cycles. If only GPU acceleration worked on my
system again... :)

--  K


 
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gjs  
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 More options Oct 3 2012, 8:02 pm
From: gjs <garyjamessi...@gmail.com>
Date: Wed, 3 Oct 2012 17:02:43 -0700 (PDT)
Local: Wed, Oct 3 2012 8:02 pm
Subject: Re: What is the best phone to buy for Android Development?

Hi,

Yep thats good for developing with Google TV as well.

Regards


 
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罗健忠  
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 More options Oct 2 2012, 11:12 pm
From: 罗健忠 <newkedi...@gmail.com>
Date: Wed, 3 Oct 2012 11:12:16 +0800
Local: Tues, Oct 2 2012 11:12 pm
Subject: Re: [android-developers] Re: What is the best phone to buy for Android Development?

I also think some emulator may work for most case. I have a Galaxy Nexus
phone for testing the release version and also send it to my friends who
have a Android phone.

On 1 October 2012 16:09, Peter Webb <r.peter.w...@gmail.com> wrote:

> Doesn't really matter. I find myself testing on 4 different devices in the
> emulator - corresponding to different screen sizes.

I have a question: what's the config for the 4 different emulator? I think
the OS may include 4.1 and 2.3, but how about the screen size?

---

http://newkedison.tk


 
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Indicator Veritatis  
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 More options Oct 4 2012, 8:37 pm
From: Indicator Veritatis <mej1...@yahoo.com>
Date: Thu, 4 Oct 2012 17:37:52 -0700 (PDT)
Local: Thurs, Oct 4 2012 8:37 pm
Subject: Re: [android-developers] Re: What is the best phone to buy for Android Development?

It is true, but misleading that "the emulator may work for most cases".
Unless you are doing a very simple app, you should not even think of
uploading it to the market until you have tested it on a real phone,
preferably unrooted, since that is what most users will use. It is
imperative if you are using OpenGL, the video, camera or sensors.

This is because there really are different bugs in each of these areas not
only on different phones, but even different software releases for each
phone. This is the infamous "fragmentation" Google loves to pretend does
not exist. But it is real, and that keeps companies like DeviceAnywhere in
business, since they can test your software on a staggering variety of
phones.


 
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Indicator Veritatis  
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 More options Oct 4 2012, 8:42 pm
From: Indicator Veritatis <mej1...@yahoo.com>
Date: Thu, 4 Oct 2012 17:42:44 -0700 (PDT)
Local: Thurs, Oct 4 2012 8:42 pm
Subject: Re: What is the best phone to buy for Android Development?

Everything you cay about command line vs. Eclipse window could be true yet
there would still be one overwhelming advantage for the command line: the
Eclipse UI and documentation for how to do all this filtering is limited
and put in odd places; it is much easier to find out how to use
command-line redirection and grep on command-line output, and those are
both well documented. The documentation is easy to find, too.

Also, when the Eclipse window simply fails to display the logcat output, I
can never figure out why (except for one case: when 'Device' got
mysteriously de-selected, which should never happen but does happen). When
the command-line fails to display it, I can easily figure out why.


 
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