I've also cleaned off and re-installed Lion & Xcode 4 on a machine to eliminate any local customisations I may have made on my main dev box, so I'm confident that from a building perspective everything works.
There are some runtime issues (such as scripts looking for non-existant 64 bit libraries because they detect Lion is a 64 bit OS), but, with the build changes, we could draw in some more eyeballs from those on Lion with XCode 4 to help nail those down.
Enjoy :),
Al.
P.S. I've put a summary of what I did up at http://blog.alsutton.com/2011/12/20/compiling-android-master-on-mac-os-x-lion-with-xcode-4/ in case anyone prefers to see it all in one place.
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Jean-Baptiste M. "JBQ" Queru
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Feel free to start digging in to see if you can resolve it on the master branch in a manner that's acceptable for the AOSP, my focus is more on device builds which currently seem to be working, so it may be some time before I look at any qemu issues personally.
Al.
Thanks Al for putting those together :)
JBQ
JBQ
2011/12/23 sanigo <san...@gmail.com>: